diff --git a/.gitignore b/.gitignore
index ff953f44f..03a63cb97 100644
--- a/.gitignore
+++ b/.gitignore
@@ -2,5 +2,6 @@ out/*
bin/*
hs_err_pid*
Thumbs.db
+*.jar
.DS_Store
~$*
diff --git a/.idea/artifacts/TerrarumBuild.xml b/.idea/artifacts/TerrarumBuild.xml
new file mode 100644
index 000000000..803d9ce94
--- /dev/null
+++ b/.idea/artifacts/TerrarumBuild.xml
@@ -0,0 +1,11 @@
+
+
+ $PROJECT_DIR$/
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Terrarum_renewed.iml b/Terrarum_renewed.iml
index 03b9daec3..06301714e 100644
--- a/Terrarum_renewed.iml
+++ b/Terrarum_renewed.iml
@@ -4,7 +4,6 @@
-
diff --git a/assets/graphics/fonts/terrarum-sans-bitmap/hangul_johab.tga b/assets/graphics/fonts/terrarum-sans-bitmap/hangul_johab.tga
index 810e0d129..fa9cd79d9 100644
--- a/assets/graphics/fonts/terrarum-sans-bitmap/hangul_johab.tga
+++ b/assets/graphics/fonts/terrarum-sans-bitmap/hangul_johab.tga
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:b9296df2f59bd52662a71e6d5376b0c8c079bfd11a326008016e8f809b2a7ef9
+oid sha256:0ae96ae14d2a6379ee7e0e6226aefe71addcf234e34f862815109e2227831818
size 268844
diff --git a/assets/modules/basegame/items/testpick.groovy b/assets/modules/basegame/items/testpick.groovy
index 81f47ed1f..3aaf4e58c 100644
--- a/assets/modules/basegame/items/testpick.groovy
+++ b/assets/modules/basegame/items/testpick.groovy
@@ -5,7 +5,7 @@
import net.torvald.point.Point2d
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.ActorWithPhysics
import net.torvald.terrarum.itemproperties.Calculate
@@ -60,27 +60,27 @@ class TestPick extends GameItem {
int mouseTileY = TerrarumGdx.getMouseTileY()
def mousePoint = new Point2d(mouseTileX, mouseTileY)
- def actorvalue = TerrarumGDX.ingame.player.actorValue
+ def actorvalue = Terrarum.ingame.player.actorValue
using = true
// linear search filter (check for intersection with tilewise mouse point and tilewise hitbox)
// return false if hitting actors
- TerrarumGDX.ingame.actorContainer.forEach({
+ Terrarum.ingame.actorContainer.forEach({
if (it instanceof ActorWithPhysics && it.tilewiseHitbox.intersects(mousePoint))
return false
})
// return false if here's no tile
- if (Block.AIR == TerrarumGDX.ingame.world.getTileFromTerrain(mouseTileX, mouseTileY))
+ if (Block.AIR == Terrarum.ingame.world.getTileFromTerrain(mouseTileX, mouseTileY))
return false
// filter passed, do the job
double swingDmgToFrameDmg = delta.toDouble() / actorvalue.getAsDouble(AVKey.ACTION_INTERVAL)
- TerrarumGDX.ingame.world.inflictTerrainDamage(
+ Terrarum.ingame.world.inflictTerrainDamage(
mouseTileX, mouseTileY,
- Calculate.pickaxePower(TerrarumGDX.ingame.player, material) * swingDmgToFrameDmg
+ Calculate.pickaxePower(Terrarum.ingame.player, material) * swingDmgToFrameDmg
)
return true
@@ -90,7 +90,7 @@ class TestPick extends GameItem {
boolean endPrimaryUse(float delta) {
using = false
// reset action timer to zero
- TerrarumGDX.ingame.player.actorValue.set(AVKey.__ACTION_TIMER, 0.0)
+ Terrarum.ingame.player.actorValue.set(AVKey.__ACTION_TIMER, 0.0)
return true
}
}
diff --git a/src/META-INF/MANIFEST.MF b/src/META-INF/MANIFEST.MF
new file mode 100644
index 000000000..1e7636aab
--- /dev/null
+++ b/src/META-INF/MANIFEST.MF
@@ -0,0 +1,9 @@
+Manifest-Version: 1.0
+Class-Path: lib/commons-codec-1.10.jar lib/commons-csv-1.2.jar lib/gdx
+ .jar lib/gdx-backend-lwjgl.jar lib/gdx-backend-lwjgl3.jar lib/gdx-bac
+ kend-lwjgl-natives.jar lib/gdx-natives.jar lib/groovy-all-2.4.10-indy
+ .jar lib/gson-2.5.jar lib/jnlp.jar lib/jogg-0.0.7.jar lib/jopus.jar l
+ ib/jorbis-0.0.17.jar lib/kotlin-reflect.jar lib/kotlin-stdlib.jar lib
+ /luaj-jse-3.0.1.jar lib/Terrarum_Joise.jar lib/TerrarumSansBitmap.jar
+Main-Class: net.torvald.terrarum.TerrarumKt
+
diff --git a/src/net/torvald/terrarum/DefaultConfig.kt b/src/net/torvald/terrarum/DefaultConfig.kt
index e9b9c7aa7..f9adfb2ce 100644
--- a/src/net/torvald/terrarum/DefaultConfig.kt
+++ b/src/net/torvald/terrarum/DefaultConfig.kt
@@ -13,12 +13,12 @@ object DefaultConfig {
fun fetch(): JsonObject {
val jsonObject = JsonObject()
- jsonObject.addProperty("displayfps", 60)
- jsonObject.addProperty("usevsync", true)
+ jsonObject.addProperty("displayfps", 0) // 0: no limit, non-zero: limit
+ jsonObject.addProperty("usevsync", false)
jsonObject.addProperty("imtooyoungtodie", false) // no perma-death
- jsonObject.addProperty("language", TerrarumGDX.sysLang)
+ jsonObject.addProperty("language", Terrarum.sysLang)
jsonObject.addProperty("notificationshowuptime", 6500)
jsonObject.addProperty("multithread", true) // experimental!
@@ -48,7 +48,7 @@ object DefaultConfig {
jsonObject.addProperty("keyup", Input.Keys.E)
jsonObject.addProperty("keyleft", Input.Keys.S)
jsonObject.addProperty("keydown", Input.Keys.D)
- jsonObject.addProperty("keyright", Input.Keys.F)
+ jsonObject.addProperty("keyright", Input.Keys.F) // ESDF Masterrace
jsonObject.addProperty("keymovementaux", Input.Keys.A) // movement-auxiliary, or hookshot
jsonObject.addProperty("keyinventory", Input.Keys.Q)
diff --git a/src/net/torvald/terrarum/StateInGameGDX.kt b/src/net/torvald/terrarum/Ingame.kt
similarity index 93%
rename from src/net/torvald/terrarum/StateInGameGDX.kt
rename to src/net/torvald/terrarum/Ingame.kt
index 79148509b..77e846e29 100644
--- a/src/net/torvald/terrarum/StateInGameGDX.kt
+++ b/src/net/torvald/terrarum/Ingame.kt
@@ -41,7 +41,7 @@ import net.torvald.terrarum.worldgenerator.WorldGenerator
* Created by minjaesong on 2017-06-16.
*/
-class StateInGameGDX(val batch: SpriteBatch) : Screen {
+class Ingame(val batch: SpriteBatch) : Screen {
private val ACTOR_UPDATE_RANGE = 4096
@@ -53,7 +53,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
* list of Actors that is sorted by Actors' referenceID
*/
val ACTORCONTAINER_INITIAL_SIZE = 64
- val PARTICLES_MAX = TerrarumGDX.getConfigInt("maxparticles")
+ val PARTICLES_MAX = Terrarum.getConfigInt("maxparticles")
val actorContainer = ArrayList(ACTORCONTAINER_INITIAL_SIZE)
val actorContainerInactive = ArrayList(ACTORCONTAINER_INITIAL_SIZE)
val particlesContainer = CircularArray(PARTICLES_MAX)
@@ -78,12 +78,12 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
}
- private val worldFBOformat = Pixmap.Format.RGBA4444 // just a future-proof for mobile
+ private val worldFBOformat = if (Terrarum.environment == RunningEnvironment.MOBILE) Pixmap.Format.RGBA4444 else Pixmap.Format.RGBA8888
private val lightFBOformat = Pixmap.Format.RGBA8888
- var worldDrawFrameBuffer = FrameBuffer(worldFBOformat, TerrarumGDX.WIDTH, TerrarumGDX.HEIGHT, true)
- var lightmapFboA = FrameBuffer(lightFBOformat, TerrarumGDX.WIDTH.div(lightmapDownsample.toInt()), TerrarumGDX.HEIGHT.div(lightmapDownsample.toInt()), true)
- var lightmapFboB = FrameBuffer(lightFBOformat, TerrarumGDX.WIDTH.div(lightmapDownsample.toInt()), TerrarumGDX.HEIGHT.div(lightmapDownsample.toInt()), true)
+ var worldDrawFrameBuffer = FrameBuffer(worldFBOformat, Terrarum.WIDTH, Terrarum.HEIGHT, true)
+ var lightmapFboA = FrameBuffer(lightFBOformat, Terrarum.WIDTH.div(lightmapDownsample.toInt()), Terrarum.HEIGHT.div(lightmapDownsample.toInt()), true)
+ var lightmapFboB = FrameBuffer(lightFBOformat, Terrarum.WIDTH.div(lightmapDownsample.toInt()), Terrarum.HEIGHT.div(lightmapDownsample.toInt()), true)
init {
@@ -140,7 +140,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
// GDX code //
//////////////
- var camera = OrthographicCamera(TerrarumGDX.WIDTH.toFloat(), TerrarumGDX.HEIGHT.toFloat())
+ var camera = OrthographicCamera(Terrarum.WIDTH.toFloat(), Terrarum.HEIGHT.toFloat())
// invert Y
fun initViewPort(width: Int, height: Int) {
@@ -160,7 +160,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
override fun show() {
// Set up viewport on first load
- initViewPort(TerrarumGDX.WIDTH, TerrarumGDX.HEIGHT)
+ initViewPort(Terrarum.WIDTH, Terrarum.HEIGHT)
}
data class GameSaveData(
@@ -225,7 +225,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
Gdx.input.inputProcessor = GameController
- initViewPort(TerrarumGDX.WIDTH, TerrarumGDX.HEIGHT)
+ initViewPort(Terrarum.WIDTH, Terrarum.HEIGHT)
// init console window
@@ -241,7 +241,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
notifier = UIHandler(Notification())
notifier.UI.handler = notifier
notifier.setPosition(
- (TerrarumGDX.WIDTH - notifier.UI.width) / 2, TerrarumGDX.HEIGHT - notifier.UI.height)
+ (Terrarum.WIDTH - notifier.UI.width) / 2, Terrarum.HEIGHT - notifier.UI.height)
@@ -251,10 +251,10 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
uiInventoryPlayer = UIHandler(
UIInventory(player,
width = 840,
- height = TerrarumGDX.HEIGHT - 160,
+ height = Terrarum.HEIGHT - 160,
categoryWidth = 210
),
- toggleKey = TerrarumGDX.getConfigInt("keyinventory")
+ toggleKey = Terrarum.getConfigInt("keyinventory")
)
uiInventoryPlayer.setPosition(
-uiInventoryPlayer.UI.width,
@@ -269,7 +269,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
// pie menu
uiPieMenu = UIHandler(UIPieMenu())
- uiPieMenu.setPosition(TerrarumGDX.HALFW, TerrarumGDX.HALFH)
+ uiPieMenu.setPosition(Terrarum.HALFW, Terrarum.HALFH)
// vital metre
// fill in getter functions by
@@ -284,11 +284,11 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
// basic watch-style notification bar (temperature, new mail)
uiWatchBasic = UIHandler(UIBasicNotifier(player))
uiWatchBasic.setAsAlwaysVisible()
- uiWatchBasic.setPosition(TerrarumGDX.WIDTH - uiWatchBasic.UI.width, 0)
+ uiWatchBasic.setPosition(Terrarum.WIDTH - uiWatchBasic.UI.width, 0)
uiWatchTierOne = UIHandler(UITierOneWatch(player))
uiWatchTierOne.setAsAlwaysVisible()
- uiWatchTierOne.setPosition(TerrarumGDX.WIDTH - uiWatchTierOne.UI.width, uiWatchBasic.UI.height - 2)
+ uiWatchTierOne.setPosition(Terrarum.WIDTH - uiWatchTierOne.UI.width, uiWatchBasic.UI.height - 2)
// batch-process uiAliases
@@ -317,18 +317,36 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
}// END enter
+ private var updateDeltaCounter = 0.0
+ private val updateRate = 1.0 / Terrarum.TARGET_INTERNAL_FPS
+
///////////////
// prod code //
///////////////
override fun render(delta: Float) {
Gdx.graphics.setTitle(GAME_NAME +
- " — F: ${Gdx.graphics.framesPerSecond} (${TerrarumGDX.TARGET_INTERNAL_FPS})" +
- " — M: ${TerrarumGDX.memInUse}M / ${TerrarumGDX.memTotal}M / ${TerrarumGDX.memXmx}M"
+ " — F: ${Gdx.graphics.framesPerSecond} (${Terrarum.TARGET_INTERNAL_FPS})" +
+ " — M: ${Terrarum.memInUse}M / ${Terrarum.memTotal}M / ${Terrarum.memXmx}M"
)
+ // ASYNCHRONOUS UPDATE AND RENDER //
+
/** UPDATE CODE GOES HERE */
+ updateDeltaCounter += delta
+ while (updateDeltaCounter >= updateRate) {
+ updateGame(delta)
+ updateDeltaCounter -= updateRate
+ }
+
+
+
+ /** RENDER CODE GOES HERE */
+ renderGame(batch)
+ }
+
+ private fun updateGame(delta: Float) {
particlesActive = 0
@@ -392,19 +410,8 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
AVTracker.update()
ActorsList.update()
}
-
-
-
- /////////////////////////
- // app-related updates //
- /////////////////////////
-
-
- /** RENDER CODE GOES HERE */
- renderGame(batch)
}
-
private fun renderGame(batch: SpriteBatch) {
Gdx.gl.glClearColor(.157f, .157f, .157f, 0f)
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT)
@@ -418,7 +425,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
// Post-update; ones that needs everything is completed //
FeaturesDrawer.render(batch) //
// update lightmap on every other frames, OR full-frame if the option is true
- if (TerrarumGDX.getConfigBoolean("fullframelightupdate") or (TerrarumGDX.GLOBAL_RENDER_TIMER % 2 == 1)) { //
+ if (Terrarum.getConfigBoolean("fullframelightupdate") or (Terrarum.GLOBAL_RENDER_TIMER % 2 == 1)) { //
LightmapRenderer.fireRecalculateEvent() //
} //
// end of post-update /
@@ -486,7 +493,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
texture.setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear)
- batch.shader = TerrarumGDX.shaderBlur
+ batch.shader = Terrarum.shaderBlur
batch.shader.setUniformf("iResolution",
blurWriteBuffer.width.toFloat(), blurWriteBuffer.height.toFloat())
batch.shader.setUniformf("flip", 1f)
@@ -606,7 +613,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
/////////////////////////
// draw to main screen //
/////////////////////////
- camera.setToOrtho(true, TerrarumGDX.WIDTH.toFloat(), TerrarumGDX.HEIGHT.toFloat())
+ camera.setToOrtho(true, Terrarum.WIDTH.toFloat(), Terrarum.HEIGHT.toFloat())
batch.projectionMatrix = camera.combined
batch.inUse {
batch.shader = null
@@ -647,7 +654,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
actorContainer.forEachIndexed { i, actor ->
if (actor is ActorWithBody) {
batch.color = Color.WHITE
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
actor.referenceID.toString(),
actor.hitbox.startX.toFloat(),
actor.hitbox.canonicalY.toFloat() + 4
@@ -672,12 +679,12 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
// velocity
batch.color = Color.CHARTREUSE//GameFontBase.codeToCol["g"]
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
"${0x7F.toChar()}X ${actor.externalForce.x}",
actor.hitbox.startX.toFloat(),
actor.hitbox.canonicalY.toFloat() + 4 + 8
)
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
"${0x7F.toChar()}Y ${actor.externalForce.y}",
actor.hitbox.startX.toFloat(),
actor.hitbox.canonicalY.toFloat() + 4 + 8 * 2
@@ -789,7 +796,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
actorContainer.forEachIndexed { i, actor ->
if (actor is ActorWithBody) {
batch.color = Color.WHITE
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
actor.referenceID.toString(),
actor.hitbox.startX.toFloat(),
actor.hitbox.canonicalY.toFloat() + 4
@@ -814,12 +821,12 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
// velocity
batch.color = Color.CHARTREUSE//GameFontBase.codeToCol["g"]
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
"${0x7F.toChar()}X ${actor.externalForce.x}",
actor.hitbox.startX.toFloat(),
actor.hitbox.canonicalY.toFloat() + 4 + 8
)
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
"${0x7F.toChar()}Y ${actor.externalForce.y}",
actor.hitbox.startX.toFloat(),
actor.hitbox.canonicalY.toFloat() + 4 + 8 * 2
@@ -869,8 +876,8 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
// centre marker
/*gwin.color = Color(0x00FFFF)
gwin.lineWidth = 1f
- gwin.drawLine(TerrarumGDX.WIDTH / 2f, 0f, TerrarumGDX.WIDTH / 2f, TerrarumGDX.HEIGHT.toFloat())
- gwin.drawLine(0f, TerrarumGDX.HEIGHT / 2f, TerrarumGDX.WIDTH.toFloat(), TerrarumGDX.HEIGHT / 2f)*/
+ gwin.drawLine(Terrarum.WIDTH / 2f, 0f, Terrarum.WIDTH / 2f, Terrarum.HEIGHT.toFloat())
+ gwin.drawLine(0f, Terrarum.HEIGHT / 2f, Terrarum.WIDTH.toFloat(), Terrarum.HEIGHT / 2f)*/
}
@@ -966,15 +973,15 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
* NOTE: concurrency for actor updating is currently disabled because of it's poor performance
*/
fun updateActors(delta: Float) {
- if (false) { // don't multithread this for now, it's SLOWER //if (TerrarumGDX.MULTITHREAD && actorContainer.size > TerrarumGDX.THREADS) {
+ if (false) { // don't multithread this for now, it's SLOWER //if (Terrarum.MULTITHREAD && actorContainer.size > Terrarum.THREADS) {
val actors = actorContainer.size.toFloat()
// set up indices
- for (i in 0..TerrarumGDX.THREADS - 1) {
+ for (i in 0..Terrarum.THREADS - 1) {
ThreadParallel.map(
i,
ThreadActorUpdate(
- actors.div(TerrarumGDX.THREADS).times(i).roundInt(),
- actors.div(TerrarumGDX.THREADS).times(i.plus(1)).roundInt() - 1
+ actors.div(Terrarum.THREADS).times(i).roundInt(),
+ actors.div(Terrarum.THREADS).times(i.plus(1)).roundInt() - 1
),
"ActorUpdate"
)
@@ -1033,10 +1040,10 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
/** whether the actor is within screen */
private fun ActorWithBody.inScreen() =
distToCameraSqr(this) <=
- (TerrarumGDX.WIDTH.plus(this.hitbox.width.div(2)).
- times(1 / TerrarumGDX.ingame!!.screenZoom).sqr() +
- TerrarumGDX.HEIGHT.plus(this.hitbox.height.div(2)).
- times(1 / TerrarumGDX.ingame!!.screenZoom).sqr())
+ (Terrarum.WIDTH.plus(this.hitbox.width.div(2)).
+ times(1 / Terrarum.ingame!!.screenZoom).sqr() +
+ Terrarum.HEIGHT.plus(this.hitbox.height.div(2)).
+ times(1 / Terrarum.ingame!!.screenZoom).sqr())
/** whether the actor is within update range */
@@ -1294,7 +1301,7 @@ class StateInGameGDX(val batch: SpriteBatch) : Screen {
* Camera will be moved so that (newX, newY) would be sit on the top-left edge.
