graphics computer -- working sprite system

Former-commit-id: eedad5c99d0d8fa1d74a7a5b4e6250017d55163b
Former-commit-id: 0dc08e778cca3300ffc6f696ba395eb8ca2b154b
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Song Minjae
2017-02-24 17:35:32 +09:00
parent 1b079524f4
commit 30b82acb4b
11 changed files with 430 additions and 111 deletions

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@@ -39,3 +39,8 @@ Connect two or more tracker head to play the array of trackers play simultaneous
- Include a valid way of obtaining Aimhack (possessed weapon shit?)
- Implement it on ```<item>.primaryUse(gc, delta)```
## Computers ##
Instead of single box with bunch of parts, make computers occupy several blocks -- processor unit, core memory unit, storage unit (RAMAC!), I/O unit, etc., like old PDPs. Powerful computer == more space. Plus portable units like TRS-80 Model 100.