fixture clicking action is now integrated into the FixtureBase

This commit is contained in:
minjaesong
2024-03-05 23:59:32 +09:00
parent 1dcdd8867a
commit 3182843a48
6 changed files with 87 additions and 76 deletions

View File

@@ -89,7 +89,7 @@ class WireCutterAll(originalID: ItemID) : GameItem(originalID) {
override var baseToolSize: Double? = baseMass
override var inventoryCategory = Category.TOOL
override val canBeDynamic = false
override val materialId = ""
override val materialId = "STAL" // this is to just increase the reach
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(1, 3)