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https://github.com/curioustorvald/Terrarum.git
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game compiles but: render is wrong; can't have any wall items
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@@ -77,20 +77,20 @@ object PlayerBuilderSigrid {
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CreateTileAtlas.tags.forEach { t, _ ->
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inventory.add(t, 9995)
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if (BlockCodex[t].isWallable) {
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try {
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inventory.add("wall@"+t, 9995)
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}
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catch (e: Throwable) {}
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}
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// item ids are defined in <module>/items/itemid.csv
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/*
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inventory.add("item@basegame:0", 16) // copper pick
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inventory.add("item@basegame:1") // iron pick
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inventory.add("item@basegame:2") // steel pick
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inventory.add("item@basegame:3", 9995) // wire piece
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inventory.add("item@basegame:4", 385930603) // test tiki torch
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inventory.add("item@basegame:5", 95) // crafting table
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//inventory.add(9000) // TEST water bucket
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//inventory.add(9001) // TEST lava bucket
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*/
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}
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}
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