*/
fun setCameraPosition(newX: Float, newY: Float) {
- camera.position.set((-newX + TerrarumGDX.HALFW).round(), (-newY + TerrarumGDX.HALFH).round(), 0f)
+ camera.position.set((-newX + Terrarum.HALFW).round(), (-newY + Terrarum.HALFH).round(), 0f)
camera.update()
batch.projectionMatrix = camera.combined
}
diff --git a/src/net/torvald/terrarum/TerrarumGDX.kt b/src/net/torvald/terrarum/Terrarum.kt
similarity index 93%
rename from src/net/torvald/terrarum/TerrarumGDX.kt
rename to src/net/torvald/terrarum/Terrarum.kt
index 616c138c8..888046ae2 100644
--- a/src/net/torvald/terrarum/TerrarumGDX.kt
+++ b/src/net/torvald/terrarum/Terrarum.kt
@@ -3,13 +3,10 @@ package net.torvald.terrarum
import com.badlogic.gdx.ApplicationAdapter
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Screen
-import com.badlogic.gdx.assets.loaders.ShaderProgramLoader
import com.badlogic.gdx.backends.lwjgl.LwjglApplication
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration
import com.badlogic.gdx.graphics.*
-import com.badlogic.gdx.graphics.g2d.Batch
import com.badlogic.gdx.graphics.g2d.BitmapFont
-import com.badlogic.gdx.graphics.g2d.CpuSpriteBatch
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.FrameBuffer
import com.badlogic.gdx.graphics.glutils.ShaderProgram
@@ -17,10 +14,7 @@ import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import com.badlogic.gdx.math.Matrix4
import com.google.gson.JsonArray
import com.google.gson.JsonPrimitive
-import com.jme3.math.FastMath
-import net.torvald.terrarum.blockproperties.BlockCodex
-import net.torvald.terrarum.gameactors.ActorWithPhysics.Companion.TILE_SIZE
-import net.torvald.terrarum.gameactors.floor
+import net.torvald.terrarum.Terrarum.RENDER_FPS
import net.torvald.terrarum.gamecontroller.GameController
import net.torvald.terrarum.imagefont.TinyAlphNum
import net.torvald.terrarum.itemproperties.ItemCodex
@@ -30,7 +24,6 @@ import net.torvald.terrarum.worlddrawer.RGB10
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
import org.lwjgl.input.Controllers
-import org.lwjgl.opengl.GL11
import java.io.File
import java.io.IOException
import java.util.*
@@ -43,24 +36,27 @@ const val GAME_NAME = "Terrarum"
fun main(args: Array) {
val config = LwjglApplicationConfiguration()
- config.foregroundFPS = TerrarumGDX.RENDER_FPS
- config.backgroundFPS = TerrarumGDX.RENDER_FPS
- //config.vSyncEnabled = true
+ config.foregroundFPS = Terrarum.RENDER_FPS
+ config.backgroundFPS = Terrarum.RENDER_FPS
+ config.vSyncEnabled = Terrarum.USE_VSYNC
config.resizable = true
config.width = 1072
config.height = 742
- config.backgroundFPS = 9999
- config.foregroundFPS = 9999
+ config.backgroundFPS = RENDER_FPS
+ config.foregroundFPS = RENDER_FPS
config.title = GAME_NAME
- LwjglApplication(TerrarumGDX, config)
+ // the game must run on same speed regardless of the display FPS;
+ // "Terrarum.TARGET_INTERNAL_FPS" denotes "execute as if FPS was set to this value"
+
+ LwjglApplication(Terrarum, config)
}
typealias RGBA8888 = Int
-object TerrarumGDX : ApplicationAdapter() {
+object Terrarum : ApplicationAdapter() {
lateinit var batch: SpriteBatch
lateinit var shapeRender: ShapeRenderer // DO NOT USE!! for very limited applications e.g. WeatherMixer
@@ -98,16 +94,13 @@ object TerrarumGDX : ApplicationAdapter() {
/**
* To be used with physics simulator
*/
- val TARGET_FPS = 33.333333333333333333333
+ val TARGET_FPS: Double = 33.33333333333333333333333 // higher value == faster gravity responce
/**
* To be used with render, to achieve smooth frame drawing
-
* TARGET_INTERNAL_FPS > TARGET_FPS for smooth frame drawing
-
- * Must choose a value so that (1000 / VAL) is still integer
*/
- val TARGET_INTERNAL_FPS = 100
+ val TARGET_INTERNAL_FPS: Double = 60.0
/**
@@ -131,7 +124,7 @@ object TerrarumGDX : ApplicationAdapter() {
var previousScreen: Screen? = null // to be used with temporary states like StateMonitorCheck
- var ingame: StateInGameGDX? = null
+ var ingame: Ingame? = null
private val gameConfig = GameConfig()
val OSName = System.getProperty("os.name")
@@ -318,7 +311,7 @@ object TerrarumGDX : ApplicationAdapter() {
- ingame = StateInGameGDX(batch)
+ ingame = Ingame(batch)
currentScreen = ingame as Screen
ingame!!.enter()
@@ -580,26 +573,26 @@ inline fun Color.toRGB10(): RGB10 {
fun blendMul() {
// I must say: What the fuck is wrong with you, Slick2D? Your built-it blending is just fucking wrong.
- TerrarumGDX.batch.enableBlending()
- TerrarumGDX.batch.setBlendFunction(GL20.GL_DST_COLOR, GL20.GL_ONE_MINUS_SRC_ALPHA)
+ Terrarum.batch.enableBlending()
+ Terrarum.batch.setBlendFunction(GL20.GL_DST_COLOR, GL20.GL_ONE_MINUS_SRC_ALPHA)
Gdx.gl.glBlendEquation(GL20.GL_FUNC_ADD) // batch.flush does not touch blend equation
}
fun blendNormal() {
- TerrarumGDX.batch.enableBlending()
- TerrarumGDX.batch.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA)
+ Terrarum.batch.enableBlending()
+ Terrarum.batch.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA)
Gdx.gl.glBlendEquation(GL20.GL_FUNC_ADD) // batch.flush does not touch blend equation
}
fun blendLightenOnly() {
- TerrarumGDX.batch.enableBlending()
- TerrarumGDX.batch.setBlendFunction(GL20.GL_ONE, GL20.GL_ONE)
+ Terrarum.batch.enableBlending()
+ Terrarum.batch.setBlendFunction(GL20.GL_ONE, GL20.GL_ONE)
Gdx.gl.glBlendEquation(GL30.GL_MAX) // batch.flush does not touch blend equation
}
fun blendScreen() {
- TerrarumGDX.batch.enableBlending()
- TerrarumGDX.batch.setBlendFunction(GL20.GL_ONE, GL20.GL_ONE_MINUS_SRC_COLOR)
+ Terrarum.batch.enableBlending()
+ Terrarum.batch.setBlendFunction(GL20.GL_ONE, GL20.GL_ONE_MINUS_SRC_COLOR)
Gdx.gl.glBlendEquation(GL20.GL_FUNC_ADD) // batch.flush does not touch blend equation
}
diff --git a/src/net/torvald/terrarum/TestTestTest.kt b/src/net/torvald/terrarum/TestTestTest.kt
index db30bc4da..87dd7ec77 100644
--- a/src/net/torvald/terrarum/TestTestTest.kt
+++ b/src/net/torvald/terrarum/TestTestTest.kt
@@ -43,7 +43,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
fun enter() {
// init view port
- camera = OrthographicCamera(TerrarumGDX.WIDTH.toFloat(), TerrarumGDX.HEIGHT.toFloat())
+ camera = OrthographicCamera(Terrarum.WIDTH.toFloat(), Terrarum.HEIGHT.toFloat())
img = Texture("assets/test_texture.tga")
@@ -55,14 +55,14 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
blurFboA = FrameBuffer(Pixmap.Format.RGBA8888, img.width, img.height, false)
blurFboB = FrameBuffer(Pixmap.Format.RGBA8888, img.width, img.height, false)
- worldFbo = FrameBuffer(Pixmap.Format.RGBA8888, TerrarumGDX.WIDTH, TerrarumGDX.HEIGHT, false)
+ worldFbo = FrameBuffer(Pixmap.Format.RGBA8888, Terrarum.WIDTH, Terrarum.HEIGHT, false)
//blurShader.begin()
//blurShader.setUniformf("iResolution", img.width.toFloat(), img.height.toFloat(), 0f)
//blurShader.end()
- initViewPort(TerrarumGDX.WIDTH, TerrarumGDX.HEIGHT)
+ initViewPort(Terrarum.WIDTH, Terrarum.HEIGHT)
}
override fun render(delta: Float) {
@@ -133,7 +133,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
batch.inUse {
batch.shader = null
- camera.position.set(TerrarumGDX.WIDTH / 2f - 50f, TerrarumGDX.HEIGHT / 2f - 50f, 0f)
+ camera.position.set(Terrarum.WIDTH / 2f - 50f, Terrarum.HEIGHT / 2f - 50f, 0f)
camera.update()
batch.projectionMatrix = camera.combined
@@ -145,11 +145,11 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
}
- camera.setToOrtho(true, TerrarumGDX.WIDTH.toFloat(), TerrarumGDX.HEIGHT.toFloat())
+ camera.setToOrtho(true, Terrarum.WIDTH.toFloat(), Terrarum.HEIGHT.toFloat())
batch.projectionMatrix = camera.combined
batch.inUse {
- camera.position.set(TerrarumGDX.WIDTH / 2f, TerrarumGDX.HEIGHT / 2f, 0f)
+ camera.position.set(Terrarum.WIDTH / 2f, Terrarum.HEIGHT / 2f, 0f)
camera.update()
batch.projectionMatrix = camera.combined
@@ -166,7 +166,7 @@ class TestTestTest(val batch: SpriteBatch) : Screen {
}
override fun show() {
- initViewPort(TerrarumGDX.WIDTH, TerrarumGDX.HEIGHT)
+ initViewPort(Terrarum.WIDTH, Terrarum.HEIGHT)
}
override fun pause() {
diff --git a/src/net/torvald/terrarum/UIItemInventoryElem.kt b/src/net/torvald/terrarum/UIItemInventoryElem.kt
index 0f6ee792d..d49e97279 100644
--- a/src/net/torvald/terrarum/UIItemInventoryElem.kt
+++ b/src/net/torvald/terrarum/UIItemInventoryElem.kt
@@ -5,7 +5,6 @@ import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.colourutil.CIELabUtil.darkerLab
-import net.torvald.terrarum.blockproperties.BlockCodex
import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.ui.UIInventory
import net.torvald.terrarum.ui.UIItem
@@ -92,7 +91,7 @@ class UIItemInventoryElem(
// if mouse is over, text lights up
// this one-liner sets color
batch.color = item!!.nameColour mul if (mouseUp) mouseOverTextCol else inactiveTextCol
- TerrarumGDX.fontGame.draw(batch,
+ Terrarum.fontGame.draw(batch,
//"$item" + (if (amount > 0 && item!!.stackable) "$fwsp($amount)" else if (amount != 1) "$fwsp!!$amount!!" else "") +
item!!.name + (if (amount > 0 && item!!.stackable) "$fwsp($amount)" else if (amount != 1) "$fwsp!!$amount!!" else "") +
(if (equippedSlot != null) " ${0xE081.toChar()}\$$equippedSlot" else ""),
@@ -117,8 +116,8 @@ class UIItemInventoryElem(
if (quickslot != null) {
val label = quickslot!!.plus(0xE010).toChar()
- val labelW = TerrarumGDX.fontGame.getWidth("$label")
- TerrarumGDX.fontGame.draw(batch, "$label", barOffset + barFullLen - labelW, posY + textOffsetY)
+ val labelW = Terrarum.fontGame.getWidth("$label")
+ Terrarum.fontGame.draw(batch, "$label", barOffset + barFullLen - labelW, posY + textOffsetY)
}
}
@@ -129,8 +128,8 @@ class UIItemInventoryElem(
}
override fun keyDown(keycode: Int): Boolean {
- if (item != null && TerrarumGDX.ingame != null && keycode in Input.Keys.NUM_1..Input.Keys.NUM_0) {
- val inventory = TerrarumGDX.ingame!!.player?.inventory
+ if (item != null && Terrarum.ingame != null && keycode in Input.Keys.NUM_1..Input.Keys.NUM_0) {
+ val inventory = Terrarum.ingame!!.player?.inventory
val slot = if (keycode == Input.Keys.NUM_0) 9 else keycode - Input.Keys.NUM_1
val currentSlotItem = inventory?.getQuickBar(slot)
@@ -169,11 +168,11 @@ class UIItemInventoryElem(
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
- if (item != null && TerrarumGDX.ingame != null) {
+ if (item != null && Terrarum.ingame != null) {
// equip da shit
val itemEquipSlot = item!!.equipPosition
- val player = TerrarumGDX.ingame!!.player
+ val player = Terrarum.ingame!!.player
if (item != player?.inventory?.itemEquipped?.get(itemEquipSlot)) { // if this item is unequipped, equip it
player?.equipItem(item!!)
diff --git a/src/net/torvald/terrarum/blockproperties/BlockPropUtil.kt b/src/net/torvald/terrarum/blockproperties/BlockPropUtil.kt
index 9fdfe7747..9f352fe55 100644
--- a/src/net/torvald/terrarum/blockproperties/BlockPropUtil.kt
+++ b/src/net/torvald/terrarum/blockproperties/BlockPropUtil.kt
@@ -3,7 +3,7 @@ package net.torvald.terrarum.blockproperties
import com.badlogic.gdx.Gdx
import com.jme3.math.FastMath
import net.torvald.random.HQRNG
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.Second
import net.torvald.terrarum.gameworld.WorldTime
import net.torvald.terrarum.worlddrawer.LightmapRenderer
@@ -95,7 +95,7 @@ object BlockPropUtil {
fun getDynamicLumFunc(baseLum: Int, type: Int): Int {
return when (type) {
1 -> getTorchFlicker(baseLum)
- 2 -> TerrarumGDX.ingame!!.world.globalLight // current global light
+ 2 -> Terrarum.ingame!!.world.globalLight // current global light
3 -> WeatherMixer.getGlobalLightOfTime(WorldTime.DAY_LENGTH / 2).toRGB10() // daylight at noon
4 -> getSlowBreath(baseLum)
5 -> getPulsate(baseLum)
diff --git a/src/net/torvald/terrarum/blockstats/BlockStats.kt b/src/net/torvald/terrarum/blockstats/BlockStats.kt
index 12b3a36f7..2c5f0b5e8 100644
--- a/src/net/torvald/terrarum/blockstats/BlockStats.kt
+++ b/src/net/torvald/terrarum/blockstats/BlockStats.kt
@@ -1,11 +1,10 @@
package net.torvald.terrarum.blockstats
-import com.badlogic.gdx.Gdx
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.gameworld.MapLayer
import net.torvald.terrarum.worlddrawer.BlocksDrawer
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import com.jme3.math.FastMath
import java.util.Arrays
@@ -27,11 +26,11 @@ object BlockStats {
// Get stats on no-zoomed screen area. In other words, will behave as if screen zoom were 1.0
// no matter how the screen is zoomed.
- val map = TerrarumGDX.ingame!!.world
- val player = TerrarumGDX.ingame!!.player
+ val map = Terrarum.ingame!!.world
+ val player = Terrarum.ingame!!.player
- val renderWidth = FastMath.ceil(TerrarumGDX.WIDTH.toFloat())
- val renderHeight = FastMath.ceil(TerrarumGDX.HEIGHT.toFloat())
+ val renderWidth = FastMath.ceil(Terrarum.WIDTH.toFloat())
+ val renderHeight = FastMath.ceil(Terrarum.HEIGHT.toFloat())
val noZoomCameraX = Math.round(FastMath.clamp(
(player?.hitbox?.centeredX?.toFloat() ?: 0f) - renderWidth / 2, TSIZE.toFloat(), map.width * TSIZE - renderWidth - TSIZE.toFloat()))
diff --git a/src/net/torvald/terrarum/concurrent/ThreadParallel.kt b/src/net/torvald/terrarum/concurrent/ThreadParallel.kt
index 95231d765..31fa1b439 100644
--- a/src/net/torvald/terrarum/concurrent/ThreadParallel.kt
+++ b/src/net/torvald/terrarum/concurrent/ThreadParallel.kt
@@ -1,12 +1,12 @@
package net.torvald.terrarum.concurrent
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-05-25.
*/
object ThreadParallel {
- private val pool: Array = Array(TerrarumGDX.THREADS, { null })
+ private val pool: Array = Array(Terrarum.THREADS, { null })
/**
* Map Runnable object to certain index of the thread pool.
diff --git a/src/net/torvald/terrarum/console/AVTracker.kt b/src/net/torvald/terrarum/console/AVTracker.kt
index 1fb075edf..a7dd2bc03 100644
--- a/src/net/torvald/terrarum/console/AVTracker.kt
+++ b/src/net/torvald/terrarum/console/AVTracker.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.debuggerapp.ActorValueTracker
import java.util.*
@@ -12,14 +12,14 @@ internal object AVTracker : ConsoleCommand {
override fun execute(args: Array) {
if (args.size < 2) {
- jPanelInstances.add(ActorValueTracker(TerrarumGDX.ingame!!.player))
+ jPanelInstances.add(ActorValueTracker(Terrarum.ingame!!.player))
}
else {
try {
val actorID = args[1].toInt()
- if (TerrarumGDX.ingame!!.theGameHasActor(actorID)) {
- jPanelInstances.add(ActorValueTracker(TerrarumGDX.ingame!!.getActorByID(actorID)))
+ if (Terrarum.ingame!!.theGameHasActor(actorID)) {
+ jPanelInstances.add(ActorValueTracker(Terrarum.ingame!!.getActorByID(actorID)))
}
else {
throw IllegalArgumentException()
diff --git a/src/net/torvald/terrarum/console/ActorsList.kt b/src/net/torvald/terrarum/console/ActorsList.kt
index af99f97e8..4bc4630dd 100644
--- a/src/net/torvald/terrarum/console/ActorsList.kt
+++ b/src/net/torvald/terrarum/console/ActorsList.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.debuggerapp.ActorsLister
import java.util.*
@@ -12,8 +12,8 @@ internal object ActorsList : ConsoleCommand {
override fun execute(args: Array) {
jPanelInstances.add(ActorsLister(
- TerrarumGDX.ingame!!.actorContainer,
- TerrarumGDX.ingame!!.actorContainerInactive)
+ Terrarum.ingame!!.actorContainer,
+ Terrarum.ingame!!.actorContainerInactive)
)
}
diff --git a/src/net/torvald/terrarum/console/Authenticator.kt b/src/net/torvald/terrarum/console/Authenticator.kt
index df5535a40..5364a523f 100644
--- a/src/net/torvald/terrarum/console/Authenticator.kt
+++ b/src/net/torvald/terrarum/console/Authenticator.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.ui.ConsoleWindow
import org.apache.commons.codec.digest.DigestUtils
@@ -39,7 +39,7 @@ internal object Authenticator : ConsoleCommand {
Echo(msg)
println("[Authenticator] " + msg)
a = !a
- (TerrarumGDX.ingame!!.consoleHandler.UI as ConsoleWindow).reset()
+ (Terrarum.ingame!!.consoleHandler.UI as ConsoleWindow).reset()
}
else {
printUsage() // thou shalt not pass!
diff --git a/src/net/torvald/terrarum/console/Echo.kt b/src/net/torvald/terrarum/console/Echo.kt
index 7906eebe1..ac8f4eef5 100644
--- a/src/net/torvald/terrarum/console/Echo.kt
+++ b/src/net/torvald/terrarum/console/Echo.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.ui.ConsoleWindow
/**
@@ -16,13 +16,13 @@ internal object Echo : ConsoleCommand {
val sb = StringBuilder()
for (ch in single_line) {
if (ch == '\n') {
- (TerrarumGDX.ingame!!.consoleHandler.UI as ConsoleWindow).sendMessage(sb.toString())
+ (Terrarum.ingame!!.consoleHandler.UI as ConsoleWindow).sendMessage(sb.toString())
sb.delete(0, sb.length - 1)
}
else
sb.append(ch)
}
- (TerrarumGDX.ingame!!.consoleHandler.UI as ConsoleWindow).sendMessage(sb.toString())
+ (Terrarum.ingame!!.consoleHandler.UI as ConsoleWindow).sendMessage(sb.toString())
}
operator fun invoke(args: Array) = execute(args)
diff --git a/src/net/torvald/terrarum/console/EchoError.kt b/src/net/torvald/terrarum/console/EchoError.kt
index 62e12b4c2..595645406 100644
--- a/src/net/torvald/terrarum/console/EchoError.kt
+++ b/src/net/torvald/terrarum/console/EchoError.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.ui.ConsoleWindow
/**
@@ -13,7 +13,7 @@ internal object EchoError : ConsoleCommand {
}
fun execute(single_line: String) {
- (TerrarumGDX.ingame!!.consoleHandler.UI as ConsoleWindow).sendMessage(single_line)
+ (Terrarum.ingame!!.consoleHandler.UI as ConsoleWindow).sendMessage(single_line)
}
operator fun invoke(args: Array) = execute(args)
diff --git a/src/net/torvald/terrarum/console/ExportAV.kt b/src/net/torvald/terrarum/console/ExportAV.kt
index 2fd8b4f5f..995d822ec 100644
--- a/src/net/torvald/terrarum/console/ExportAV.kt
+++ b/src/net/torvald/terrarum/console/ExportAV.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.utils.JsonWriter
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import java.io.IOException
@@ -13,8 +13,8 @@ internal object ExportAV : ConsoleCommand {
if (args.size == 2) {
try {
JsonWriter.writeToFile(
- TerrarumGDX.ingame!!.player!!.actorValue,
- TerrarumGDX.defaultDir + "/Exports/" + args[1] + ".json")
+ Terrarum.ingame!!.player!!.actorValue,
+ Terrarum.defaultDir + "/Exports/" + args[1] + ".json")
Echo("ExportAV: exported to " + args[1] + ".json")
}
diff --git a/src/net/torvald/terrarum/console/ExportMap.kt b/src/net/torvald/terrarum/console/ExportMap.kt
index 0f8e6d295..9d0577d22 100644
--- a/src/net/torvald/terrarum/console/ExportMap.kt
+++ b/src/net/torvald/terrarum/console/ExportMap.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.console
import net.torvald.colourutil.Col4096
import net.torvald.terrarum.utils.RasterWriter
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.blockproperties.Block
import java.io.*
@@ -60,10 +60,10 @@ internal object ExportMap : ConsoleCommand {
override fun execute(args: Array) {
if (args.size == 2) {
- var mapData = ByteArray(TerrarumGDX.ingame!!.world.width * TerrarumGDX.ingame!!.world.height * 3)
+ var mapData = ByteArray(Terrarum.ingame!!.world.width * Terrarum.ingame!!.world.height * 3)
var mapDataPointer = 0
- for (tile in TerrarumGDX.ingame!!.world.terrainIterator()) {
+ for (tile in Terrarum.ingame!!.world.terrainIterator()) {
val colArray = (colorTable as Map)
.getOrElse(tile, { Col4096(0xFFF) }).toByteArray()
@@ -74,7 +74,7 @@ internal object ExportMap : ConsoleCommand {
mapDataPointer += 3
}
- val dir = TerrarumGDX.defaultDir + "/Exports/"
+ val dir = Terrarum.defaultDir + "/Exports/"
val dirAsFile = File(dir)
if (!dirAsFile.exists()) {
dirAsFile.mkdir()
@@ -82,7 +82,7 @@ internal object ExportMap : ConsoleCommand {
try {
RasterWriter.writePNG_RGB(
- TerrarumGDX.ingame!!.world.width, TerrarumGDX.ingame!!.world.height, mapData, dir + args[1] + ".png")
+ Terrarum.ingame!!.world.width, Terrarum.ingame!!.world.height, mapData, dir + args[1] + ".png")
Echo("ExportMap: exported to " + args[1] + ".png")
}
diff --git a/src/net/torvald/terrarum/console/GetAV.kt b/src/net/torvald/terrarum/console/GetAV.kt
index 64aa2fa91..2899e430e 100644
--- a/src/net/torvald/terrarum/console/GetAV.kt
+++ b/src/net/torvald/terrarum/console/GetAV.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.*
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-01-19.
