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shader cleanup; a config key for higher bits per pixel on graphics
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@@ -29,10 +29,10 @@ object Toolkit : Disposable {
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}
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private val shaderKawaseDown = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/kawasedown.frag")
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private val shaderKawaseUp = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/kawaseup.frag")
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private val shaderBoxDown = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/boxdown.frag")
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private val shaderBoxUp = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/boxup.frag")
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private val shaderKawaseDown = App.loadShaderFromClasspath("shaders/default.vert", "shaders/kawasedown.frag")
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private val shaderKawaseUp = App.loadShaderFromClasspath("shaders/default.vert", "shaders/kawaseup.frag")
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private val shaderBoxDown = App.loadShaderFromClasspath("shaders/default.vert", "shaders/boxdown.frag")
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private val shaderBoxUp = App.loadShaderFromClasspath("shaders/default.vert", "shaders/boxup.frag")
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private lateinit var fboBlur: FloatFrameBuffer
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private lateinit var fboBlurHalf: FloatFrameBuffer
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