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minor changes to the graphics control panel
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@@ -65,7 +65,6 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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private lateinit var demoWorld: GameWorld
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private lateinit var cameraNodes: FloatArray // camera Y-pos
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private val cameraAI = object : ActorAI {
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private var firstTime = true
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private val lookaheadDist = 100.0
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