fixed quickbar and piemenu texture

This commit is contained in:
minjaesong
2017-07-23 19:55:06 +09:00
parent ca6b74199d
commit 30b43eaab5
6 changed files with 14 additions and 18 deletions

View File

@@ -21,8 +21,8 @@ class UIQuickBar : UICanvas() {
*/
override var openCloseTime: Second = 0.16f
private val startPointX = ItemSlotImageBuilder.slotLarge.tileW / 2
private val startPointY = ItemSlotImageBuilder.slotLarge.tileH / 2
private val startPointX = ItemSlotImageBuilder.slotImage.tileW / 2
private val startPointY = ItemSlotImageBuilder.slotImage.tileH / 2
private var selection: Int
get() = Terrarum.ingame!!.player.actorValue.getAsInt(AVKey.__PLAYER_QUICKSLOTSEL) ?: 0
@@ -35,9 +35,9 @@ class UIQuickBar : UICanvas() {
for (i in 0..SLOT_COUNT - 1) {
val image = if (i == selection)
ItemSlotImageBuilder.produceLarge(false, i + 1)
ItemSlotImageBuilder.produceLarge(false, (i + 1) % SLOT_COUNT)
else
ItemSlotImageBuilder.produce(true, i + 1)
ItemSlotImageBuilder.produce(true, (i + 1) % SLOT_COUNT)
val slotX = startPointX + (CELL_SIZE + gutter).times(i).toFloat()
val slotY = startPointY.toFloat()