@@ -10,9 +10,9 @@ internal object GetAV : ConsoleCommand {
override fun execute(args: Array) {
try {
- if (args.size == 1 && TerrarumGDX.ingame!!.player != null) {
+ if (args.size == 1 && Terrarum.ingame!!.player != null) {
// print all actorvalue of player
- val av = TerrarumGDX.ingame!!.player!!.actorValue
+ val av = Terrarum.ingame!!.player!!.actorValue
val keyset = av.keySet
Echo("$ccW== ActorValue list for ${ccY}player $ccW==")
@@ -29,20 +29,20 @@ internal object GetAV : ConsoleCommand {
// check if args[1] is number or not
if (!args[1].isNum()) { // args[1] is ActorValue name
Echo("${ccW}player.$ccM${args[1]} $ccW= " +
- ccG +
- TerrarumGDX.ingame!!.player!!.actorValue[args[1]] +
- " $ccO" +
- TerrarumGDX.ingame!!.player!!.actorValue[args[1]]!!.javaClass.simpleName
+ ccG +
+ Terrarum.ingame!!.player!!.actorValue[args[1]] +
+ " $ccO" +
+ Terrarum.ingame!!.player!!.actorValue[args[1]]!!.javaClass.simpleName
)
println("[GetAV] player.${args[1]} = " +
- TerrarumGDX.ingame!!.player!!.actorValue[args[1]] +
+ Terrarum.ingame!!.player!!.actorValue[args[1]] +
" " +
- TerrarumGDX.ingame!!.player!!.actorValue[args[1]]!!.javaClass.simpleName
+ Terrarum.ingame!!.player!!.actorValue[args[1]]!!.javaClass.simpleName
)
}
else {
// args[1] is actor ID
- val actor = TerrarumGDX.ingame!!.getActorByID(args[1].toInt())
+ val actor = Terrarum.ingame!!.getActorByID(args[1].toInt())
val av = actor.actorValue
val keyset = av.keySet
@@ -64,14 +64,14 @@ internal object GetAV : ConsoleCommand {
val id = args[1].toInt()
val av = args[2]
Echo("$ccW$id.$ccM$av $ccW= $ccG" +
- TerrarumGDX.ingame!!.getActorByID(id).actorValue[av] +
- " $ccO" +
- TerrarumGDX.ingame!!.getActorByID(id).actorValue[av]!!.javaClass.simpleName
+ Terrarum.ingame!!.getActorByID(id).actorValue[av] +
+ " $ccO" +
+ Terrarum.ingame!!.getActorByID(id).actorValue[av]!!.javaClass.simpleName
)
println("$id.$av = " +
- TerrarumGDX.ingame!!.getActorByID(id).actorValue[av] +
+ Terrarum.ingame!!.getActorByID(id).actorValue[av] +
" " +
- TerrarumGDX.ingame!!.getActorByID(id).actorValue[av]!!.javaClass.simpleName
+ Terrarum.ingame!!.getActorByID(id).actorValue[av]!!.javaClass.simpleName
)
}
}
diff --git a/src/net/torvald/terrarum/console/GetFactioning.kt b/src/net/torvald/terrarum/console/GetFactioning.kt
index 1928cf305..bdcaf9f37 100644
--- a/src/net/torvald/terrarum/console/GetFactioning.kt
+++ b/src/net/torvald/terrarum/console/GetFactioning.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.langpack.Lang
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.Factionable
import net.torvald.terrarum.gameactors.Player
import net.torvald.terrarumsansbitmap.gdx.GameFontBase
@@ -23,7 +23,7 @@ internal object GetFactioning : ConsoleCommand {
val error = Error()
fun printOutFactioning(id: Int) {
- val a = TerrarumGDX.ingame!!.getActorByID(id)
+ val a = Terrarum.ingame!!.getActorByID(id)
if (a is Factionable) {
Echo("$ccW== Faction assignment for $ccY${if (id == Player.PLAYER_REF_ID) "player" else id.toString()} $ccW==")
println("[GetFactioning] == Faction assignment for '${if (id == Player.PLAYER_REF_ID) "player" else id.toString()}' ==")
diff --git a/src/net/torvald/terrarum/console/GetLocale.kt b/src/net/torvald/terrarum/console/GetLocale.kt
index aed9d515f..840ac434c 100644
--- a/src/net/torvald/terrarum/console/GetLocale.kt
+++ b/src/net/torvald/terrarum/console/GetLocale.kt
@@ -1,7 +1,6 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.langpack.Lang
-import net.torvald.terrarum.TerrarumGDX
/**
* Created by minjaesong on 16-01-22.
diff --git a/src/net/torvald/terrarum/console/GetTime.kt b/src/net/torvald/terrarum/console/GetTime.kt
index fd1f311a7..595964021 100644
--- a/src/net/torvald/terrarum/console/GetTime.kt
+++ b/src/net/torvald/terrarum/console/GetTime.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-03-20.
@@ -8,7 +8,7 @@ import net.torvald.terrarum.TerrarumGDX
internal object GetTime : ConsoleCommand {
override fun execute(args: Array) {
- val worldTime = TerrarumGDX.ingame!!.world.time
+ val worldTime = Terrarum.ingame!!.world.time
Echo(worldTime.getFormattedTime())
}
diff --git a/src/net/torvald/terrarum/console/GsonTest.kt b/src/net/torvald/terrarum/console/GsonTest.kt
index 29af8f4a4..e8f79ec11 100644
--- a/src/net/torvald/terrarum/console/GsonTest.kt
+++ b/src/net/torvald/terrarum/console/GsonTest.kt
@@ -1,8 +1,7 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import com.google.gson.Gson
-import com.google.gson.JsonElement
import java.io.BufferedWriter
import java.io.FileWriter
@@ -14,14 +13,14 @@ import java.io.IOException
internal object GsonTest : ConsoleCommand {
override fun execute(args: Array) {
if (args.size == 2) {
- val avelem = Gson().toJsonTree(TerrarumGDX.ingame!!.player)
+ val avelem = Gson().toJsonTree(Terrarum.ingame!!.player)
val jsonString = avelem.toString()
val bufferedWriter: BufferedWriter
val writer: FileWriter
try {
- writer = FileWriter(TerrarumGDX.defaultDir + "/Exports/" + args[1] + ".json")
+ writer = FileWriter(Terrarum.defaultDir + "/Exports/" + args[1] + ".json")
bufferedWriter = BufferedWriter(writer)
bufferedWriter.write(jsonString)
diff --git a/src/net/torvald/terrarum/console/Help.kt b/src/net/torvald/terrarum/console/Help.kt
index 945ee0c82..4a44631fe 100644
--- a/src/net/torvald/terrarum/console/Help.kt
+++ b/src/net/torvald/terrarum/console/Help.kt
@@ -1,6 +1,5 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
import net.torvald.terrarum.langpack.Lang
/**
diff --git a/src/net/torvald/terrarum/console/Inventory.kt b/src/net/torvald/terrarum/console/Inventory.kt
index b90d3ca45..056912a1b 100644
--- a/src/net/torvald/terrarum/console/Inventory.kt
+++ b/src/net/torvald/terrarum/console/Inventory.kt
@@ -1,7 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
-import net.torvald.terrarum.gameactors.ActorInventory
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.Player
import net.torvald.terrarum.gameactors.Pocketed
import net.torvald.terrarum.itemproperties.ItemCodex
@@ -11,7 +10,7 @@ import net.torvald.terrarum.itemproperties.ItemCodex
*/
internal object Inventory : ConsoleCommand {
- private var target: Pocketed? = TerrarumGDX.ingame!!.player
+ private var target: Pocketed? = Terrarum.ingame!!.player
override fun execute(args: Array) {
if (args.size == 1) {
@@ -46,7 +45,7 @@ internal object Inventory : ConsoleCommand {
}
private fun setTarget(actorRefId: Int = Player.PLAYER_REF_ID) {
- val actor = TerrarumGDX.ingame!!.getActorByID(actorRefId)
+ val actor = Terrarum.ingame!!.getActorByID(actorRefId)
if (actor !is Pocketed) {
EchoError("Cannot edit inventory of incompatible actor: $actor")
}
diff --git a/src/net/torvald/terrarum/console/KillActor.kt b/src/net/torvald/terrarum/console/KillActor.kt
index b2250b1d6..3aad79d21 100644
--- a/src/net/torvald/terrarum/console/KillActor.kt
+++ b/src/net/torvald/terrarum/console/KillActor.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.langpack.Lang
/**
@@ -11,7 +11,7 @@ internal object KillActor : ConsoleCommand {
if (args.size == 2) {
try {
val actorid = args[1].toInt()
- TerrarumGDX.ingame!!.removeActor(actorid)
+ Terrarum.ingame!!.removeActor(actorid)
}
catch (e: NumberFormatException) {
EchoError("Wrong number input.")
diff --git a/src/net/torvald/terrarum/console/Seed.kt b/src/net/torvald/terrarum/console/Seed.kt
index 69864e346..b7d887d8d 100644
--- a/src/net/torvald/terrarum/console/Seed.kt
+++ b/src/net/torvald/terrarum/console/Seed.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.*
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-06-16.
@@ -9,8 +9,8 @@ import net.torvald.terrarum.TerrarumGDX
internal object Seed : ConsoleCommand {
override fun execute(args: Array) {
- Echo("Map$ccW: $ccG${TerrarumGDX.ingame!!.world.generatorSeed}")
- println("[seed] Map$ccW: $ccG${TerrarumGDX.ingame!!.world.generatorSeed}")
+ Echo("Map$ccW: $ccG${Terrarum.ingame!!.world.generatorSeed}")
+ println("[seed] Map$ccW: $ccG${Terrarum.ingame!!.world.generatorSeed}")
// TODO display randomiser seed
}
diff --git a/src/net/torvald/terrarum/console/SetAV.kt b/src/net/torvald/terrarum/console/SetAV.kt
index 470fb516c..003116191 100644
--- a/src/net/torvald/terrarum/console/SetAV.kt
+++ b/src/net/torvald/terrarum/console/SetAV.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.*
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-01-15.
@@ -59,7 +59,7 @@ internal object SetAV : ConsoleCommand {
return
}
- TerrarumGDX.ingame!!.player!!.actorValue[args[1]] = newValue
+ Terrarum.ingame!!.player!!.actorValue[args[1]] = newValue
Echo("${ccW}Set $ccM${args[1]} ${ccW}for ${ccY}player ${ccW}to $ccG$newValue")
println("[SetAV] set ActorValue '${args[1]}' for player to '$newValue'.")
}
@@ -67,7 +67,7 @@ internal object SetAV : ConsoleCommand {
try {
val id = args[1].toInt()
val newValue = parseAVInput(args[3])
- val actor = TerrarumGDX.ingame!!.getActorByID(id)
+ val actor = Terrarum.ingame!!.getActorByID(id)
// check if av is number
if (args[2].isNum()) {
diff --git a/src/net/torvald/terrarum/console/SetBulletin.kt b/src/net/torvald/terrarum/console/SetBulletin.kt
index 592d2285e..cbd2e75a0 100644
--- a/src/net/torvald/terrarum/console/SetBulletin.kt
+++ b/src/net/torvald/terrarum/console/SetBulletin.kt
@@ -1,8 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.langpack.Lang
-import net.torvald.terrarum.TerrarumGDX
-import net.torvald.terrarum.ui.Notification
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-01-23.
@@ -25,7 +24,7 @@ internal object SetBulletin : ConsoleCommand {
* @param message real message
*/
fun send(message: Array) {
- TerrarumGDX.ingame!!.sendNotification(message)
+ Terrarum.ingame!!.sendNotification(message)
println("sent notifinator")
}
}
diff --git a/src/net/torvald/terrarum/console/SetGlobalLightOverride.kt b/src/net/torvald/terrarum/console/SetGlobalLightOverride.kt
index 5875ee970..45b599ee0 100644
--- a/src/net/torvald/terrarum/console/SetGlobalLightOverride.kt
+++ b/src/net/torvald/terrarum/console/SetGlobalLightOverride.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.worlddrawer.LightmapRenderer
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-02-17.
@@ -20,7 +20,7 @@ internal object SetGlobalLightOverride : ConsoleCommand {
val GL = LightmapRenderer.constructRGBFromInt(r, g, b)
lightOverride = true
- TerrarumGDX.ingame!!.world.globalLight = GL
+ Terrarum.ingame!!.world.globalLight = GL
}
catch (e: NumberFormatException) {
Echo("Wrong number input.")
@@ -38,7 +38,7 @@ internal object SetGlobalLightOverride : ConsoleCommand {
Echo("Range: 0-" + (LightmapRenderer.COLOUR_RANGE_SIZE - 1))
}
else {
- TerrarumGDX.ingame!!.world.globalLight = GL
+ Terrarum.ingame!!.world.globalLight = GL
}
}
catch (e: NumberFormatException) {
diff --git a/src/net/torvald/terrarum/console/SetLocale.kt b/src/net/torvald/terrarum/console/SetLocale.kt
index a114c7558..abb7bc39d 100644
--- a/src/net/torvald/terrarum/console/SetLocale.kt
+++ b/src/net/torvald/terrarum/console/SetLocale.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.langpack.Lang
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import java.io.IOException
@@ -11,14 +11,14 @@ import java.io.IOException
internal object SetLocale : ConsoleCommand {
override fun execute(args: Array) {
if (args.size == 2) {
- val prevLocale = TerrarumGDX.gameLocale
- TerrarumGDX.gameLocale = args[1]
+ val prevLocale = Terrarum.gameLocale
+ Terrarum.gameLocale = args[1]
try {
- Echo("Set locale to '" + TerrarumGDX.gameLocale + "'.")
+ Echo("Set locale to '" + Terrarum.gameLocale + "'.")
}
catch (e: IOException) {
Echo("could not read lang file.")
- TerrarumGDX.gameLocale = prevLocale
+ Terrarum.gameLocale = prevLocale
}
}
diff --git a/src/net/torvald/terrarum/console/SetScale.kt b/src/net/torvald/terrarum/console/SetScale.kt
index f828bd94c..14be78151 100644
--- a/src/net/torvald/terrarum/console/SetScale.kt
+++ b/src/net/torvald/terrarum/console/SetScale.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ActorWithPhysics
/**
@@ -10,10 +10,10 @@ internal object SetScale : ConsoleCommand {
override fun execute(args: Array) {
if (args.size == 2 || args.size == 3) {
try {
- val targetID = if (args.size == 3) args[1].toInt() else TerrarumGDX.ingame!!.player!!.referenceID
+ val targetID = if (args.size == 3) args[1].toInt() else Terrarum.ingame!!.player!!.referenceID
val scale = args[if (args.size == 3) 2 else 1].toDouble()
- val target = TerrarumGDX.ingame!!.getActorByID(targetID)
+ val target = Terrarum.ingame!!.getActorByID(targetID)
if (target !is ActorWithPhysics) {
EchoError("Target is not ActorWithPhysics")
diff --git a/src/net/torvald/terrarum/console/SetTime.kt b/src/net/torvald/terrarum/console/SetTime.kt
index 7682d14a5..d742cc98c 100644
--- a/src/net/torvald/terrarum/console/SetTime.kt
+++ b/src/net/torvald/terrarum/console/SetTime.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.gameworld.WorldTime
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-03-20.
@@ -11,10 +11,10 @@ internal object SetTime : ConsoleCommand {
if (args.size == 2) {
val timeToSet = WorldTime.parseTime(args[1])
- TerrarumGDX.ingame!!.world.time.setTimeOfToday(timeToSet)
+ Terrarum.ingame!!.world.time.setTimeOfToday(timeToSet)
- Echo("Set time to ${TerrarumGDX.ingame!!.world.time.todaySeconds} " +
- "(${TerrarumGDX.ingame!!.world.time.hours}h${formatMin(TerrarumGDX.ingame!!.world.time.minutes)})")
+ Echo("Set time to ${Terrarum.ingame!!.world.time.todaySeconds} " +
+ "(${Terrarum.ingame!!.world.time.hours}h${formatMin(Terrarum.ingame!!.world.time.minutes)})")
}
else {
printUsage()
diff --git a/src/net/torvald/terrarum/console/SetTimeDelta.kt b/src/net/torvald/terrarum/console/SetTimeDelta.kt
index a8441c78d..8008c7759 100644
--- a/src/net/torvald/terrarum/console/SetTimeDelta.kt
+++ b/src/net/torvald/terrarum/console/SetTimeDelta.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-03-20.
@@ -11,11 +11,11 @@ internal object SetTimeDelta : ConsoleCommand {
override fun execute(args: Array) {
if (args.size == 2) {
- TerrarumGDX.ingame!!.world.time.timeDelta = args[1].toInt()
- if (TerrarumGDX.ingame!!.world.time.timeDelta == 0)
+ Terrarum.ingame!!.world.time.timeDelta = args[1].toInt()
+ if (Terrarum.ingame!!.world.time.timeDelta == 0)
Echo("時間よ止まれ!ザ・ワルド!!")
else
- Echo("Set time delta to ${TerrarumGDX.ingame!!.world.time.timeDelta}")
+ Echo("Set time delta to ${Terrarum.ingame!!.world.time.timeDelta}")
}
else {
printUsage()
diff --git a/src/net/torvald/terrarum/console/SpawnPhysTestBall.kt b/src/net/torvald/terrarum/console/SpawnPhysTestBall.kt
index 8c338ec35..f26bca352 100644
--- a/src/net/torvald/terrarum/console/SpawnPhysTestBall.kt
+++ b/src/net/torvald/terrarum/console/SpawnPhysTestBall.kt
@@ -1,8 +1,7 @@
package net.torvald.terrarum.console
-import com.badlogic.gdx.Gdx
import net.torvald.terrarum.gameactors.PhysTestBall
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.worlddrawer.WorldCamera
import org.dyn4j.geometry.Vector2
@@ -12,8 +11,8 @@ import org.dyn4j.geometry.Vector2
internal object SpawnPhysTestBall : ConsoleCommand {
@Throws(Exception::class)
override fun execute(args: Array) {
- val mouseX = TerrarumGDX.mouseX
- val mouseY = TerrarumGDX.mouseY
+ val mouseX = Terrarum.mouseX
+ val mouseY = Terrarum.mouseY
if (args.size >= 3) {
val elasticity = args[1].toDouble()
@@ -29,7 +28,7 @@ internal object SpawnPhysTestBall : ConsoleCommand {
ball.elasticity = elasticity
ball.applyForce(Vector2(xvel, yvel))
- TerrarumGDX.ingame!!.addNewActor(ball)
+ Terrarum.ingame!!.addNewActor(ball)
}
else if (args.size == 2) {
val elasticity = args[1].toDouble()
@@ -41,7 +40,7 @@ internal object SpawnPhysTestBall : ConsoleCommand {
)
ball.elasticity = elasticity
- TerrarumGDX.ingame!!.addNewActor(ball)
+ Terrarum.ingame!!.addNewActor(ball)
}
else {
printUsage()
diff --git a/src/net/torvald/terrarum/console/SpawnTapestry.kt b/src/net/torvald/terrarum/console/SpawnTapestry.kt
index 49ad836ff..880207608 100644
--- a/src/net/torvald/terrarum/console/SpawnTapestry.kt
+++ b/src/net/torvald/terrarum/console/SpawnTapestry.kt
@@ -1,9 +1,8 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.DecodeTapestry
import java.io.File
-import java.io.FileInputStream
/**
* Created by minjaesong on 2017-01-14.
@@ -16,7 +15,7 @@ internal object SpawnTapestry : ConsoleCommand {
}
val tapestry = DecodeTapestry(File(args[1]))
- TerrarumGDX.ingame!!.addNewActor(tapestry)
+ Terrarum.ingame!!.addNewActor(tapestry)
}
override fun printUsage() {
diff --git a/src/net/torvald/terrarum/console/SpawnTikiTorch.kt b/src/net/torvald/terrarum/console/SpawnTikiTorch.kt
index 1980b4ca2..726b083dc 100644
--- a/src/net/torvald/terrarum/console/SpawnTikiTorch.kt
+++ b/src/net/torvald/terrarum/console/SpawnTikiTorch.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.FixtureTikiTorch
/**
@@ -9,9 +9,9 @@ import net.torvald.terrarum.gameactors.FixtureTikiTorch
internal object SpawnTikiTorch : ConsoleCommand {
override fun execute(args: Array) {
val torch = FixtureTikiTorch()
- torch.setPosition(TerrarumGDX.mouseX, TerrarumGDX.mouseY)
+ torch.setPosition(Terrarum.mouseX, Terrarum.mouseY)
- TerrarumGDX.ingame!!.addNewActor(torch)
+ Terrarum.ingame!!.addNewActor(torch)
}
override fun printUsage() {
diff --git a/src/net/torvald/terrarum/console/Teleport.kt b/src/net/torvald/terrarum/console/Teleport.kt
index 796941a88..6855f8499 100644
--- a/src/net/torvald/terrarum/console/Teleport.kt
+++ b/src/net/torvald/terrarum/console/Teleport.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.console
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ActorWithPhysics
/**
@@ -23,7 +23,7 @@ internal object Teleport : ConsoleCommand {
return
}
- TerrarumGDX.ingame!!.player!!.setPosition(x.toDouble(), y.toDouble())
+ Terrarum.ingame!!.player!!.setPosition(x.toDouble(), y.toDouble())
}
else if (args.size == 4) {
if (args[2].toLowerCase() != "to") {
@@ -35,20 +35,20 @@ internal object Teleport : ConsoleCommand {
try {
val fromActorID = args[1].toInt()
val targetActorID = if (args[3].toLowerCase() == "player")
- TerrarumGDX.ingame!!.player!!.referenceID
+ Terrarum.ingame!!.player!!.referenceID
else
args[3].toInt()
// if from == target, ignore the action
if (fromActorID == targetActorID) return
- if (TerrarumGDX.ingame!!.getActorByID(fromActorID) !is ActorWithPhysics ||
- TerrarumGDX.ingame!!.getActorByID(targetActorID) !is ActorWithPhysics) {
+ if (Terrarum.ingame!!.getActorByID(fromActorID) !is ActorWithPhysics ||
+ Terrarum.ingame!!.getActorByID(targetActorID) !is ActorWithPhysics) {
throw IllegalArgumentException()
}
else {
- fromActor = TerrarumGDX.ingame!!.getActorByID(fromActorID) as ActorWithPhysics
- targetActor = TerrarumGDX.ingame!!.getActorByID(targetActorID) as ActorWithPhysics
+ fromActor = Terrarum.ingame!!.getActorByID(fromActorID) as ActorWithPhysics
+ targetActor = Terrarum.ingame!!.getActorByID(targetActorID) as ActorWithPhysics
}
}
catch (e: NumberFormatException) {
@@ -79,11 +79,11 @@ internal object Teleport : ConsoleCommand {
y = args[4].toInt() * FeaturesDrawer.TILE_SIZE + FeaturesDrawer.TILE_SIZE / 2
val actorID = args[1].toInt()
- if (TerrarumGDX.ingame!!.getActorByID(actorID) !is ActorWithPhysics) {
+ if (Terrarum.ingame!!.getActorByID(actorID) !is ActorWithPhysics) {
throw IllegalArgumentException()
}
else {
- actor = TerrarumGDX.ingame!!.getActorByID(actorID) as ActorWithPhysics
+ actor = Terrarum.ingame!!.getActorByID(actorID) as ActorWithPhysics
}
}
catch (e: NumberFormatException) {
diff --git a/src/net/torvald/terrarum/console/ToggleNoClip.kt b/src/net/torvald/terrarum/console/ToggleNoClip.kt
index c730f2bee..2c500e612 100644
--- a/src/net/torvald/terrarum/console/ToggleNoClip.kt
+++ b/src/net/torvald/terrarum/console/ToggleNoClip.kt
@@ -1,15 +1,15 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-01-19.
