mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 11:04:05 +09:00
minor changes to the graphics control panel
This commit is contained in:
@@ -1,14 +1,17 @@
|
||||
package net.torvald.terrarum.modulebasegame.ui
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.Input
|
||||
import com.badlogic.gdx.graphics.Camera
|
||||
import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import net.torvald.terrarum.App
|
||||
import net.torvald.terrarum.CommonResourcePool
|
||||
import net.torvald.terrarum.ceilInt
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.CELL_COL
|
||||
import net.torvald.terrarum.ui.*
|
||||
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
import net.torvald.unicode.TIMES
|
||||
|
||||
/**
|
||||
@@ -43,6 +46,13 @@ class UIGraphicsControlPanel(remoCon: UIRemoCon?) : UICanvas() {
|
||||
private val optionsYpos = IntArray(options.size + 1)
|
||||
|
||||
init {
|
||||
CommonResourcePool.addToLoadingList("gui_hrule") {
|
||||
TextureRegionPack(Gdx.files.internal("assets/graphics/gui/hrule.tga"), 216, 20)
|
||||
}
|
||||
CommonResourcePool.loadAll()
|
||||
|
||||
|
||||
|
||||
var akku = 0
|
||||
options.forEachIndexed { index, row ->
|
||||
val option = row[2]
|
||||
@@ -60,10 +70,10 @@ class UIGraphicsControlPanel(remoCon: UIRemoCon?) : UICanvas() {
|
||||
}
|
||||
optionsYpos[optionsYpos.lastIndex] = akku
|
||||
}
|
||||
|
||||
override var width = 420
|
||||
override var width = 560
|
||||
override var height = optionsYpos.last()
|
||||
|
||||
private val hrule = CommonResourcePool.getAsTextureRegionPack("gui_hrule")
|
||||
|
||||
private val spinnerWidth = 140
|
||||
private val drawX = (Toolkit.drawWidth - width) / 2
|
||||
@@ -171,6 +181,13 @@ class UIGraphicsControlPanel(remoCon: UIRemoCon?) : UICanvas() {
|
||||
drawX + width/2 - panelgap - labelWidth // right aligned at the middle of the panel, offsetted by panelgap
|
||||
|
||||
App.fontGame.draw(batch, label, xpos.toFloat(), drawY + optionsYpos[index].toFloat())
|
||||
|
||||
// draw hrule
|
||||
if (mode == "h1") {
|
||||
val ruleWidth = ((width - 24 - labelWidth) / 2).toFloat()
|
||||
batch.draw(hrule.get(0,0), xpos - 24f - ruleWidth, drawY + optionsYpos[index].toFloat(), ruleWidth, hrule.tileH.toFloat())
|
||||
batch.draw(hrule.get(0,1), xpos + 24f + labelWidth, drawY + optionsYpos[index].toFloat(), ruleWidth, hrule.tileH.toFloat())
|
||||
}
|
||||
}
|
||||
uiItems.forEach { it.render(batch, camera) }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user