inventory screen doesn't need two char info display

This commit is contained in:
minjaesong
2019-02-06 11:05:58 +09:00
parent 88a1beb271
commit 36c6cb78ba
7 changed files with 31 additions and 32 deletions

View File

@@ -12,7 +12,7 @@ import net.torvald.terrarum.Yaml
import net.torvald.terrarum.ui.UICanvas
import net.torvald.terrarum.ui.UIItemTextButton
import net.torvald.terrarum.ui.UIItemTextButtonList
import kotlin.collections.ArrayList
import net.torvald.terrarum.ui.UIItemTextButtonList.Companion.DEFAULT_LINE_HEIGHT
/**
* Created by minjaesong on 2018-08-29.
@@ -297,8 +297,8 @@ open class UIRemoCon(treeRepresentation: QNDTreeNode<String>) : UICanvas() {
companion object {
val remoConWidth = 304
fun getRemoConHeight(menu: ArrayList<String>) = 36 * menu.size.plus(1)
fun getRemoConHeight(menu: Array<String>) = 36 * menu.size.plus(1)
fun getRemoConHeight(menu: ArrayList<String>) = DEFAULT_LINE_HEIGHT * menu.size.plus(1)
fun getRemoConHeight(menu: Array<String>) = DEFAULT_LINE_HEIGHT * menu.size.plus(1)
val menubarOffY: Int; get() = Terrarum.HEIGHT / 2 - (Terrarum.fontGame.lineHeight * 1.5).toInt()
}
}