*/
internal object ToggleNoClip : ConsoleCommand {
override fun execute(args: Array) {
- val status = TerrarumGDX.ingame!!.player!!.isNoClip()
+ val status = Terrarum.ingame!!.player!!.isNoClip()
- TerrarumGDX.ingame!!.player!!.setNoClip(!status)
+ Terrarum.ingame!!.player!!.setNoClip(!status)
Echo("Set no-clip status to " + (!status).toString())
}
diff --git a/src/net/torvald/terrarum/console/Version.kt b/src/net/torvald/terrarum/console/Version.kt
index 8485940a1..ed2cbba33 100644
--- a/src/net/torvald/terrarum/console/Version.kt
+++ b/src/net/torvald/terrarum/console/Version.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.langpack.Lang
/**
@@ -9,7 +9,7 @@ import net.torvald.terrarum.langpack.Lang
internal object Version : ConsoleCommand {
override fun execute(args: Array) {
- Echo("${TerrarumGDX.NAME} ${TerrarumGDX.VERSION_STRING}")
+ Echo("${Terrarum.NAME} ${Terrarum.VERSION_STRING}")
Echo("Polyglot language pack version ${Lang.POLYGLOT_VERSION}")
}
diff --git a/src/net/torvald/terrarum/console/Zoom.kt b/src/net/torvald/terrarum/console/Zoom.kt
index ab28a0b46..9366abd7a 100644
--- a/src/net/torvald/terrarum/console/Zoom.kt
+++ b/src/net/torvald/terrarum/console/Zoom.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.console
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-01-25.
@@ -18,14 +18,14 @@ internal object Zoom : ConsoleCommand {
return
}
- if (zoom < TerrarumGDX.ingame!!.ZOOM_MINIMUM) {
- zoom = TerrarumGDX.ingame!!.ZOOM_MINIMUM
+ if (zoom < Terrarum.ingame!!.ZOOM_MINIMUM) {
+ zoom = Terrarum.ingame!!.ZOOM_MINIMUM
}
- else if (zoom > TerrarumGDX.ingame!!.ZOOM_MAXIMUM) {
- zoom = TerrarumGDX.ingame!!.ZOOM_MAXIMUM
+ else if (zoom > Terrarum.ingame!!.ZOOM_MAXIMUM) {
+ zoom = Terrarum.ingame!!.ZOOM_MAXIMUM
}
- TerrarumGDX.ingame!!.screenZoom = zoom
+ Terrarum.ingame!!.screenZoom = zoom
System.gc()
diff --git a/src/net/torvald/terrarum/debuggerapp/ActorValueTracker.kt b/src/net/torvald/terrarum/debuggerapp/ActorValueTracker.kt
index e23fff9be..7c67c484b 100644
--- a/src/net/torvald/terrarum/debuggerapp/ActorValueTracker.kt
+++ b/src/net/torvald/terrarum/debuggerapp/ActorValueTracker.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.debuggerapp
import net.torvald.terrarum.*
import net.torvald.terrarum.gameactors.ActorValue
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.console.SetAV
import net.torvald.terrarum.gameactors.Actor
@@ -83,11 +83,11 @@ class ActorValueTracker constructor() : JFrame() {
buttonChangeActor.addMouseListener(object : MouseAdapter() {
override fun mousePressed(e: MouseEvent?) {
if (actorIDField.text.toLowerCase() == "player") {
- actor = TerrarumGDX.ingame!!.player
+ actor = Terrarum.ingame!!.player
actorValue = actor!!.actorValue
}
else if (actorIDField.text.isNotBlank()) {
- actor = TerrarumGDX.ingame!!.getActorByID(actorIDField.text.toInt()) as ActorWithPhysics
+ actor = Terrarum.ingame!!.getActorByID(actorIDField.text.toInt()) as ActorWithPhysics
actorValue = actor!!.actorValue
}
}
diff --git a/src/net/torvald/terrarum/gameactors/Actor.kt b/src/net/torvald/terrarum/gameactors/Actor.kt
index f47f1da3f..4c6e8beb8 100644
--- a/src/net/torvald/terrarum/gameactors/Actor.kt
+++ b/src/net/torvald/terrarum/gameactors/Actor.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.gameactors
import net.torvald.random.HQRNG
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.itemproperties.ItemCodex
import net.torvald.terrarum.itemproperties.ItemCodex.ACTORID_MIN
@@ -57,7 +57,7 @@ abstract class Actor(val renderOrder: RenderOrder) : Comparable, Runnable
fun generateUniqueReferenceID(): ActorID {
fun hasCollision(value: ActorID) =
try {
- TerrarumGDX.ingame!!.theGameHasActor(value) ||
+ Terrarum.ingame!!.theGameHasActor(value) ||
value < ItemCodex.ACTORID_MIN ||
value !in when (renderOrder) {
RenderOrder.BEHIND -> RANGE_BEHIND
diff --git a/src/net/torvald/terrarum/gameactors/ActorHumanoid.kt b/src/net/torvald/terrarum/gameactors/ActorHumanoid.kt
index 752ee133f..c429250c3 100644
--- a/src/net/torvald/terrarum/gameactors/ActorHumanoid.kt
+++ b/src/net/torvald/terrarum/gameactors/ActorHumanoid.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.gameactors
import com.badlogic.gdx.Gdx
import com.jme3.math.FastMath
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.faction.Faction
import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.itemproperties.Material
@@ -134,7 +134,7 @@ open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
protected var isRightDown = false
protected var isJumpDown = false
protected inline val isGamer: Boolean
- get() = this == TerrarumGDX.ingame!!.player
+ get() = this == Terrarum.ingame!!.player
private val nullItem = object : GameItem() {
@@ -195,32 +195,32 @@ open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
private fun updateGamerControlBox() {
if (isGamer) {
- isUpDown = Gdx.input.isKeyPressed(TerrarumGDX.getConfigInt("keyup"))
- isLeftDown = Gdx.input.isKeyPressed(TerrarumGDX.getConfigInt("keyleft"))
- isDownDown = Gdx.input.isKeyPressed(TerrarumGDX.getConfigInt("keydown"))
- isRightDown = Gdx.input.isKeyPressed(TerrarumGDX.getConfigInt("keyright"))
- isJumpDown = Gdx.input.isKeyPressed(TerrarumGDX.getConfigInt("keyjump"))
+ isUpDown = Gdx.input.isKeyPressed(Terrarum.getConfigInt("keyup"))
+ isLeftDown = Gdx.input.isKeyPressed(Terrarum.getConfigInt("keyleft"))
+ isDownDown = Gdx.input.isKeyPressed(Terrarum.getConfigInt("keydown"))
+ isRightDown = Gdx.input.isKeyPressed(Terrarum.getConfigInt("keyright"))
+ isJumpDown = Gdx.input.isKeyPressed(Terrarum.getConfigInt("keyjump"))
- if (TerrarumGDX.controller != null) {
- axisX = TerrarumGDX.controller!!.getAxisValue(TerrarumGDX.getConfigInt("joypadlstickx"))
- axisY = TerrarumGDX.controller!!.getAxisValue(TerrarumGDX.getConfigInt("joypadlsticky"))
- axisRX = TerrarumGDX.controller!!.getAxisValue(TerrarumGDX.getConfigInt("joypadrstickx"))
- axisRY = TerrarumGDX.controller!!.getAxisValue(TerrarumGDX.getConfigInt("joypadrsticky"))
+ if (Terrarum.controller != null) {
+ axisX = Terrarum.controller!!.getAxisValue(Terrarum.getConfigInt("joypadlstickx"))
+ axisY = Terrarum.controller!!.getAxisValue(Terrarum.getConfigInt("joypadlsticky"))
+ axisRX = Terrarum.controller!!.getAxisValue(Terrarum.getConfigInt("joypadrstickx"))
+ axisRY = Terrarum.controller!!.getAxisValue(Terrarum.getConfigInt("joypadrsticky"))
// deadzonning
- if (Math.abs(axisX) < TerrarumGDX.CONTROLLER_DEADZONE) axisX = 0f
- if (Math.abs(axisY) < TerrarumGDX.CONTROLLER_DEADZONE) axisY = 0f
- if (Math.abs(axisRX) < TerrarumGDX.CONTROLLER_DEADZONE) axisRX = 0f
- if (Math.abs(axisRY) < TerrarumGDX.CONTROLLER_DEADZONE) axisRY = 0f
+ if (Math.abs(axisX) < Terrarum.CONTROLLER_DEADZONE) axisX = 0f
+ if (Math.abs(axisY) < Terrarum.CONTROLLER_DEADZONE) axisY = 0f
+ if (Math.abs(axisRX) < Terrarum.CONTROLLER_DEADZONE) axisRX = 0f
+ if (Math.abs(axisRY) < Terrarum.CONTROLLER_DEADZONE) axisRY = 0f
- isJumpDown = Gdx.input.isKeyPressed(TerrarumGDX.getConfigInt("keyjump")) ||
- TerrarumGDX.controller!!.isButtonPressed(GAMEPAD_JUMP)
+ isJumpDown = Gdx.input.isKeyPressed(Terrarum.getConfigInt("keyjump")) ||
+ Terrarum.controller!!.isButtonPressed(GAMEPAD_JUMP)
}
}
}
private inline val hasController: Boolean
- get() = if (isGamer) TerrarumGDX.controller != null
+ get() = if (isGamer) Terrarum.controller != null
else true
override fun processInput(delta: Float) {
@@ -265,11 +265,11 @@ open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
// ↑F, ↓S
if (isRightDown && !isLeftDown) {
walkHorizontal(false, AXIS_KEYBOARD)
- prevHMoveKey = TerrarumGDX.getConfigInt("keyright")
+ prevHMoveKey = Terrarum.getConfigInt("keyright")
} // ↓F, ↑S
else if (isLeftDown && !isRightDown) {
walkHorizontal(true, AXIS_KEYBOARD)
- prevHMoveKey = TerrarumGDX.getConfigInt("keyleft")
+ prevHMoveKey = Terrarum.getConfigInt("keyleft")
} // ↓F, ↓S
/*else if (isLeftDown && isRightDown) {
if (prevHMoveKey == KeyMap.getKeyCode(EnumKeyFunc.MOVE_LEFT)) {
@@ -293,11 +293,11 @@ open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
// ↑E, ↓D
if (isDownDown && !isUpDown) {
walkVertical(false, AXIS_KEYBOARD)
- prevVMoveKey = TerrarumGDX.getConfigInt("keydown")
+ prevVMoveKey = Terrarum.getConfigInt("keydown")
} // ↓E, ↑D
else if (isUpDown && !isDownDown) {
walkVertical(true, AXIS_KEYBOARD)
- prevVMoveKey = TerrarumGDX.getConfigInt("keyup")
+ prevVMoveKey = Terrarum.getConfigInt("keyup")
} // ↓E, ↓D
/*else if (isUpDown && isDownDown) {
if (prevVMoveKey == KeyMap.getKeyCode(EnumKeyFunc.MOVE_UP)) {
@@ -335,7 +335,7 @@ open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
override fun keyDown(keycode: Int): Boolean {
// quickslot (quickbar)
- val quickbarKeys = TerrarumGDX.getConfigIntArray("keyquickbars")
+ val quickbarKeys = Terrarum.getConfigIntArray("keyquickbars")
if (keycode in quickbarKeys) {
actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = quickbarKeys.indexOf(keycode)
}
@@ -501,7 +501,7 @@ open class ActorHumanoid(birth: GameDate, death: GameDate? = null)
// force update inventory UI
try {
- (TerrarumGDX.ingame!!.uiInventoryPlayer.UI as UIInventory).shutUpAndRebuild()
+ (Terrarum.ingame!!.uiInventoryPlayer.UI as UIInventory).shutUpAndRebuild()
}
catch (LateInitMyArse: kotlin.UninitializedPropertyAccessException) { }
}
diff --git a/src/net/torvald/terrarum/gameactors/ActorInventory.kt b/src/net/torvald/terrarum/gameactors/ActorInventory.kt
index b7cf23dbf..50e7bab6a 100644
--- a/src/net/torvald/terrarum/gameactors/ActorInventory.kt
+++ b/src/net/torvald/terrarum/gameactors/ActorInventory.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.gameactors
import com.badlogic.gdx.Gdx
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.blockproperties.BlockCodex
import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.itemproperties.ItemCodex
@@ -59,8 +59,8 @@ class ActorInventory(val actor: Pocketed, var maxCapacity: Int, var capacityMode
"These commands are NOT INTERCHANGEABLE; they handle things differently according to the context.")
if (item.originalID == Player.PLAYER_REF_ID || item.originalID == 0x51621D) // do not delete this magic
throw IllegalArgumentException("Attempted to put human player into the inventory.")
- if (TerrarumGDX.ingame != null &&
- (item.originalID == TerrarumGDX.ingame?.player?.referenceID))
+ if (Terrarum.ingame != null &&
+ (item.originalID == Terrarum.ingame?.player?.referenceID))
throw IllegalArgumentException("Attempted to put active player into the inventory.")
if ((!item.stackable || item.dynamicID in ITEM_DYNAMIC) && count > 1)
throw IllegalArgumentException("Attempting to adding stack of item but the item is not stackable; item: $item, count: $count")
diff --git a/src/net/torvald/terrarum/gameactors/ActorWithPhysics.kt b/src/net/torvald/terrarum/gameactors/ActorWithPhysics.kt
index 9ae9f2a45..5aefdbf6d 100644
--- a/src/net/torvald/terrarum/gameactors/ActorWithPhysics.kt
+++ b/src/net/torvald/terrarum/gameactors/ActorWithPhysics.kt
@@ -44,7 +44,7 @@ open class ActorWithPhysics(renderOrder: RenderOrder, val immobileBody: Boolean
var drawMode = BlendMode.NORMAL
- @Transient private val world: GameWorld = TerrarumGDX.ingame!!.world
+ @Transient private val world: GameWorld = Terrarum.ingame!!.world
var hitboxTranslateX: Int = 0// relative to spritePosX
protected set
@@ -492,7 +492,7 @@ open class ActorWithPhysics(renderOrder: RenderOrder, val immobileBody: Boolean
* weight; gravitational force in action
* W = mass * G (9.8 [m/s^2])
*/
- val W: Vector2 = gravitation * TerrarumGDX.TARGET_FPS.toDouble()
+ val W: Vector2 = gravitation * Terrarum.TARGET_FPS.toDouble()
/**
* Area
*/
@@ -503,7 +503,7 @@ open class ActorWithPhysics(renderOrder: RenderOrder, val immobileBody: Boolean
*/
val D: Vector2 = Vector2(externalForce.x.magnSqr(), externalForce.y.magnSqr()) * dragCoefficient * 0.5 * A// * tileDensityFluid.toDouble()
- val V: Vector2 = (W - D) / TerrarumGDX.TARGET_FPS.toDouble() * SI_TO_GAME_ACC
+ val V: Vector2 = (W - D) / Terrarum.TARGET_FPS.toDouble() * SI_TO_GAME_ACC
applyForce(V)
//}
@@ -767,7 +767,7 @@ open class ActorWithPhysics(renderOrder: RenderOrder, val immobileBody: Boolean
// slam-into-whatever damage (such dirty; much hack; wow)
// vvvv hack (supposed to be 1.0) vvv 50% hack
- val collisionDamage = mass * (vectorSum.magnitude / (10.0 / TerrarumGDX.TARGET_FPS).sqr()) / fallDamageDampening.sqr() * GAME_TO_SI_ACC
+ val collisionDamage = mass * (vectorSum.magnitude / (10.0 / Terrarum.TARGET_FPS).sqr()) / fallDamageDampening.sqr() * GAME_TO_SI_ACC
// kg * m / s^2 (mass * acceleration), acceleration -> (vectorMagn / (0.01)^2).gameToSI()
if (collisionDamage != 0.0) debug1("Collision damage: $collisionDamage N")
// FIXME instead of 0.5mv^2, we can model after "change of velocity (aka accel)", just as in real-life; big change of accel on given unit time is what kills
@@ -1358,16 +1358,16 @@ open class ActorWithPhysics(renderOrder: RenderOrder, val immobileBody: Boolean
/**
* [m / s^2] * SI_TO_GAME_ACC -> [px / InternalFrame^2]
*/
- @Transient val SI_TO_GAME_ACC = METER / (TerrarumGDX.TARGET_FPS * TerrarumGDX.TARGET_FPS)
+ @Transient val SI_TO_GAME_ACC = METER / (Terrarum.TARGET_FPS * Terrarum.TARGET_FPS)
/**
* [m / s] * SI_TO_GAME_VEL -> [px / InternalFrame]
*/
- @Transient val SI_TO_GAME_VEL = METER / TerrarumGDX.TARGET_FPS
+ @Transient val SI_TO_GAME_VEL = METER / Terrarum.TARGET_FPS
/**
* [px / InternalFrame^2] * GAME_TO_SI_ACC -> [m / s^2]
*/
- @Transient val GAME_TO_SI_ACC = (TerrarumGDX.TARGET_FPS * TerrarumGDX.TARGET_FPS) / METER
+ @Transient val GAME_TO_SI_ACC = (Terrarum.TARGET_FPS * Terrarum.TARGET_FPS) / METER
/**
@@ -1388,8 +1388,8 @@ open class ActorWithPhysics(renderOrder: RenderOrder, val immobileBody: Boolean
private fun div16TruncateToMapWidth(x: Int): Int {
if (x < 0)
return 0
- else if (x >= TerrarumGDX.ingame!!.world.width shl 4)
- return TerrarumGDX.ingame!!.world.width - 1
+ else if (x >= Terrarum.ingame!!.world.width shl 4)
+ return Terrarum.ingame!!.world.width - 1
else
return x and 0x7FFFFFFF shr 4
}
@@ -1397,8 +1397,8 @@ open class ActorWithPhysics(renderOrder: RenderOrder, val immobileBody: Boolean
private fun div16TruncateToMapHeight(y: Int): Int {
if (y < 0)
return 0
- else if (y >= TerrarumGDX.ingame!!.world.height shl 4)
- return TerrarumGDX.ingame!!.world.height - 1
+ else if (y >= Terrarum.ingame!!.world.height shl 4)
+ return Terrarum.ingame!!.world.height - 1
else
return y and 0x7FFFFFFF shr 4
}
diff --git a/src/net/torvald/terrarum/gameactors/HistoricalFigure.kt b/src/net/torvald/terrarum/gameactors/HistoricalFigure.kt
index d104d65f4..06a227462 100644
--- a/src/net/torvald/terrarum/gameactors/HistoricalFigure.kt
+++ b/src/net/torvald/terrarum/gameactors/HistoricalFigure.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.gameactors
import net.torvald.random.HQRNG
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameworld.WorldTime
typealias AnyPlayer = HistoricalFigure
@@ -20,12 +20,13 @@ open class HistoricalFigure(
realAirFriction: Boolean = false
) : ActorWithPhysics(Actor.RenderOrder.MIDDLE, realAirFriction) {
- val historicalFigureIdentifier: Int = generateHistoricalFigureIdentifier()
+ var historicalFigureIdentifier: Int = generateHistoricalFigureIdentifier()
+ internal set
private fun generateHistoricalFigureIdentifier(): Int {
fun hasCollision(value: Int) =
try {
- TerrarumGDX.ingame!!.historicalFigureIDBucket.contains(value)
+ Terrarum.ingame!!.historicalFigureIDBucket.contains(value)
}
catch (gameNotInitialisedException: KotlinNullPointerException) {
false
diff --git a/src/net/torvald/terrarum/gameactors/HumanoidNPC.kt b/src/net/torvald/terrarum/gameactors/HumanoidNPC.kt
index 3f350d6f7..0f0fc7338 100644
--- a/src/net/torvald/terrarum/gameactors/HumanoidNPC.kt
+++ b/src/net/torvald/terrarum/gameactors/HumanoidNPC.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.gameactors
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ai.ActorAI
import net.torvald.terrarum.gameactors.ai.LuaAIWrapper
import net.torvald.terrarum.itemproperties.GameItem
@@ -51,8 +51,8 @@ open class HumanoidNPC(
override fun secondaryUse(delta: Float): Boolean {
try {
// place the actor to the world
- this@HumanoidNPC.setPosition(TerrarumGDX.mouseX, TerrarumGDX.mouseY)
- TerrarumGDX.ingame!!.addNewActor(this@HumanoidNPC)
+ this@HumanoidNPC.setPosition(Terrarum.mouseX, Terrarum.mouseY)
+ Terrarum.ingame!!.addNewActor(this@HumanoidNPC)
// successful
return true
}
diff --git a/src/net/torvald/terrarum/gameactors/ParticleBase.kt b/src/net/torvald/terrarum/gameactors/ParticleBase.kt
index ea871b4ff..7cdf47e45 100644
--- a/src/net/torvald/terrarum/gameactors/ParticleBase.kt
+++ b/src/net/torvald/terrarum/gameactors/ParticleBase.kt
@@ -1,10 +1,9 @@
package net.torvald.terrarum.gameactors
import com.badlogic.gdx.Gdx
-import com.badlogic.gdx.graphics.g2d.Sprite
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ActorWithPhysics.Companion.SI_TO_GAME_ACC
import net.torvald.terrarum.worlddrawer.FeaturesDrawer.TILE_SIZE
import net.torvald.terrarum.blockproperties.Block
@@ -44,7 +43,7 @@ open class ParticleBase(renderOrder: Actor.RenderOrder, maxLifeTime: Second? = n
lifetimeCounter += delta
if (velocity.isZero || lifetimeCounter >= lifetimeMax ||
// simple stuck check
- BlockCodex[TerrarumGDX.ingame!!.world.getTileFromTerrain(
+ BlockCodex[Terrarum.ingame!!.world.getTileFromTerrain(
hitbox.canonicalX.div(TILE_SIZE).floorInt(),
hitbox.canonicalY.div(TILE_SIZE).floorInt()
) ?: Block.STONE].isSolid) {
@@ -53,7 +52,7 @@ open class ParticleBase(renderOrder: Actor.RenderOrder, maxLifeTime: Second? = n
// gravity, winds, etc. (external forces)
if (!isNoSubjectToGrav) {
- velocity += TerrarumGDX.ingame!!.world.gravitation / dragCoefficient * SI_TO_GAME_ACC
+ velocity += Terrarum.ingame!!.world.gravitation / dragCoefficient * SI_TO_GAME_ACC
}
diff --git a/src/net/torvald/terrarum/gameactors/PhysTestBall.kt b/src/net/torvald/terrarum/gameactors/PhysTestBall.kt
index ed9a0594f..aa29c72ed 100644
--- a/src/net/torvald/terrarum/gameactors/PhysTestBall.kt
+++ b/src/net/torvald/terrarum/gameactors/PhysTestBall.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.gameactors
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.worldgenerator.RoguelikeRandomiser
/**
@@ -21,7 +21,7 @@ class PhysTestBall : ActorWithPhysics(Actor.RenderOrder.MIDDLE, immobileBody = t
}
override fun drawBody(batch: SpriteBatch) {
- TerrarumGDX.inShapeRenderer {
+ Terrarum.inShapeRenderer {
it.color = color
it.circle(
hitbox.startX.toFloat() - 1f,
@@ -30,13 +30,13 @@ class PhysTestBall : ActorWithPhysics(Actor.RenderOrder.MIDDLE, immobileBody = t
)
it.circle(
- hitbox.startX.toFloat() + TerrarumGDX.ingame!!.world.width * TILE_SIZE - 1f,
+ hitbox.startX.toFloat() + Terrarum.ingame!!.world.width * TILE_SIZE - 1f,
hitbox.startY.toFloat() - 1f,
hitbox.width.toFloat()
)
it.circle(
- hitbox.startX.toFloat() - TerrarumGDX.ingame!!.world.width * TILE_SIZE - 1f,
+ hitbox.startX.toFloat() - Terrarum.ingame!!.world.width * TILE_SIZE - 1f,
hitbox.startY.toFloat() - 1f,
hitbox.width.toFloat()
)
diff --git a/src/net/torvald/terrarum/gameactors/PlayerBuilder.kt b/src/net/torvald/terrarum/gameactors/PlayerBuilder.kt
index b1402b667..ac5f4cf70 100644
--- a/src/net/torvald/terrarum/gameactors/PlayerBuilder.kt
+++ b/src/net/torvald/terrarum/gameactors/PlayerBuilder.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.gameactors
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-02-03.
