shader cleanup; a config key for higher bits per pixel on graphics

This commit is contained in:
minjaesong
2022-03-25 15:49:43 +09:00
parent af542e43a9
commit 327e000a54
17 changed files with 39 additions and 193 deletions

View File

@@ -29,10 +29,10 @@ object Toolkit : Disposable {
}
private val shaderKawaseDown = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/kawasedown.frag")
private val shaderKawaseUp = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/kawaseup.frag")
private val shaderBoxDown = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/boxdown.frag")
private val shaderBoxUp = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/boxup.frag")
private val shaderKawaseDown = App.loadShaderFromClasspath("shaders/default.vert", "shaders/kawasedown.frag")
private val shaderKawaseUp = App.loadShaderFromClasspath("shaders/default.vert", "shaders/kawaseup.frag")
private val shaderBoxDown = App.loadShaderFromClasspath("shaders/default.vert", "shaders/boxdown.frag")
private val shaderBoxUp = App.loadShaderFromClasspath("shaders/default.vert", "shaders/boxup.frag")
private lateinit var fboBlur: FloatFrameBuffer
private lateinit var fboBlurHalf: FloatFrameBuffer