shader cleanup; a config key for higher bits per pixel on graphics

This commit is contained in:
minjaesong
2022-03-25 15:49:43 +09:00
parent af542e43a9
commit 327e000a54
17 changed files with 39 additions and 193 deletions

View File

@@ -85,7 +85,7 @@ internal object BlocksDrawer {
private lateinit var tilesQuad: Mesh
private val shader = App.loadShaderFromClasspath("shaders/4096.vert", "shaders/tiling_dither.frag")
private val shader = App.loadShaderFromClasspath("shaders/default.vert", "shaders/tiling_dither.frag")
init {