@@ -8,7 +8,7 @@ import net.torvald.terrarum.TerrarumGDX
object PlayerBuilder {
operator fun invoke(): Actor {
- val p: Actor = Player(TerrarumGDX.ingame!!.world.time.currentTimeAsGameDate)
+ val p: Actor = Player(Terrarum.ingame!!.world.time.currentTimeAsGameDate)
InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")
// attach sprite
diff --git a/src/net/torvald/terrarum/gameactors/PlayerBuilderSigrid.kt b/src/net/torvald/terrarum/gameactors/PlayerBuilderSigrid.kt
index 4f0dc53c7..e5ea95e68 100644
--- a/src/net/torvald/terrarum/gameactors/PlayerBuilderSigrid.kt
+++ b/src/net/torvald/terrarum/gameactors/PlayerBuilderSigrid.kt
@@ -17,6 +17,7 @@ object PlayerBuilderSigrid {
val p = Player(GameDate(-2147483648, 0)) // XD
p.referenceID = 0x51621D // the only constant of this procedural universe
+ p.historicalFigureIdentifier = 0x51621D // the only constant of this procedural universe
p.makeNewSprite(TextureRegionPack(ModMgr.getGdxFile("basegame", "sprites/test_player.tga"), 28, 51))
diff --git a/src/net/torvald/terrarum/gameactors/ProjectileSimple.kt b/src/net/torvald/terrarum/gameactors/ProjectileSimple.kt
index 642f02973..befed8df8 100644
--- a/src/net/torvald/terrarum/gameactors/ProjectileSimple.kt
+++ b/src/net/torvald/terrarum/gameactors/ProjectileSimple.kt
@@ -3,7 +3,7 @@ package net.torvald.terrarum.gameactors
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.point.Point2d
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.blockproperties.BlockCodex
import org.dyn4j.geometry.Vector2
@@ -72,7 +72,7 @@ open class ProjectileSimple(
lifetimeCounter += delta
if (walledTop || walledBottom || walledRight || walledLeft || lifetimeCounter >= lifetimeMax ||
// stuck check
- BlockCodex[TerrarumGDX.ingame!!.world.getTileFromTerrain(feetPosTile[0], feetPosTile[1]) ?: Block.STONE].isSolid
+ BlockCodex[Terrarum.ingame!!.world.getTileFromTerrain(feetPosTile[0], feetPosTile[1]) ?: Block.STONE].isSolid
) {
flagDespawn()
}
@@ -90,15 +90,15 @@ open class ProjectileSimple(
colourTail.a = 0.16f
/*batch.end()
- TerrarumGDX.inShapeRenderer {
+ Terrarum.inShapeRenderer {
// draw trail of solid colour (Terraria style maybe?)
- it.lineWidth = 2f * TerrarumGDX.ingame!!.screenZoom
+ it.lineWidth = 2f * Terrarum.ingame!!.screenZoom
g.drawGradientLine(
- hitbox.centeredX.toFloat() * TerrarumGDX.ingame!!.screenZoom,
- hitbox.centeredY.toFloat() * TerrarumGDX.ingame!!.screenZoom,
+ hitbox.centeredX.toFloat() * Terrarum.ingame!!.screenZoom,
+ hitbox.centeredY.toFloat() * Terrarum.ingame!!.screenZoom,
displayColour,
- posPre.x.toFloat() * TerrarumGDX.ingame!!.screenZoom,
- posPre.y.toFloat() * TerrarumGDX.ingame!!.screenZoom,
+ posPre.x.toFloat() * Terrarum.ingame!!.screenZoom,
+ posPre.y.toFloat() * Terrarum.ingame!!.screenZoom,
colourTail
)
}
diff --git a/src/net/torvald/terrarum/gameactors/TapestryObject.kt b/src/net/torvald/terrarum/gameactors/TapestryObject.kt
index 5fd722864..5566232ee 100644
--- a/src/net/torvald/terrarum/gameactors/TapestryObject.kt
+++ b/src/net/torvald/terrarum/gameactors/TapestryObject.kt
@@ -3,7 +3,7 @@ package net.torvald.terrarum.gameactors
import com.badlogic.gdx.graphics.Pixmap
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
@@ -21,7 +21,7 @@ class TapestryObject(pixmap: Pixmap, val artName: String, val artAuthor: String)
makeNewSprite(texturePack)
setHitboxDimension(texture.width, texture.height, 0, 0)
- setPosition(TerrarumGDX.mouseX, TerrarumGDX.mouseY)
+ setPosition(Terrarum.mouseX, Terrarum.mouseY)
// you CAN'T destroy the image
}
diff --git a/src/net/torvald/terrarum/gameactors/ThreadActorUpdate.kt b/src/net/torvald/terrarum/gameactors/ThreadActorUpdate.kt
index 8bdf17233..940e2f636 100644
--- a/src/net/torvald/terrarum/gameactors/ThreadActorUpdate.kt
+++ b/src/net/torvald/terrarum/gameactors/ThreadActorUpdate.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.gameactors
import com.badlogic.gdx.Gdx
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
* Created by minjaesong on 16-05-25.
@@ -9,7 +9,7 @@ import net.torvald.terrarum.TerrarumGDX
class ThreadActorUpdate(val startIndex: Int, val endIndex: Int) : Runnable {
override fun run() {
for (i in startIndex..endIndex) {
- val it = TerrarumGDX.ingame!!.actorContainer[i]
+ val it = Terrarum.ingame!!.actorContainer[i]
it.update(Gdx.graphics.deltaTime)
if (it is Pocketed) {
diff --git a/src/net/torvald/terrarum/gameactors/ai/AILuaAPI.kt b/src/net/torvald/terrarum/gameactors/ai/AILuaAPI.kt
index 673341b06..6abb1d3ac 100644
--- a/src/net/torvald/terrarum/gameactors/ai/AILuaAPI.kt
+++ b/src/net/torvald/terrarum/gameactors/ai/AILuaAPI.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.gameactors.ai
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.AIControlled
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.ActorWithPhysics
@@ -240,7 +240,7 @@ internal class AILuaAPI(g: Globals, actor: ActorWithPhysics) {
luatable[y - feetTilePos[1]] = LuaTable()
for (x in feetTilePos[0] - radius..feetTilePos[0] + radius) {
- val tile = BlockCodex[TerrarumGDX.ingame!!.world.getTileFromTerrain(x, y) ?: Block.NULL]
+ val tile = BlockCodex[Terrarum.ingame!!.world.getTileFromTerrain(x, y) ?: Block.NULL]
val solidity = tile.isSolid.toInt()
val liquidity = tile.isFluid.toInt()
val gravity = tile.isFallable.toInt()
@@ -284,7 +284,7 @@ internal class AILuaAPI(g: Globals, actor: ActorWithPhysics) {
// search down
var searchDownCounter = 0
while (true) {
- val tile = TerrarumGDX.ingame!!.world.getTileFromTerrain(x, feetTilePos[1] + searchDownCounter) ?: Block.STONE
+ val tile = Terrarum.ingame!!.world.getTileFromTerrain(x, feetTilePos[1] + searchDownCounter) ?: Block.STONE
if (BlockCodex[tile].isSolid || searchDownCounter >= searchDownLimit) {
luatable[x - feetTilePos[0]] = searchDownCounter
break
@@ -327,7 +327,7 @@ internal class AILuaAPI(g: Globals, actor: ActorWithPhysics) {
// search up
var searchUpCounter = 0
while (true) {
- val tile = TerrarumGDX.ingame!!.world.getTileFromTerrain(x, feetTilePos[1] - searchUpCounter) ?: Block.STONE
+ val tile = Terrarum.ingame!!.world.getTileFromTerrain(x, feetTilePos[1] - searchUpCounter) ?: Block.STONE
if (BlockCodex[tile].isSolid || searchUpCounter >= searchUpLimit) {
luatable[x - feetTilePos[0]] = searchUpCounter
break
@@ -369,7 +369,7 @@ internal class AILuaAPI(g: Globals, actor: ActorWithPhysics) {
// search up
var searchUpCounter = 0
while (true) {
- val tile = TerrarumGDX.ingame!!.world.getTileFromTerrain(x, feetTilePos[1] - searchUpCounter) ?: Block.STONE
+ val tile = Terrarum.ingame!!.world.getTileFromTerrain(x, feetTilePos[1] - searchUpCounter) ?: Block.STONE
if (!BlockCodex[tile].isSolid || searchUpCounter >= searchUpLimit) {
luatable[x - feetTilePos[0]] = searchUpCounter
break
@@ -388,13 +388,13 @@ internal class AILuaAPI(g: Globals, actor: ActorWithPhysics) {
class GameVersion : ZeroArgFunction() {
override fun call(): LuaValue {
- return TerrarumGDX.VERSION_STRING.toLua()
+ return Terrarum.VERSION_STRING.toLua()
}
}
class GameVersionRaw : ZeroArgFunction() {
override fun call(): LuaValue {
- return TerrarumGDX.VERSION_RAW.toLua()
+ return Terrarum.VERSION_RAW.toLua()
}
}
}
diff --git a/src/net/torvald/terrarum/gameactors/faction/Faction.kt b/src/net/torvald/terrarum/gameactors/faction/Faction.kt
index 3c37ab7d6..01cfaeab7 100644
--- a/src/net/torvald/terrarum/gameactors/faction/Faction.kt
+++ b/src/net/torvald/terrarum/gameactors/faction/Faction.kt
@@ -1,7 +1,6 @@
package net.torvald.terrarum.gameactors.faction
import net.torvald.random.HQRNG
-import net.torvald.terrarum.TerrarumGDX
import java.util.HashSet
/**
diff --git a/src/net/torvald/terrarum/gameactors/faction/FactionCodex.kt b/src/net/torvald/terrarum/gameactors/faction/FactionCodex.kt
index 45a0642b1..e656e1d92 100644
--- a/src/net/torvald/terrarum/gameactors/faction/FactionCodex.kt
+++ b/src/net/torvald/terrarum/gameactors/faction/FactionCodex.kt
@@ -1,6 +1,5 @@
package net.torvald.terrarum.gameactors.faction
-import net.torvald.terrarum.TerrarumGDX
import java.util.*
/**
diff --git a/src/net/torvald/terrarum/gameactors/physicssolver/CollisionSolver.kt b/src/net/torvald/terrarum/gameactors/physicssolver/CollisionSolver.kt
index ce1c9a73d..624f95e24 100644
--- a/src/net/torvald/terrarum/gameactors/physicssolver/CollisionSolver.kt
+++ b/src/net/torvald/terrarum/gameactors/physicssolver/CollisionSolver.kt
@@ -1,7 +1,6 @@
package net.torvald.terrarum.gameactors.physicssolver
-import com.jme3.math.FastMath
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ActorWithPhysics
import java.util.*
@@ -39,7 +38,7 @@ object CollisionSolver {
collCandidateY.clear()
// mark list x
- TerrarumGDX.ingame!!.actorContainer.forEach { it ->
+ Terrarum.ingame!!.actorContainer.forEach { it ->
if (it is ActorWithPhysics) {
collListX.add(CollisionMarkings(it.hitbox.hitboxStart.x, STARTPOINT, it))
collListX.add(CollisionMarkings(it.hitbox.hitboxEnd.x, ENDPOINT, it))
@@ -72,7 +71,7 @@ object CollisionSolver {
collCandidateStack.clear()
// mark list y
- TerrarumGDX.ingame!!.actorContainer.forEach { it ->
+ Terrarum.ingame!!.actorContainer.forEach { it ->
if (it is ActorWithPhysics) {
collListY.add(CollisionMarkings(it.hitbox.hitboxStart.y, STARTPOINT, it))
collListY.add(CollisionMarkings(it.hitbox.hitboxEnd.y, ENDPOINT, it))
diff --git a/src/net/torvald/terrarum/gamecontroller/GameController.kt b/src/net/torvald/terrarum/gamecontroller/GameController.kt
index ff5016f85..84b088fc9 100644
--- a/src/net/torvald/terrarum/gamecontroller/GameController.kt
+++ b/src/net/torvald/terrarum/gamecontroller/GameController.kt
@@ -3,10 +3,8 @@ package net.torvald.terrarum.gamecontroller
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.InputAdapter
-import com.badlogic.gdx.scenes.scene2d.InputEvent
-import com.badlogic.gdx.scenes.scene2d.InputListener
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.*
import net.torvald.terrarum.itemproperties.GameItem
import net.torvald.terrarum.worlddrawer.WorldCamera
@@ -18,7 +16,7 @@ object GameController : InputAdapter() {
- private val ingame = TerrarumGDX.ingame!!
+ private val ingame = Terrarum.ingame!!
// these four values can also be accessed with GameContainer.
// e.g. gc.mouseTileX
@@ -69,14 +67,14 @@ object GameController : InputAdapter() {
// Use item: assuming the player has only one effective grip (EquipPosition.HAND_GRIP)
if (ingame.player != null && ingame.canPlayerControl) {
- if (Gdx.input.isButtonPressed(TerrarumGDX.getConfigInt("mouseprimary")) || Gdx.input.isButtonPressed(TerrarumGDX.getConfigInt("mousesecondary"))) {
+ if (Gdx.input.isButtonPressed(Terrarum.getConfigInt("mouseprimary")) || Gdx.input.isButtonPressed(Terrarum.getConfigInt("mousesecondary"))) {
val itemOnGrip = ingame.player!!.inventory.itemEquipped[GameItem.EquipPosition.HAND_GRIP]
itemOnGrip?.let {
- if (Gdx.input.isButtonPressed(TerrarumGDX.getConfigInt("mouseprimary"))) {
+ if (Gdx.input.isButtonPressed(Terrarum.getConfigInt("mouseprimary"))) {
ingame.player!!.consumePrimary(it)
}
- if (Gdx.input.isButtonPressed(TerrarumGDX.getConfigInt("mousesecondary"))) {
+ if (Gdx.input.isButtonPressed(Terrarum.getConfigInt("mousesecondary"))) {
ingame.player!!.consumeSecondary(it)
}
}
@@ -95,8 +93,8 @@ object GameController : InputAdapter() {
ingame.player?.keyDown(keycode)
}
- if (TerrarumGDX.getConfigIntArray("keyquickselalt").contains(keycode)
- || keycode == TerrarumGDX.getConfigInt("keyquicksel")) {
+ if (Terrarum.getConfigIntArray("keyquickselalt").contains(keycode)
+ || keycode == Terrarum.getConfigInt("keyquicksel")) {
ingame.uiPieMenu.setAsOpen()
ingame.uiQuickBar.setAsClose()
}
@@ -116,8 +114,8 @@ object GameController : InputAdapter() {
}
override fun keyUp(keycode: Int): Boolean {
- if (TerrarumGDX.getConfigIntArray("keyquickselalt").contains(keycode)
- || keycode == TerrarumGDX.getConfigInt("keyquicksel")) {
+ if (Terrarum.getConfigIntArray("keyquickselalt").contains(keycode)
+ || keycode == Terrarum.getConfigInt("keyquicksel")) {
ingame.uiPieMenu.setAsClose()
ingame.uiQuickBar.setAsOpen()
}
@@ -139,17 +137,17 @@ object GameController : InputAdapter() {
}
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
- if (TerrarumGDX.ingame != null) {
- val ingame = TerrarumGDX.ingame!!
+ if (Terrarum.ingame != null) {
+ val ingame = Terrarum.ingame!!
