mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 18:44:05 +09:00
disabling 'immediate save fired' message
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@@ -102,7 +102,7 @@ object DefaultConfig {
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"fx_differential" to false,
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"fx_differential" to false,
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//"fx_3dlut" to false,
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//"fx_3dlut" to false,
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"basekeyboardlayout" to "en_us_qwerty",
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"basekeyboardlayout" to "en_intl_qwerty",
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"inputmethod" to "none"
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"inputmethod" to "none"
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@@ -49,7 +49,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*
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*/
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*/
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const val VERSION_RAW = 0x00030000
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const val VERSION_RAW = 0x00030000
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// Commit counts up to the Release 0.3: 2251 (plz update!)
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// Commit counts up to the Release 0.3: 2257 (plz update!)
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//////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////
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// CONFIGURATION FOR TILE MAKER //
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// CONFIGURATION FOR TILE MAKER //
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@@ -78,7 +78,7 @@ object WriteSavegame {
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savingStatus = 0
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savingStatus = 0
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Echo("Immediate save fired")
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printdbg(this, "Immediate save fired")
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val savingThread = Thread(getSaveThread(time_t, mode, disk, outFile, ingame, false, isAuto, errorHandler, callback), "TerrarumBasegameGameSaveThread")
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val savingThread = Thread(getSaveThread(time_t, mode, disk, outFile, ingame, false, isAuto, errorHandler, callback), "TerrarumBasegameGameSaveThread")
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savingThread.start()
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savingThread.start()
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