mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-19 23:14:05 +09:00
inventory screen doesn't need two char info display
This commit is contained in:
@@ -863,6 +863,18 @@ internal object BlocksDrawer {
|
||||
}
|
||||
}
|
||||
|
||||
fun dispose() {
|
||||
printdbg(this, "dispose called by")
|
||||
Thread.currentThread().stackTrace.forEach {
|
||||
printdbg(this, it)
|
||||
}
|
||||
|
||||
weatherTerrains.forEach { it.dispose() }
|
||||
tilesWire.dispose()
|
||||
tileItemWall.dispose()
|
||||
tilesFluid.dispose()
|
||||
}
|
||||
|
||||
fun getRenderStartX(): Int = WorldCamera.x / TILE_SIZE
|
||||
fun getRenderStartY(): Int = WorldCamera.y / TILE_SIZE
|
||||
|
||||
|
||||
Reference in New Issue
Block a user