// don't separate Player from this! Physics will break, esp. airborne manoeuvre
if (ingame.player != null && ingame.canPlayerControl) {
val itemOnGrip = ingame.player!!.inventory.itemEquipped[GameItem.EquipPosition.HAND_GRIP]
if (itemOnGrip != null) {
- if (button == TerrarumGDX.getConfigInt("mousePrimary")) {
+ if (button == Terrarum.getConfigInt("mousePrimary")) {
itemOnGrip.endPrimaryUse(Gdx.graphics.deltaTime)
}
- if (button == TerrarumGDX.getConfigInt("mouseSecondary")) {
+ if (button == Terrarum.getConfigInt("mouseSecondary")) {
itemOnGrip.endSecondaryUse(Gdx.graphics.deltaTime)
}
}
diff --git a/src/net/torvald/terrarum/gamecontroller/KeyToggler.kt b/src/net/torvald/terrarum/gamecontroller/KeyToggler.kt
index c956d4264..5289b6c91 100644
--- a/src/net/torvald/terrarum/gamecontroller/KeyToggler.kt
+++ b/src/net/torvald/terrarum/gamecontroller/KeyToggler.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.gamecontroller
import com.badlogic.gdx.Gdx
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import java.util.*
object KeyToggler {
@@ -23,7 +23,7 @@ object KeyToggler {
fun update(gameMode: Boolean = true) {
for (it in 0..255) {
if (gameMode && it in gameKeys &&
- (TerrarumGDX.ingame!!.consoleHandler.isOpening || TerrarumGDX.ingame!!.consoleHandler.isOpened)) {
+ (Terrarum.ingame!!.consoleHandler.isOpening || Terrarum.ingame!!.consoleHandler.isOpened)) {
continue
}
diff --git a/src/net/torvald/terrarum/gameworld/WorldSimulator.kt b/src/net/torvald/terrarum/gameworld/WorldSimulator.kt
index 44b26ffde..5aa60462c 100644
--- a/src/net/torvald/terrarum/gameworld/WorldSimulator.kt
+++ b/src/net/torvald/terrarum/gameworld/WorldSimulator.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.gameworld
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.AnyPlayer
import net.torvald.terrarum.gameactors.roundInt
import net.torvald.terrarum.worlddrawer.BlocksDrawer
@@ -35,7 +35,7 @@ object WorldSimulator {
val colourNone = Color(0x808080FF.toInt())
val colourWater = Color(0x66BBFFFF.toInt())
- private val world = TerrarumGDX.ingame!!.world
+ private val world = Terrarum.ingame!!.world
operator fun invoke(p: AnyPlayer?, delta: Float) {
if (p != null) {
@@ -167,7 +167,7 @@ object WorldSimulator {
else
batch.color = colourWater
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
data.toString(),
updateXFrom.plus(x).times(FeaturesDrawer.TILE_SIZE).toFloat()
+ if (data < 10) 4f else 0f,
diff --git a/src/net/torvald/terrarum/itemproperties/ItemCodex.kt b/src/net/torvald/terrarum/itemproperties/ItemCodex.kt
index 2be9ce0bb..65d636356 100644
--- a/src/net/torvald/terrarum/itemproperties/ItemCodex.kt
+++ b/src/net/torvald/terrarum/itemproperties/ItemCodex.kt
@@ -5,7 +5,7 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.point.Point2d
import net.torvald.terrarum.KVHashMap
import net.torvald.terrarum.gameactors.CanBeAnItem
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ActorWithPhysics
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.worlddrawer.BlocksDrawer
@@ -62,11 +62,11 @@ object ItemCodex {
}
override fun secondaryUse(delta: Float): Boolean {
- val mousePoint = Point2d(TerrarumGDX.mouseTileX.toDouble(), TerrarumGDX.mouseTileY.toDouble())
+ val mousePoint = Point2d(Terrarum.mouseTileX.toDouble(), Terrarum.mouseTileY.toDouble())
// check for collision with actors (BLOCK only)
if (this.inventoryCategory == Category.BLOCK) {
- TerrarumGDX.ingame!!.actorContainer.forEach {
+ Terrarum.ingame!!.actorContainer.forEach {
if (it is ActorWithPhysics && it.tilewiseHitbox.intersects(mousePoint))
return false
}
@@ -74,27 +74,27 @@ object ItemCodex {
// return false if the tile is already there
if (this.inventoryCategory == Category.BLOCK &&
- this.dynamicID == TerrarumGDX.ingame!!.world.getTileFromTerrain(TerrarumGDX.mouseTileX, TerrarumGDX.mouseTileY) ||
+ this.dynamicID == Terrarum.ingame!!.world.getTileFromTerrain(Terrarum.mouseTileX, Terrarum.mouseTileY) ||
this.inventoryCategory == Category.WALL &&
- this.dynamicID - ITEM_WALLS.start == TerrarumGDX.ingame!!.world.getTileFromWall(TerrarumGDX.mouseTileX, TerrarumGDX.mouseTileY) ||
+ this.dynamicID - ITEM_WALLS.start == Terrarum.ingame!!.world.getTileFromWall(Terrarum.mouseTileX, Terrarum.mouseTileY) ||
this.inventoryCategory == Category.WIRE &&
- this.dynamicID - ITEM_WIRES.start == TerrarumGDX.ingame!!.world.getTileFromWire(TerrarumGDX.mouseTileX, TerrarumGDX.mouseTileY)
+ this.dynamicID - ITEM_WIRES.start == Terrarum.ingame!!.world.getTileFromWire(Terrarum.mouseTileX, Terrarum.mouseTileY)
)
return false
// filter passed, do the job
// FIXME this is only useful for Player
if (i in ITEM_TILES) {
- TerrarumGDX.ingame!!.world.setTileTerrain(
- TerrarumGDX.mouseTileX,
- TerrarumGDX.mouseTileY,
+ Terrarum.ingame!!.world.setTileTerrain(
+ Terrarum.mouseTileX,
+ Terrarum.mouseTileY,
i
)
}
else {
- TerrarumGDX.ingame!!.world.setTileWall(
- TerrarumGDX.mouseTileX,
- TerrarumGDX.mouseTileY,
+ Terrarum.ingame!!.world.setTileWall(
+ Terrarum.mouseTileX,
+ Terrarum.mouseTileY,
i
)
}
@@ -126,31 +126,31 @@ object ItemCodex {
}
override fun primaryUse(delta: Float): Boolean {
- val mousePoint = Point2d(TerrarumGDX.mouseTileX.toDouble(), TerrarumGDX.mouseTileY.toDouble())
- val actorvalue = TerrarumGDX.ingame!!.player!!.actorValue
+ val mousePoint = Point2d(Terrarum.mouseTileX.toDouble(), Terrarum.mouseTileY.toDouble())
+ val actorvalue = Terrarum.ingame!!.player!!.actorValue
using = true
// linear search filter (check for intersection with tilewise mouse point and tilewise hitbox)
// return false if hitting actors
- TerrarumGDX.ingame!!.actorContainer.forEach {
+ Terrarum.ingame!!.actorContainer.forEach {
if (it is ActorWithPhysics && it.tilewiseHitbox.intersects(mousePoint))
return false
}
// return false if there's no tile
- if (Block.AIR == TerrarumGDX.ingame!!.world.getTileFromTerrain(TerrarumGDX.mouseTileX, TerrarumGDX.mouseTileY))
+ if (Block.AIR == Terrarum.ingame!!.world.getTileFromTerrain(Terrarum.mouseTileX, Terrarum.mouseTileY))
return false
// filter passed, do the job
val swingDmgToFrameDmg = delta.toDouble() / actorvalue.getAsDouble(AVKey.ACTION_INTERVAL)!!
- TerrarumGDX.ingame!!.world.inflictTerrainDamage(
- TerrarumGDX.mouseTileX,
- TerrarumGDX.mouseTileY,
- Calculate.pickaxePower(TerrarumGDX.ingame!!.player!!, material) * swingDmgToFrameDmg
+ Terrarum.ingame!!.world.inflictTerrainDamage(
+ Terrarum.mouseTileX,
+ Terrarum.mouseTileY,
+ Calculate.pickaxePower(Terrarum.ingame!!.player!!, material) * swingDmgToFrameDmg
)
return true
}
@@ -158,7 +158,7 @@ object ItemCodex {
override fun endPrimaryUse(delta: Float): Boolean {
using = false
// reset action timer to zero
- TerrarumGDX.ingame!!.player!!.actorValue[AVKey.__ACTION_TIMER] = 0.0
+ Terrarum.ingame!!.player!!.actorValue[AVKey.__ACTION_TIMER] = 0.0
return true
}
}*/
@@ -177,7 +177,7 @@ object ItemCodex {
TODO("read from dynamicitem description (JSON)")
}
else {
- val a = TerrarumGDX.ingame!!.getActorByID(code) // actor item
+ val a = Terrarum.ingame!!.getActorByID(code) // actor item
if (a is CanBeAnItem) return a.itemData
throw IllegalArgumentException("Attempted to get item data of actor that cannot be an item. ($a)")
diff --git a/src/net/torvald/terrarum/itemproperties/ItemEffectsLuaAPI.kt b/src/net/torvald/terrarum/itemproperties/ItemEffectsLuaAPI.kt
index 5118eb75f..5e6a89e3b 100644
--- a/src/net/torvald/terrarum/itemproperties/ItemEffectsLuaAPI.kt
+++ b/src/net/torvald/terrarum/itemproperties/ItemEffectsLuaAPI.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.itemproperties
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ai.toLua
import org.luaj.vm2.Globals
import org.luaj.vm2.LuaTable
@@ -32,24 +32,24 @@ class ItemEffectsLuaAPI(g: Globals) {
class GetMouseTile : ZeroArgFunction() {
override fun call(): LuaValue {
- return LuaValue.tableOf(arrayOf(TerrarumGDX.mouseTileX.toLua(), TerrarumGDX.mouseTileY.toLua()))
+ return LuaValue.tableOf(arrayOf(Terrarum.mouseTileX.toLua(), Terrarum.mouseTileY.toLua()))
}
}
class GetMousePos : ZeroArgFunction() {
override fun call(): LuaValue {
- return LuaValue.tableOf(arrayOf(TerrarumGDX.mouseX.toLua(), TerrarumGDX.mouseY.toLua()))
+ return LuaValue.tableOf(arrayOf(Terrarum.mouseX.toLua(), Terrarum.mouseY.toLua()))
}
}
class StrikeEarth : ThreeArgFunction() {
override fun call(x: LuaValue, y: LuaValue, power: LuaValue): LuaValue {
- TerrarumGDX.ingame!!.world.inflictTerrainDamage(x.checkint(), y.checkint(), power.checkdouble())
+ Terrarum.ingame!!.world.inflictTerrainDamage(x.checkint(), y.checkint(), power.checkdouble())
return LuaValue.NONE
}
}
class StrikeWall : ThreeArgFunction() {
override fun call(x: LuaValue, y: LuaValue, power: LuaValue): LuaValue {
- TerrarumGDX.ingame!!.world.inflictWallDamage(x.checkint(), y.checkint(), power.checkdouble())
+ Terrarum.ingame!!.world.inflictWallDamage(x.checkint(), y.checkint(), power.checkdouble())
return LuaValue.NONE
}
}
diff --git a/src/net/torvald/terrarum/langpack/Lang.kt b/src/net/torvald/terrarum/langpack/Lang.kt
index 1c7900945..016c6abab 100644
--- a/src/net/torvald/terrarum/langpack/Lang.kt
+++ b/src/net/torvald/terrarum/langpack/Lang.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.langpack
import net.torvald.terrarum.utils.JsonFetcher
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import java.io.*
import java.util.*
@@ -108,12 +108,12 @@ object Lang {
fun fallback(): String = langpack["${key}_$FALLBACK_LANG_CODE"] ?: "$$key"
- val ret = langpack["${key}_${TerrarumGDX.gameLocale}"]
+ val ret = langpack["${key}_${Terrarum.gameLocale}"]
val ret2 = if (ret.isNullOrEmpty()) fallback() else ret!!
// special treatment
if (key.startsWith("MENU_LABEL_PRESS_START_SYMBOL"))
- return ret2.replace('>', TerrarumGDX.joypadLabelStart).capitalize()
+ return ret2.replace('>', Terrarum.joypadLabelStart).capitalize()
return ret2.capitalize()
}
@@ -125,7 +125,7 @@ object Lang {
fun pluralise(word: String, count: Int): String {
if (count < 2) return word
- when (TerrarumGDX.gameLocale) {
+ when (Terrarum.gameLocale) {
"fr" -> {
if (Arrays.binarySearch(FRENCH_WORD_NORMAL_PLURAL, word) >= 0) {
return word + "s"
diff --git a/src/net/torvald/terrarum/realestate/LandUtil.kt b/src/net/torvald/terrarum/realestate/LandUtil.kt
index 83df79706..abca0a661 100644
--- a/src/net/torvald/terrarum/realestate/LandUtil.kt
+++ b/src/net/torvald/terrarum/realestate/LandUtil.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.realestate
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.faction.FactionCodex
import net.torvald.terrarum.gameworld.BlockAddress
@@ -9,17 +9,17 @@ import net.torvald.terrarum.gameworld.BlockAddress
*/
object LandUtil {
fun getBlockAddr(x: Int, y: Int): BlockAddress =
- (TerrarumGDX.ingame!!.world.width * y).toLong() + x
+ (Terrarum.ingame!!.world.width * y).toLong() + x
fun resolveBlockAddr(t: BlockAddress): Pair =
- Pair((t % TerrarumGDX.ingame!!.world.width).toInt(), (t / TerrarumGDX.ingame!!.world.width).toInt())
+ Pair((t % Terrarum.ingame!!.world.width).toInt(), (t / Terrarum.ingame!!.world.width).toInt())
/**
* Get owner ID as an Actor/Faction
*/
fun resolveOwner(id: Int): Any =
if (id >= 0)
- TerrarumGDX.ingame!!.getActorByID(id)
+ Terrarum.ingame!!.getActorByID(id)
else
FactionCodex.getFactionByID(id)
}
\ No newline at end of file
diff --git a/src/net/torvald/terrarum/serialise/WriteCSV.kt b/src/net/torvald/terrarum/serialise/WriteCSV.kt
index 3b60a8703..243273a9e 100644
--- a/src/net/torvald/terrarum/serialise/WriteCSV.kt
+++ b/src/net/torvald/terrarum/serialise/WriteCSV.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.serialise
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import java.io.IOException
import java.nio.file.Files
import java.nio.file.Paths
@@ -20,12 +20,12 @@ internal object WriteCSV {
//val itemCSV = CSVFetcher.readCSVasString(ItemCodex.CSV_PATH)
//val matCSV = CSVFetcher.readCSVasString(MaterialCodex.CSV_PATH)
- val pathTile = Paths.get("${TerrarumGDX.defaultSaveDir}" +
- "/$saveDirectoryName/${META_FILENAME_TILE}")
- val pathItem = Paths.get("${TerrarumGDX.defaultSaveDir}" +
- "/$saveDirectoryName/${META_FILENAME_ITEM}")
- val pathMat = Paths.get("${TerrarumGDX.defaultSaveDir}" +
- "/$saveDirectoryName/${META_FILENAME_MAT}")
+ val pathTile = Paths.get("${Terrarum.defaultSaveDir}" +
+ "/$saveDirectoryName/${META_FILENAME_TILE}")
+ val pathItem = Paths.get("${Terrarum.defaultSaveDir}" +
+ "/$saveDirectoryName/${META_FILENAME_ITEM}")
+ val pathMat = Paths.get("${Terrarum.defaultSaveDir}" +
+ "/$saveDirectoryName/${META_FILENAME_MAT}")
val tempPathTile = Files.createTempFile(pathTile.toString(), "_temp")
val tempPathItem = Files.createTempFile(pathItem.toString(), "_temp")
val tempPathMat = Files.createTempFile(pathMat.toString(), "_temp")
diff --git a/src/net/torvald/terrarum/serialise/WriteGameMapData.kt b/src/net/torvald/terrarum/serialise/WriteGameMapData.kt
index c05bb657c..39cbfd9ef 100644
--- a/src/net/torvald/terrarum/serialise/WriteGameMapData.kt
+++ b/src/net/torvald/terrarum/serialise/WriteGameMapData.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.serialise
import net.torvald.terrarum.gameworld.GameWorld
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import java.io.IOException
import java.nio.charset.Charset
import java.nio.file.Files
@@ -22,10 +22,10 @@ internal object WriteGameMapData {
internal fun write(saveDirectoryName: String): Boolean {
- val path = Paths.get("${TerrarumGDX.defaultSaveDir}" +
- "/$saveDirectoryName/${WriteMeta.META_FILENAME}")
+ val path = Paths.get("${Terrarum.defaultSaveDir}" +
+ "/$saveDirectoryName/${WriteMeta.META_FILENAME}")
val tempPath = Files.createTempFile(path.toString(), "_temp")
- val map = TerrarumGDX.ingame!!.world
+ val map = Terrarum.ingame!!.world
// TODO gzip
diff --git a/src/net/torvald/terrarum/swingapp/IMStringReader.kt b/src/net/torvald/terrarum/swingapp/IMStringReader.kt
index cd770f5c9..fc41ac0ee 100644
--- a/src/net/torvald/terrarum/swingapp/IMStringReader.kt
+++ b/src/net/torvald/terrarum/swingapp/IMStringReader.kt
@@ -1,6 +1,6 @@
package net.torvald.terrarum.swingapp
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.langpack.Lang
import java.awt.BorderLayout
import java.awt.FlowLayout
@@ -41,7 +41,7 @@ class IMStringReader(feedInput: (String) -> Unit, message: String? = null) : JFr
this.title = labelTitle
defaultCloseOperation = JFrame.DISPOSE_ON_CLOSE
- TerrarumGDX.pause()
+ Terrarum.pause()
buttonOkay.addMouseListener(object : MouseListener {
override fun mouseEntered(e: MouseEvent?) { }
@@ -51,7 +51,7 @@ class IMStringReader(feedInput: (String) -> Unit, message: String? = null) : JFr
override fun mousePressed(e: MouseEvent?) {
userInput = inputArea.text
isVisible = false
- TerrarumGDX.resume()
+ Terrarum.resume()
feedInput(userInput)
@@ -67,7 +67,7 @@ class IMStringReader(feedInput: (String) -> Unit, message: String? = null) : JFr
override fun mousePressed(e: MouseEvent?) {
userInput = ""//null
isVisible = false
- TerrarumGDX.resume()
+ Terrarum.resume()
dispose()
}
@@ -79,7 +79,7 @@ class IMStringReader(feedInput: (String) -> Unit, message: String? = null) : JFr
override fun keyPressed(e: KeyEvent?) {
userInput = inputArea.text
isVisible = false
- TerrarumGDX.resume()
+ Terrarum.resume()
feedInput(userInput)
diff --git a/src/net/torvald/terrarum/ui/BasicDebugInfoWindow.kt b/src/net/torvald/terrarum/ui/BasicDebugInfoWindow.kt
index 0ad2d9276..213605511 100644
--- a/src/net/torvald/terrarum/ui/BasicDebugInfoWindow.kt
+++ b/src/net/torvald/terrarum/ui/BasicDebugInfoWindow.kt
@@ -1,25 +1,21 @@
package net.torvald.terrarum.ui
-import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.terrarum.*
import net.torvald.terrarum.worlddrawer.LightmapRenderer
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
-import net.torvald.terrarumsansbitmap.gdx.GameFontBase
-import net.torvald.terrarum.TerrarumGDX.mouseTileX
-import net.torvald.terrarum.TerrarumGDX.mouseTileY
-import net.torvald.terrarum.TerrarumGDX.mouseScreenX
-import net.torvald.terrarum.TerrarumGDX.mouseScreenY
+import net.torvald.terrarum.Terrarum.mouseTileX
+import net.torvald.terrarum.Terrarum.mouseTileY
/**
* Created by minjaesong on 16-03-14.
*/
class BasicDebugInfoWindow : UICanvas {
- override var width: Int = TerrarumGDX.WIDTH
- override var height: Int = TerrarumGDX.HEIGHT
+ override var width: Int = Terrarum.WIDTH
+ override var height: Int = Terrarum.HEIGHT
override var openCloseTime: Float = 0f
@@ -34,7 +30,7 @@ class BasicDebugInfoWindow : UICanvas {
override fun update(delta: Float) {
- val player = TerrarumGDX.ingame!!.player!!
+ val player = Terrarum.ingame!!.player!!
val hitbox = player.hitbox
xdelta = hitbox.canonicalX - prevPlayerX
@@ -49,7 +45,7 @@ class BasicDebugInfoWindow : UICanvas {
fun Int.rawG() = this % LightmapRenderer.MUL_2 / LightmapRenderer.MUL
fun Int.rawB() = this % LightmapRenderer.MUL
- val player = TerrarumGDX.ingame!!.player
+ val player = Terrarum.ingame!!.player
batch.color = Color(0xFFEE88FF.toInt())
@@ -123,7 +119,7 @@ class BasicDebugInfoWindow : UICanvas {
rawB.toString() + ")"
printLine(batch, 8, "light@cursor $ccG$lightVal")
- val tileNum = TerrarumGDX.ingame!!.world.getTileFromTerrain(mouseTileX, mouseTileY) ?: -1
+ val tileNum = Terrarum.ingame!!.world.getTileFromTerrain(mouseTileX, mouseTileY) ?: -1
printLine(batch, 9, "tile@cursor $ccG$tileNum ($mtX, $mtY)")
@@ -134,25 +130,25 @@ class BasicDebugInfoWindow : UICanvas {
//printLineColumn(batch, 2, 1, "VSync $ccG" + Terrarum.appgc.isVSyncRequested)
//printLineColumn(batch, 2, 2, "Env colour temp $ccG" + FeaturesDrawer.colTemp)
- printLineColumn(batch, 2, 5, "Time $ccG${TerrarumGDX.ingame!!.world.time.todaySeconds.toString().padStart(5, '0')}" +
- " (${TerrarumGDX.ingame!!.world.time.getFormattedTime()})")
+ printLineColumn(batch, 2, 5, "Time $ccG${Terrarum.ingame!!.world.time.todaySeconds.toString().padStart(5, '0')}" +
+ " (${Terrarum.ingame!!.world.time.getFormattedTime()})")
printLineColumn(batch, 2, 6, "Mass $ccG${player?.mass}")
printLineColumn(batch, 2, 7, "noClip $ccG${player?.noClip}")
drawHistogram(batch, LightmapRenderer.histogram,
- TerrarumGDX.WIDTH - histogramW - 30,
- TerrarumGDX.HEIGHT - histogramH - 30
+ Terrarum.WIDTH - histogramW - 30,
+ Terrarum.HEIGHT - histogramH - 30
)
batch.color = Color.WHITE
- if (TerrarumGDX.controller != null) {
+ if (Terrarum.controller != null) {
drawGamepadAxis(batch,
- TerrarumGDX.controller!!.getAxisValue(3),
- TerrarumGDX.controller!!.getAxisValue(2),
- TerrarumGDX.WIDTH - 135,
+ Terrarum.controller!!.getAxisValue(3),
+ Terrarum.controller!!.getAxisValue(2),
+ Terrarum.WIDTH - 135,
40
)
}
@@ -162,42 +158,42 @@ class BasicDebugInfoWindow : UICanvas {
*/
//g.color = GameFontBase.codeToCol["y"]
- TerrarumGDX.fontSmallNumbers.draw(batch, "${ccY}MEM ", (TerrarumGDX.WIDTH - 21 * 8 - 2).toFloat(), 2f)
- //g.draw(batch, "${ccY}FPS $ccG${Terrarum.appgc.fps}", (TerrarumGDX.WIDTH - 6 * 8 - 2).toFloat(), 10f)
- TerrarumGDX.fontSmallNumbers.draw(batch, "${ccY}CPUs ${if (TerrarumGDX.MULTITHREAD) ccG else ccR}${TerrarumGDX.THREADS}",
- (TerrarumGDX.WIDTH - 2 - 6*8).toFloat(), 10f)
+ Terrarum.fontSmallNumbers.draw(batch, "${ccY}MEM ", (Terrarum.WIDTH - 21 * 8 - 2).toFloat(), 2f)
+ //g.draw(batch, "${ccY}FPS $ccG${Terrarum.appgc.fps}", (Terrarum.WIDTH - 6 * 8 - 2).toFloat(), 10f)
+ Terrarum.fontSmallNumbers.draw(batch, "${ccY}CPUs ${if (Terrarum.MULTITHREAD) ccG else ccR}${Terrarum.THREADS}",
+ (Terrarum.WIDTH - 2 - 6 * 8).toFloat(), 10f)
//g.color = GameFontBase.codeToCol["g"]
- TerrarumGDX.fontSmallNumbers.draw(batch, "${TerrarumGDX.memInUse}M",
- (TerrarumGDX.WIDTH - 17 * 8 - 2).toFloat(), 2f)
- TerrarumGDX.fontSmallNumbers.draw(batch, "/${TerrarumGDX.memTotal}M/",
- (TerrarumGDX.WIDTH - 12 * 8 - 2).toFloat(), 2f)
- //TerrarumGDX.fontSmallNumbers.color = GameFontBase.codeToCol["m"]
- TerrarumGDX.fontSmallNumbers.draw(batch, "${TerrarumGDX.memXmx}M",
- (TerrarumGDX.WIDTH - 5 * 8 - 2).toFloat(), 2f)
+ Terrarum.fontSmallNumbers.draw(batch, "${Terrarum.memInUse}M",
+ (Terrarum.WIDTH - 17 * 8 - 2).toFloat(), 2f)
+ Terrarum.fontSmallNumbers.draw(batch, "/${Terrarum.memTotal}M/",
+ (Terrarum.WIDTH - 12 * 8 - 2).toFloat(), 2f)
+ //Terrarum.fontSmallNumbers.color = GameFontBase.codeToCol["m"]
+ Terrarum.fontSmallNumbers.draw(batch, "${Terrarum.memXmx}M",
+ (Terrarum.WIDTH - 5 * 8 - 2).toFloat(), 2f)
/**
* Bottom left
*/
- TerrarumGDX.fontSmallNumbers.draw(batch, "${ccY}Actors total $ccG${TerrarumGDX.ingame!!.actorContainer.size + TerrarumGDX.ingame!!.actorContainerInactive.size}",
- 2f, TerrarumGDX.HEIGHT - 10f)
- TerrarumGDX.fontSmallNumbers.draw(batch, "${ccY}Active $ccG${TerrarumGDX.ingame!!.actorContainer.size}",
- (2 + 17*8).toFloat(), TerrarumGDX.HEIGHT - 10f)
- TerrarumGDX.fontSmallNumbers.draw(batch, "${ccY}Dormant $ccG${TerrarumGDX.ingame!!.actorContainerInactive.size}",
- (2 + 28*8).toFloat(), TerrarumGDX.HEIGHT - 10f)
- TerrarumGDX.fontSmallNumbers.draw(batch, "${ccM}Particles $ccG${TerrarumGDX.ingame!!.particlesActive}",
- (2 + 41*8).toFloat(), TerrarumGDX.HEIGHT - 10f)
+ Terrarum.fontSmallNumbers.draw(batch, "${ccY}Actors total $ccG${Terrarum.ingame!!.actorContainer.size + Terrarum.ingame!!.actorContainerInactive.size}",
+ 2f, Terrarum.HEIGHT - 10f)
+ Terrarum.fontSmallNumbers.draw(batch, "${ccY}Active $ccG${Terrarum.ingame!!.actorContainer.size}",
+ (2 + 17*8).toFloat(), Terrarum.HEIGHT - 10f)
+ Terrarum.fontSmallNumbers.draw(batch, "${ccY}Dormant $ccG${Terrarum.ingame!!.actorContainerInactive.size}",
+ (2 + 28*8).toFloat(), Terrarum.HEIGHT - 10f)
+ Terrarum.fontSmallNumbers.draw(batch, "${ccM}Particles $ccG${Terrarum.ingame!!.particlesActive}",
+ (2 + 41*8).toFloat(), Terrarum.HEIGHT - 10f)
}
private fun printLine(batch: SpriteBatch, l: Int, s: String) {
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
s, 10f, line(l)
)
}
private fun printLineColumn(batch: SpriteBatch, col: Int, row: Int, s: String) {
- TerrarumGDX.fontSmallNumbers.draw(batch,
+ Terrarum.fontSmallNumbers.draw(batch,
s, (10 + column(col)), line(row)
)
}
@@ -219,9 +215,9 @@ class BasicDebugInfoWindow : UICanvas {
batch.color = uiColour
batch.fillRect(x.toFloat(), y.toFloat(), w.plus(1), h)
batch.color = Color.GRAY
- TerrarumGDX.fontSmallNumbers.draw(batch, "0", x.toFloat(), y.toFloat() + h + 2)
- TerrarumGDX.fontSmallNumbers.draw(batch, "255", x.toFloat() + w + 1 - 8*3, y.toFloat() + h + 2)
- TerrarumGDX.fontSmallNumbers.draw(batch, "Histogramme", x + w / 2 - 5.5f * 8, y.toFloat() + h + 2)
+ Terrarum.fontSmallNumbers.draw(batch, "0", x.toFloat(), y.toFloat() + h + 2)
+ Terrarum.fontSmallNumbers.draw(batch, "255", x.toFloat() + w + 1 - 8 * 3, y.toFloat() + h + 2)
+ Terrarum.fontSmallNumbers.draw(batch, "Histogramme", x + w / 2 - 5.5f * 8, y.toFloat() + h + 2)
blendScreen()
for (c in 0..2) {
@@ -255,13 +251,13 @@ class BasicDebugInfoWindow : UICanvas {
val pointDX = axisX * halfW
val pointDY = axisY * halfH
- val padName = if (TerrarumGDX.controller!!.name.isEmpty()) "Gamepad"
- else TerrarumGDX.controller!!.name
+ val padName = if (Terrarum.controller!!.name.isEmpty()) "Gamepad"
+ else Terrarum.controller!!.name
blendNormal()
batch.end()
- TerrarumGDX.inShapeRenderer {
+ Terrarum.inShapeRenderer {
it.color = uiColour
it.rect(uiX.toFloat(), uiY.toFloat(), w, h)
it.color = Color.WHITE
@@ -270,7 +266,7 @@ class BasicDebugInfoWindow : UICanvas {
}
batch.begin()
- TerrarumGDX.fontSmallNumbers.draw(batch, padName, uiX + w / 2 - (padName.length) * 4, uiY.toFloat() + h + 2)
+ Terrarum.fontSmallNumbers.draw(batch, padName, uiX + w / 2 - (padName.length) * 4, uiY.toFloat() + h + 2)
}
diff --git a/src/net/torvald/terrarum/ui/ConsoleWindow.kt b/src/net/torvald/terrarum/ui/ConsoleWindow.kt
index 08f1e0f9c..cfffe7e66 100644
--- a/src/net/torvald/terrarum/ui/ConsoleWindow.kt
+++ b/src/net/torvald/terrarum/ui/ConsoleWindow.kt
@@ -1,12 +1,11 @@
package net.torvald.terrarum.ui
-import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.dataclass.HistoryArray
import net.torvald.terrarum.langpack.Lang
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.Authenticator
import net.torvald.terrarum.console.CommandInterpreter
import net.torvald.terrarum.fillRect
@@ -32,7 +31,7 @@ class ConsoleWindow : UICanvas, KeyControlled {
private val LINE_HEIGHT = 20
private val MESSAGES_DISPLAY_COUNT = 11
- override var width: Int = TerrarumGDX.WIDTH
+ override var width: Int = Terrarum.WIDTH
override var height: Int = LINE_HEIGHT * (MESSAGES_DISPLAY_COUNT + 1)
override var openCloseTime = 0f
@@ -59,12 +58,12 @@ class ConsoleWindow : UICanvas, KeyControlled {
batch.fillRect(drawOffX, drawOffY, width.toFloat(), LINE_HEIGHT.toFloat())
val input = commandInputPool!!.toString()
- val inputDrawWidth = TerrarumGDX.fontGame.getWidth(input)
- val inputDrawHeight = TerrarumGDX.fontGame.lineHeight
+ val inputDrawWidth = Terrarum.fontGame.getWidth(input)
+ val inputDrawHeight = Terrarum.fontGame.lineHeight
// text and cursor
batch.color = Color.WHITE
- TerrarumGDX.fontGame.draw(batch, input, 1f + drawOffX, drawOffY)
+ Terrarum.fontGame.draw(batch, input, 1f + drawOffX, drawOffY)
batch.color = Color(0x7f7f7f_ff)
batch.fillRect(inputDrawWidth.toFloat() + drawOffX + 1, drawOffY, 2f, inputDrawHeight)
@@ -75,7 +74,7 @@ class ConsoleWindow : UICanvas, KeyControlled {
// messages
for (i in 0..MESSAGES_DISPLAY_COUNT - 1) {
val message = messages[messageDisplayPos + i]
- TerrarumGDX.fontGame.draw(batch, message, 1f + drawOffX, (LINE_HEIGHT * (i + 1)).toFloat() + drawOffY)
+ Terrarum.fontGame.draw(batch, message, 1f + drawOffX, (LINE_HEIGHT * (i + 1)).toFloat() + drawOffY)
}
}
@@ -182,7 +181,7 @@ class ConsoleWindow : UICanvas, KeyControlled {
commandInputPool = StringBuilder()
if (Authenticator.b()) {
- sendMessage("${TerrarumGDX.NAME} ${TerrarumGDX.VERSION_STRING}")
+ sendMessage("${Terrarum.NAME} ${Terrarum.VERSION_STRING}")
sendMessage(Lang["DEV_MESSAGE_CONSOLE_CODEX"])
}
}
diff --git a/src/net/torvald/terrarum/ui/DrawUtil.kt b/src/net/torvald/terrarum/ui/DrawUtil.kt
index b38fa4b9f..553d64236 100644
--- a/src/net/torvald/terrarum/ui/DrawUtil.kt
+++ b/src/net/torvald/terrarum/ui/DrawUtil.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
@@ -11,7 +11,7 @@ import net.torvald.terrarum.TerrarumGDX
object DrawUtil {
fun drawCentered(batch: SpriteBatch, image: Texture, screenPosY: Int, ui: UICanvas? = null) {
val imageW = image.width
- val targetW = if (ui == null) TerrarumGDX.WIDTH else ui.width
+ val targetW = if (ui == null) Terrarum.WIDTH else ui.width
batch.draw(image, targetW.minus(imageW).ushr(1).toFloat(), screenPosY.toFloat())
}
diff --git a/src/net/torvald/terrarum/ui/MessageWindow.kt b/src/net/torvald/terrarum/ui/MessageWindow.kt
index a0986290b..747e8e3d7 100644
--- a/src/net/torvald/terrarum/ui/MessageWindow.kt
+++ b/src/net/torvald/terrarum/ui/MessageWindow.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.blendNormal
import net.torvald.terrarum.gameactors.Second
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
@@ -19,7 +19,7 @@ class MessageWindow(override var width: Int, isBlackVariant: Boolean) : UICanvas
override var height: Int = 0
private var fontCol: Color = if (!isBlackVariant) Color.BLACK else Color.WHITE
- private val GLYPH_HEIGHT = TerrarumGDX.fontGame.lineHeight
+ private val GLYPH_HEIGHT = Terrarum.fontGame.lineHeight
override var openCloseTime: Second = OPEN_CLOSE_TIME
@@ -38,7 +38,7 @@ class MessageWindow(override var width: Int, isBlackVariant: Boolean) : UICanvas
override fun render(batch: SpriteBatch) {
blendNormal()
- val textWidth = messagesList.map { TerrarumGDX.fontGame.getWidth(it) }.sorted()[1]
+ val textWidth = messagesList.map { Terrarum.fontGame.getWidth(it) }.sorted()[1]
batch.color = Color.WHITE
@@ -47,7 +47,7 @@ class MessageWindow(override var width: Int, isBlackVariant: Boolean) : UICanvas
batch.draw(segment.get(2, 0), 2 * LRmargin + textWidth, 0f)
messagesList.forEachIndexed { index, s ->
- TerrarumGDX.fontGame.draw(batch, s, segment.tileW + LRmargin, (segment.tileH - TerrarumGDX.fontGame.lineHeight) / 2f)
+ Terrarum.fontGame.draw(batch, s, segment.tileW + LRmargin, (segment.tileH - Terrarum.fontGame.lineHeight) / 2f)
}
}
diff --git a/src/net/torvald/terrarum/ui/Notification.kt b/src/net/torvald/terrarum/ui/Notification.kt
index 055daf101..89b627362 100644
--- a/src/net/torvald/terrarum/ui/Notification.kt
+++ b/src/net/torvald/terrarum/ui/Notification.kt
@@ -1,7 +1,7 @@
package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.Second
/**
@@ -17,7 +17,7 @@ class Notification : UICanvas {
override var height: Int = msgUI.height
private val visibleTime = Math.min(
- TerrarumGDX.getConfigInt("notificationshowuptime"),
+ Terrarum.getConfigInt("notificationshowuptime"),
SHOWUP_MAX
)
private var displayTimer = 0f
diff --git a/src/net/torvald/terrarum/ui/UIBasicNotifier.kt b/src/net/torvald/terrarum/ui/UIBasicNotifier.kt
index ff234aa74..6af9c5e90 100644
--- a/src/net/torvald/terrarum/ui/UIBasicNotifier.kt
+++ b/src/net/torvald/terrarum/ui/UIBasicNotifier.kt
@@ -34,7 +34,7 @@ class UIBasicNotifier(private val player: ActorHumanoid?) : UICanvas {
ELuptimer += delta
}
- if (mouseUp || Gdx.input.isKeyPressed(TerrarumGDX.getConfigInt("keyinteract"))) {
+ if (mouseUp || Gdx.input.isKeyPressed(Terrarum.getConfigInt("keyinteract"))) {
ELuptimer = 0f
ELon = true
}
@@ -94,11 +94,11 @@ class UIBasicNotifier(private val player: ActorHumanoid?) : UICanvas {
if (player != null) {
val playerPos = player.tilewiseHitbox
lightLevel = (LightmapRenderer.getLight(playerPos.centeredX.toInt(), playerPos.centeredY.toInt()) ?:
- TerrarumGDX.ingame!!.world.globalLight
+ Terrarum.ingame!!.world.globalLight
).normaliseToColour()
}
else {
- lightLevel = TerrarumGDX.ingame!!.world.globalLight.normaliseToColour()
+ lightLevel = Terrarum.ingame!!.world.globalLight.normaliseToColour()
}
diff --git a/src/net/torvald/terrarum/ui/UICanvas.kt b/src/net/torvald/terrarum/ui/UICanvas.kt
index 8485eb3df..140c8bf3b 100644
--- a/src/net/torvald/terrarum/ui/UICanvas.kt
+++ b/src/net/torvald/terrarum/ui/UICanvas.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.Second
import net.torvald.terrarum.gameactors.roundInt
@@ -29,16 +29,16 @@ interface UICanvas {
val relativeMouseX: Int
- get() = (TerrarumGDX.mouseScreenX - (handler?.posX ?: 0))
+ get() = (Terrarum.mouseScreenX - (handler?.posX ?: 0))
val relativeMouseY: Int
- get() = (TerrarumGDX.mouseScreenY - (handler?.posY ?: 0))
+ get() = (Terrarum.mouseScreenY - (handler?.posY ?: 0))
/** If mouse is hovering over it */
val mouseUp: Boolean
get() = relativeMouseX in 0..width - 1 && relativeMouseY in 0..height - 1
/** If mouse is hovering over it and mouse is down */
val mousePushed: Boolean
- get() = mouseUp && Gdx.input.isButtonPressed(TerrarumGDX.getConfigInt("mouseprimary"))
+ get() = mouseUp && Gdx.input.isButtonPressed(Terrarum.getConfigInt("mouseprimary"))
fun update(delta: Float)
@@ -98,13 +98,13 @@ interface UICanvas {
).roundInt()
Position.RIGHT -> handler!!.posX = Movement.fastPullOut(
handler.openCloseCounter / openCloseTime,
- TerrarumGDX.WIDTH.toFloat(),
- TerrarumGDX.WIDTH - handler.UI.width.toFloat()
+ Terrarum.WIDTH.toFloat(),
+ Terrarum.WIDTH - handler.UI.width.toFloat()
).roundInt()
Position.BOTTOM -> handler!!.posY = Movement.fastPullOut(
handler.openCloseCounter / openCloseTime,
- TerrarumGDX.HEIGHT.toFloat(),
- TerrarumGDX.HEIGHT - handler.UI.height.toFloat()
+ Terrarum.HEIGHT.toFloat(),
+ Terrarum.HEIGHT - handler.UI.height.toFloat()
).roundInt()
}
}
@@ -122,13 +122,13 @@ interface UICanvas {
).roundInt()
Position.RIGHT -> handler!!.posX = Movement.fastPullOut(
handler.openCloseCounter / openCloseTime,
- TerrarumGDX.WIDTH - handler.UI.width.toFloat(),
- TerrarumGDX.WIDTH.toFloat()
+ Terrarum.WIDTH - handler.UI.width.toFloat(),
+ Terrarum.WIDTH.toFloat()
).roundInt()
Position.BOTTOM -> handler!!.posY = Movement.fastPullOut(
handler.openCloseCounter / openCloseTime,
- TerrarumGDX.HEIGHT - handler.UI.height.toFloat(),
- TerrarumGDX.HEIGHT.toFloat()
+ Terrarum.HEIGHT - handler.UI.height.toFloat(),
+ Terrarum.HEIGHT.toFloat()
).roundInt()
}
}
@@ -136,16 +136,16 @@ interface UICanvas {
when (position) {
Position.LEFT -> handler!!.posX = 0
Position.TOP -> handler!!.posY = 0
- Position.RIGHT -> handler!!.posX = TerrarumGDX.WIDTH - handler.UI.width
- Position.BOTTOM -> handler!!.posY = TerrarumGDX.HEIGHT - handler.UI.height
+ Position.RIGHT -> handler!!.posX = Terrarum.WIDTH - handler.UI.width
+ Position.BOTTOM -> handler!!.posY = Terrarum.HEIGHT - handler.UI.height
}
}
fun endClosingPopOut(handler: UIHandler?, position: Position) {
when (position) {
Position.LEFT -> handler!!.posX = -handler.UI.width
Position.TOP -> handler!!.posY = -handler.UI.height
- Position.RIGHT -> handler!!.posX = TerrarumGDX.WIDTH
- Position.BOTTOM -> handler!!.posY = TerrarumGDX.HEIGHT
+ Position.RIGHT -> handler!!.posX = Terrarum.WIDTH
+ Position.BOTTOM -> handler!!.posY = Terrarum.HEIGHT
}
}
diff --git a/src/net/torvald/terrarum/ui/UIHandler.kt b/src/net/torvald/terrarum/ui/UIHandler.kt
index ec7efc631..4d8180a33 100644
--- a/src/net/torvald/terrarum/ui/UIHandler.kt
+++ b/src/net/torvald/terrarum/ui/UIHandler.kt
@@ -2,8 +2,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import com.badlogic.gdx.math.Matrix4
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gamecontroller.KeyToggler
/**
@@ -134,12 +133,12 @@ class UIHandler(val UI: UICanvas,
//batch.projectionMatrix = Matrix4()
//
//if (!customPositioning)
- // TerrarumGDX.ingame?.camera?.position?.set(posX.toFloat(), posY.toFloat(), 0f) // does it work?
+ // Terrarum.ingame?.camera?.position?.set(posX.toFloat(), posY.toFloat(), 0f) // does it work?
if (!customPositioning)
- TerrarumGDX.ingame?.setCameraPosition(posX.toFloat(), posY.toFloat())
+ Terrarum.ingame?.setCameraPosition(posX.toFloat(), posY.toFloat())
batch.color = Color.WHITE
UI.render(batch)
diff --git a/src/net/torvald/terrarum/ui/UIInventory.kt b/src/net/torvald/terrarum/ui/UIInventory.kt
index e2428d1c9..b35fd916d 100644
--- a/src/net/torvald/terrarum/ui/UIInventory.kt
+++ b/src/net/torvald/terrarum/ui/UIInventory.kt
@@ -2,10 +2,9 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import net.torvald.terrarum.*
-import net.torvald.terrarum.TerrarumGDX.joypadLabelNinA
-import net.torvald.terrarum.TerrarumGDX.joypadLabelNinY
+import net.torvald.terrarum.Terrarum.joypadLabelNinA
+import net.torvald.terrarum.Terrarum.joypadLabelNinY
import net.torvald.terrarum.gameactors.*
import net.torvald.terrarum.gameactors.ActorInventory.Companion.CAPACITY_MODE_NO_ENCUMBER
import net.torvald.terrarum.itemproperties.GameItem
@@ -57,7 +56,7 @@ class UIInventory(
val itemStripGutterH = 8
val itemInterColGutter = 8
- val controlHelpHeight = TerrarumGDX.fontGame.lineHeight.toInt()
+ val controlHelpHeight = Terrarum.fontGame.lineHeight.toInt()
val catButtons = UIItemTextButtonList(
this,
@@ -116,7 +115,7 @@ class UIInventory(
private val SP = "${0x3000.toChar()}${0x3000.toChar()}${0x3000.toChar()}"
val listControlHelp: String
- get() = if (TerrarumGDX.environment == RunningEnvironment.PC)
+ get() = if (Terrarum.environment == RunningEnvironment.PC)
"${0xe006.toChar()} ${Lang["GAME_INVENTORY_USE"]}$SP" +
"${0xe011.toChar()}..${0xe010.toChar()} ${Lang["GAME_INVENTORY_REGISTER"]}$SP" +
"${0xe034.toChar()} ${Lang["GAME_INVENTORY_DROP"]}"
@@ -125,7 +124,7 @@ class UIInventory(
"${0xe011.toChar()}${0xe010.toChar()} ${Lang["GAME_INVENTORY_REGISTER"]}$SP" +
"$joypadLabelNinA ${Lang["GAME_INVENTORY_DROP"]}"
val listControlClose: String
- get() = if (TerrarumGDX.environment == RunningEnvironment.PC)
+ get() = if (Terrarum.environment == RunningEnvironment.PC)
"${0xe037.toChar()} ${Lang["GAME_ACTION_CLOSE"]}"
else
"${0xe069.toChar()} ${Lang["GAME_ACTION_CLOSE"]}"
@@ -181,16 +180,16 @@ class UIInventory(
blendNormal()
batch.color = defaultTextColour
// W - close
- TerrarumGDX.fontGame.draw(batch, listControlClose, 4f, height - controlHelpHeight.toFloat())
+ Terrarum.fontGame.draw(batch, listControlClose, 4f, height - controlHelpHeight.toFloat())
// MouseL - Use ; 1.9 - Register ; T - Drop
- TerrarumGDX.fontGame.draw(batch, listControlHelp, catButtons.width + 4f, height - controlHelpHeight.toFloat())
+ Terrarum.fontGame.draw(batch, listControlHelp, catButtons.width + 4f, height - controlHelpHeight.toFloat())
// encumbrance
if (inventory != null) {
val encumbranceText = Lang["GAME_INVENTORY_ENCUMBRANCE"]
- TerrarumGDX.fontGame.draw(batch,
+ Terrarum.fontGame.draw(batch,
encumbranceText,
- width - 9 - TerrarumGDX.fontGame.getWidth(encumbranceText) - weightBarWidth,
+ width - 9 - Terrarum.fontGame.getWidth(encumbranceText) - weightBarWidth,
height - controlHelpHeight.toFloat()
)
diff --git a/src/net/torvald/terrarum/ui/UIItem.kt b/src/net/torvald/terrarum/ui/UIItem.kt
index eede22ec9..91d1a5755 100644
--- a/src/net/torvald/terrarum/ui/UIItem.kt
+++ b/src/net/torvald/terrarum/ui/UIItem.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
/**
@@ -17,16 +17,16 @@ abstract class UIItem(var parentUI: UICanvas) { // do not replace parentUI to UI
abstract val height: Int
protected val relativeMouseX: Int
- get() = (TerrarumGDX.mouseScreenX - (parentUI.handler?.posX ?: 0) - this.posX)
+ get() = (Terrarum.mouseScreenX - (parentUI.handler?.posX ?: 0) - this.posX)
protected val relativeMouseY: Int
- get() = (TerrarumGDX.mouseScreenY - (parentUI.handler?.posY ?: 0) - this.posY)
+ get() = (Terrarum.mouseScreenY - (parentUI.handler?.posY ?: 0) - this.posY)
/** If mouse is hovering over it */
open val mouseUp: Boolean
get() = relativeMouseX in 0..width - 1 && relativeMouseY in 0..height - 1
/** If mouse is hovering over it and mouse is down */
open val mousePushed: Boolean
- get() = mouseUp && Gdx.input.isButtonPressed(TerrarumGDX.getConfigInt("mouseprimary")!!)
+ get() = mouseUp && Gdx.input.isButtonPressed(Terrarum.getConfigInt("mouseprimary")!!)
abstract fun update(delta: Float)
abstract fun render(batch: SpriteBatch)
diff --git a/src/net/torvald/terrarum/ui/UIItemTextButton.kt b/src/net/torvald/terrarum/ui/UIItemTextButton.kt
index d023e8a70..e37cfdc95 100644
--- a/src/net/torvald/terrarum/ui/UIItemTextButton.kt
+++ b/src/net/torvald/terrarum/ui/UIItemTextButton.kt
@@ -30,7 +30,7 @@ class UIItemTextButton(
) : UIItem(parentUI) {
companion object {
- val font = TerrarumGDX.fontGame
+ val font = Terrarum.fontGame
val height = font.lineHeight.toInt() * 2
val defaultInactiveCol: Color = Color(0xc8c8c8_ff.toInt())
}
diff --git a/src/net/torvald/terrarum/ui/UIPieMenu.kt b/src/net/torvald/terrarum/ui/UIPieMenu.kt
index 6aeacd39e..ca5273487 100644
--- a/src/net/torvald/terrarum/ui/UIPieMenu.kt
+++ b/src/net/torvald/terrarum/ui/UIPieMenu.kt
@@ -3,7 +3,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.Second
import net.torvald.terrarum.itemproperties.ItemCodex
@@ -35,9 +35,9 @@ class UIPieMenu : UICanvas {
var selection: Int = -1
override fun update(delta: Float) {
- if (TerrarumGDX.ingame!!.player != null) {
+ if (Terrarum.ingame!!.player != null) {
if (selection >= 0)
- TerrarumGDX.ingame!!.player!!.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] =
+ Terrarum.ingame!!.player!!.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] =
selection % slotCount
}
}
@@ -57,8 +57,8 @@ class UIPieMenu : UICanvas {
val slotSize = image.width
- val slotX = slotCentrePoint.x.toFloat() - (slotSize / 2) + TerrarumGDX.HALFW
- val slotY = slotCentrePoint.y.toFloat() - (slotSize / 2) + TerrarumGDX.HALFH
+ val slotX = slotCentrePoint.x.toFloat() - (slotSize / 2) + Terrarum.HALFW
+ val slotY = slotCentrePoint.y.toFloat() - (slotSize / 2) + Terrarum.HALFH
batch.color = Color(1f, 1f, 1f, handler!!.opacity * UIQuickBar.finalOpacity)
batch.draw(
@@ -69,7 +69,7 @@ class UIPieMenu : UICanvas {
// draw item
- val itemPair = TerrarumGDX.ingame!!.player!!.inventory.getQuickBar(i)
+ val itemPair = Terrarum.ingame!!.player!!.inventory.getQuickBar(i)
if (itemPair != null) {
val itemImage = ItemCodex.getItemImage(itemPair.item)
@@ -88,8 +88,8 @@ class UIPieMenu : UICanvas {
override fun processInput(delta: Float) {
if (handler!!.isOpened || handler!!.isOpening) {
- val cursorPos = Vector2(TerrarumGDX.mouseX, TerrarumGDX.mouseY)
- val centre = Vector2(TerrarumGDX.HALFW.toDouble(), TerrarumGDX.HALFH.toDouble())
+ val cursorPos = Vector2(Terrarum.mouseX, Terrarum.mouseY)
+ val centre = Vector2(Terrarum.HALFW.toDouble(), Terrarum.HALFH.toDouble())
val deg = -(centre - cursorPos).direction.toFloat()
selection = Math.round(deg * slotCount / FastMath.TWO_PI)
diff --git a/src/net/torvald/terrarum/ui/UIQuickBar.kt b/src/net/torvald/terrarum/ui/UIQuickBar.kt
index ec2f405c2..7535e47d5 100644
--- a/src/net/torvald/terrarum/ui/UIQuickBar.kt
+++ b/src/net/torvald/terrarum/ui/UIQuickBar.kt
@@ -2,7 +2,7 @@ package net.torvald.terrarum.ui
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.gameactors.Second
import net.torvald.terrarum.gameworld.fmod
@@ -14,7 +14,7 @@ import net.torvald.terrarum.itemproperties.ItemCodex
class UIQuickBar : UICanvas, MouseControlled {
private val gutter = 8
override var width: Int = (ItemSlotImageBuilder.slotImage.width + gutter) * SLOT_COUNT
- override var height: Int = ItemSlotImageBuilder.slotImage.height + 4 + TerrarumGDX.fontGame.lineHeight.toInt()
+ override var height: Int = ItemSlotImageBuilder.slotImage.height + 4 + Terrarum.fontGame.lineHeight.toInt()
/**
* In milliseconds
*/
@@ -26,8 +26,8 @@ class UIQuickBar : UICanvas, MouseControlled {
override var handler: UIHandler? = null
private var selection: Int
- get() = TerrarumGDX.ingame!!.player?.actorValue?.getAsInt(AVKey.__PLAYER_QUICKSLOTSEL) ?: 0
- set(value) { TerrarumGDX.ingame!!.player?.actorValue?.set(AVKey.__PLAYER_QUICKSLOTSEL, value.fmod(SLOT_COUNT)) }
+ get() = Terrarum.ingame!!.player?.actorValue?.getAsInt(AVKey.__PLAYER_QUICKSLOTSEL) ?: 0
+ set(value) { Terrarum.ingame!!.player?.actorValue?.set(AVKey.__PLAYER_QUICKSLOTSEL, value.fmod(SLOT_COUNT)) }
override fun update(delta: Float) {
@@ -53,7 +53,7 @@ class UIQuickBar : UICanvas, MouseControlled {
)
// draw item
- val itemPair = TerrarumGDX.ingame!!.player!!.inventory.getQuickBar(i)
+ val itemPair = Terrarum.ingame!!.player!!.inventory.getQuickBar(i)
if (itemPair != null) {
val itemImage = ItemCodex.getItemImage(itemPair.item)
diff --git a/src/net/torvald/terrarum/ui/UITierOneWatch.kt b/src/net/torvald/terrarum/ui/UITierOneWatch.kt
index cd21423c0..efeb8fd3e 100644
--- a/src/net/torvald/terrarum/ui/UITierOneWatch.kt
+++ b/src/net/torvald/terrarum/ui/UITierOneWatch.kt
@@ -39,7 +39,7 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas {
private val lcdLitCol = Color(0x141414_ff)
private val worldTime: WorldTime
- get() = TerrarumGDX.ingame!!.world.time
+ get() = Terrarum.ingame!!.world.time
override fun update(delta: Float) {
@@ -47,7 +47,7 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas {
ELuptimer += delta
}
- if (mouseUp || Gdx.input.isKeyPressed(TerrarumGDX.getConfigInt("keyinteract"))) {
+ if (mouseUp || Gdx.input.isKeyPressed(Terrarum.getConfigInt("keyinteract"))) {
ELuptimer = 0f
ELon = true
}
@@ -69,11 +69,11 @@ class UITierOneWatch(private val player: ActorHumanoid?) : UICanvas {
if (player != null) {
val playerPos = player.tilewiseHitbox
lightLevel = (LightmapRenderer.getLight(playerPos.centeredX.toInt(), playerPos.centeredY.toInt()) ?:
- TerrarumGDX.ingame!!.world.globalLight
+ Terrarum.ingame!!.world.globalLight
).normaliseToColour()
}
else {
- lightLevel = TerrarumGDX.ingame!!.world.globalLight.normaliseToColour()
+ lightLevel = Terrarum.ingame!!.world.globalLight.normaliseToColour()
}
// backplate
diff --git a/src/net/torvald/terrarum/ui/UIVitalMetre.kt b/src/net/torvald/terrarum/ui/UIVitalMetre.kt
index eeb8c24a0..095860352 100644
--- a/src/net/torvald/terrarum/ui/UIVitalMetre.kt
+++ b/src/net/torvald/terrarum/ui/UIVitalMetre.kt
@@ -4,10 +4,9 @@ import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.jme3.math.FastMath
import net.torvald.colourutil.CIELabUtil.darkerLab
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ActorHumanoid
import net.torvald.terrarum.gameactors.Second
-import net.torvald.terrarum.worlddrawer.WorldCamera
/**
* Created by SKYHi14 on 2017-03-03.
@@ -56,8 +55,8 @@ class UIVitalMetre(
override fun update(delta: Float) {
handler!!.setPosition(
- TerrarumGDX.HALFW,
- TerrarumGDX.HALFH
+ Terrarum.HALFW,
+ Terrarum.HALFH
)
}
@@ -69,8 +68,8 @@ class UIVitalMetre(
/*if (vitalGetterVal() != null && vitalGetterMax() != null && player != null) {
g.translate(
- TerrarumGDX.ingame!!.screenZoom * (player!!.centrePosPoint.x.toFloat() - (WorldCamera.x)),
- TerrarumGDX.ingame!!.screenZoom * (player!!.centrePosPoint.y.toFloat() - (WorldCamera.y))
+ Terrarum.ingame!!.screenZoom * (player!!.centrePosPoint.x.toFloat() - (WorldCamera.x)),
+ Terrarum.ingame!!.screenZoom * (player!!.centrePosPoint.y.toFloat() - (WorldCamera.y))
)
diff --git a/src/net/torvald/terrarum/virtualcomputer/computer/TerrarumComputer.kt b/src/net/torvald/terrarum/virtualcomputer/computer/TerrarumComputer.kt
index b45618b7c..d36347b3c 100644
--- a/src/net/torvald/terrarum/virtualcomputer/computer/TerrarumComputer.kt
+++ b/src/net/torvald/terrarum/virtualcomputer/computer/TerrarumComputer.kt
@@ -8,10 +8,9 @@ import org.luaj.vm2.lib.TwoArgFunction
import org.luaj.vm2.lib.ZeroArgFunction
import org.luaj.vm2.lib.jse.JsePlatform
import net.torvald.terrarum.KVHashMap
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.Second
import net.torvald.terrarum.gameactors.ceilInt
-import net.torvald.terrarum.gameactors.roundInt
import net.torvald.terrarum.virtualcomputer.luaapi.*
import net.torvald.terrarum.virtualcomputer.peripheral.*
import net.torvald.terrarum.virtualcomputer.terminal.*
@@ -19,7 +18,6 @@ import net.torvald.terrarum.virtualcomputer.tvd.VDUtil
import net.torvald.terrarum.virtualcomputer.tvd.VirtualDisk
import net.torvald.terrarum.virtualcomputer.worldobject.ComputerPartsCodex
import org.lwjgl.BufferUtils
-import org.lwjgl.openal.AL
import org.lwjgl.openal.AL10
import java.io.*
import java.nio.ByteBuffer
@@ -100,7 +98,7 @@ class TerrarumComputer(peripheralSlots: Int) {
// put disk in diskRack
if (filename.isNotEmpty() && filename.isNotBlank()) {
diskRack[slot] = VDUtil.readDiskArchive(
- File(TerrarumGDX.currentSaveDir.path + "/computers/$filename").absoluteFile,
+ File(Terrarum.currentSaveDir.path + "/computers/$filename").absoluteFile,
Level.WARNING,
{ },
Filesystem.sysCharset
diff --git a/src/net/torvald/terrarum/virtualcomputer/luaapi/FilesystemDir.kt b/src/net/torvald/terrarum/virtualcomputer/luaapi/FilesystemDir.kt
index 782d439f7..ea069f483 100644
--- a/src/net/torvald/terrarum/virtualcomputer/luaapi/FilesystemDir.kt
+++ b/src/net/torvald/terrarum/virtualcomputer/luaapi/FilesystemDir.kt
@@ -4,8 +4,7 @@ import org.luaj.vm2.*
import org.luaj.vm2.lib.OneArgFunction
import org.luaj.vm2.lib.TwoArgFunction
import org.luaj.vm2.lib.ZeroArgFunction
-import net.torvald.terrarum.TerrarumGDX
-import net.torvald.terrarum.toHex
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.virtualcomputer.computer.TerrarumComputer
import net.torvald.terrarum.virtualcomputer.luaapi.Term.Companion.checkIBM437
import java.io.*
@@ -63,8 +62,8 @@ internal class FilesystemDir(globals: Globals, computer: TerrarumComputer) {
init {
try {
val uuid = UUID.randomUUID().toString()
- val lowerCase = File(TerrarumGDX.currentSaveDir, uuid + "oc_rox")
- val upperCase = File(TerrarumGDX.currentSaveDir, uuid + "OC_ROX")
+ val lowerCase = File(Terrarum.currentSaveDir, uuid + "oc_rox")
+ val upperCase = File(Terrarum.currentSaveDir, uuid + "OC_ROX")
// This should NEVER happen but could also lead to VERY weird bugs, so we
// make sure the files don't exist.
if (lowerCase.exists()) lowerCase.delete()
@@ -105,7 +104,7 @@ internal class FilesystemDir(globals: Globals, computer: TerrarumComputer) {
*/
fun TerrarumComputer.getRealPath(luapath: LuaValue) : String {
// direct mounted paths to real path
- val computerDir = TerrarumGDX.currentSaveDir.absolutePath + "/computers/"
+ val computerDir = Terrarum.currentSaveDir.absolutePath + "/computers/"
/* if not begins with "(/?)media/", direct to boot
* else, to corresponding drives
*
diff --git a/src/net/torvald/terrarum/virtualcomputer/luaapi/WorldInformationProvider.kt b/src/net/torvald/terrarum/virtualcomputer/luaapi/WorldInformationProvider.kt
index 95aa94964..cd5f862b0 100644
--- a/src/net/torvald/terrarum/virtualcomputer/luaapi/WorldInformationProvider.kt
+++ b/src/net/torvald/terrarum/virtualcomputer/luaapi/WorldInformationProvider.kt
@@ -2,12 +2,10 @@ package net.torvald.terrarum.virtualcomputer.luaapi
import org.luaj.vm2.Globals
import org.luaj.vm2.LuaFunction
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameworld.WorldTime
import org.luaj.vm2.LuaTable
import org.luaj.vm2.LuaValue
-import org.luaj.vm2.lib.ZeroArgFunction
-import java.util.*
/**
* Implementation of lua's os.date, to return world info of the game world.
@@ -24,7 +22,7 @@ class WorldInformationProvider(globals: Globals) {
companion object {
fun getWorldTimeInLuaFormat() : LuaTable {
val t = LuaTable()
- val time = if (TerrarumGDX.ingame != null) TerrarumGDX.ingame!!.world.time else WorldTime()
+ val time = if (Terrarum.ingame != null) Terrarum.ingame!!.world.time else WorldTime()
// int Terrarum World Time format
t["hour"] = time.hours
@@ -43,7 +41,7 @@ class WorldInformationProvider(globals: Globals) {
/** evaluate single C date format */
fun String.evalAsDate(): String {
- val time = if (TerrarumGDX.ingame != null) TerrarumGDX.ingame!!.world.time else WorldTime()
+ val time = if (Terrarum.ingame != null) Terrarum.ingame!!.world.time else WorldTime()
return when (this) {
"%a" -> time.getDayNameShort()
"%A" -> time.getDayNameFull()
diff --git a/src/net/torvald/terrarum/virtualcomputer/peripheral/PeripheralVideoCard.kt b/src/net/torvald/terrarum/virtualcomputer/peripheral/PeripheralVideoCard.kt
index 384782070..ab5a9e2d7 100644
--- a/src/net/torvald/terrarum/virtualcomputer/peripheral/PeripheralVideoCard.kt
+++ b/src/net/torvald/terrarum/virtualcomputer/peripheral/PeripheralVideoCard.kt
@@ -1,15 +1,7 @@
package net.torvald.terrarum.virtualcomputer.peripheral
-import com.badlogic.gdx.graphics.Color
-import net.torvald.terrarum.TerrarumGDX
-import net.torvald.terrarum.gameactors.DecodeTapestry
-import net.torvald.terrarum.gameactors.ai.toLua
-import net.torvald.terrarum.virtualcomputer.computer.TerrarumComputer
-import net.torvald.terrarum.virtualcomputer.terminal.Terminal
import org.luaj.vm2.*
import org.luaj.vm2.lib.*
-import org.luaj.vm2.lib.ThreeArgFunction
-import java.util.*
/**
* Resolution: 640 x 200, non-square pixels
diff --git a/src/net/torvald/terrarum/weather/WeatherMixer.kt b/src/net/torvald/terrarum/weather/WeatherMixer.kt
index 4c7ea38fe..b8d1902c9 100644
--- a/src/net/torvald/terrarum/weather/WeatherMixer.kt
+++ b/src/net/torvald/terrarum/weather/WeatherMixer.kt
@@ -1,11 +1,9 @@
package net.torvald.terrarum.weather
-import com.badlogic.gdx.Gdx
import com.badlogic.gdx.Input
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import net.torvald.terrarum.utils.JsonFetcher
import net.torvald.colourutil.*
import net.torvald.random.HQRNG
@@ -35,7 +33,7 @@ object WeatherMixer {
lateinit var mixedWeather: BaseModularWeather
val globalLightNow = Color(0)
- private val world = TerrarumGDX.ingame!!.world
+ private val world = Terrarum.ingame!!.world
// Weather indices
const val WEATHER_GENERIC = "generic"
@@ -76,17 +74,17 @@ object WeatherMixer {
currentWeather = weatherList[WEATHER_GENERIC]!![0]
- if (TerrarumGDX.ingame!!.player != null) {
+ if (Terrarum.ingame!!.player != null) {
// test rain toggled by F2
if (KeyToggler.isOn(Input.Keys.F2)) {
- val playerPos = TerrarumGDX.ingame!!.player!!.centrePosPoint
+ val playerPos = Terrarum.ingame!!.player!!.centrePosPoint
kotlin.repeat(4) {
// 4 seems good
val rainParticle = ParticleTestRain(
- playerPos.x + HQRNG().nextInt(TerrarumGDX.WIDTH) - TerrarumGDX.HALFW,
- playerPos.y - TerrarumGDX.HALFH
+ playerPos.x + HQRNG().nextInt(Terrarum.WIDTH) - Terrarum.HALFW,
+ playerPos.y - Terrarum.HALFH
)
- TerrarumGDX.ingame!!.addParticle(rainParticle)
+ Terrarum.ingame!!.addParticle(rainParticle)
}
globalLightNow.set(getGlobalLightOfTime(world.time.todaySeconds).mul(0.3f, 0.3f, 0.3f, 1f))
}
@@ -106,7 +104,7 @@ object WeatherMixer {
fun render(batch: SpriteBatch) {
// we will not care for nextSkybox for now
- val timeNow = TerrarumGDX.ingame!!.world.time.todaySeconds
+ val timeNow = Terrarum.ingame!!.world.time.todaySeconds
val skyboxColourMap = currentWeather.skyboxGradColourMap
val lightColourMap = currentWeather.globalLightColourMap
@@ -118,11 +116,11 @@ object WeatherMixer {
// draw skybox to provided graphics instance
batch.end()
- TerrarumGDX.inShapeRenderer {
+ Terrarum.inShapeRenderer {
it.rect(
0f, 0f,
- TerrarumGDX.WIDTH.toFloat(),
- TerrarumGDX.HEIGHT.toFloat(),
+ Terrarum.WIDTH.toFloat(),
+ Terrarum.HEIGHT.toFloat(),
getGradientColour(skyboxColourMap, 1, timeNow),
getGradientColour(skyboxColourMap, 1, timeNow),
getGradientColour(skyboxColourMap, 0, timeNow),
diff --git a/src/net/torvald/terrarum/worlddrawer/BlocksDrawer_old.kt b/src/net/torvald/terrarum/worlddrawer/BlocksDrawer_old.kt
index bbdc36495..8e20c6643 100644
--- a/src/net/torvald/terrarum/worlddrawer/BlocksDrawer_old.kt
+++ b/src/net/torvald/terrarum/worlddrawer/BlocksDrawer_old.kt
@@ -17,7 +17,6 @@ import net.torvald.terrarum.worlddrawer.WorldCamera.y
import net.torvald.terrarum.worlddrawer.WorldCamera.height
import net.torvald.terrarum.worlddrawer.WorldCamera.width
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
-import org.lwjgl.opengl.GL11
import java.io.BufferedOutputStream
import java.io.File
import java.io.FileOutputStream
@@ -28,7 +27,7 @@ import java.util.zip.GZIPInputStream
* Created by minjaesong on 16-01-19.
*/
object BlocksDrawer {
- private val world: GameWorld = TerrarumGDX.ingame!!.world
+ private val world: GameWorld = Terrarum.ingame!!.world
private val TILE_SIZE = FeaturesDrawer.TILE_SIZE
private val TILE_SIZEF = FeaturesDrawer.TILE_SIZE.toFloat()
diff --git a/src/net/torvald/terrarum/worlddrawer/FeaturesDrawer.kt b/src/net/torvald/terrarum/worlddrawer/FeaturesDrawer.kt
index c6b1607c3..5ae8feab0 100644
--- a/src/net/torvald/terrarum/worlddrawer/FeaturesDrawer.kt
+++ b/src/net/torvald/terrarum/worlddrawer/FeaturesDrawer.kt
@@ -1,16 +1,13 @@
package net.torvald.terrarum.worlddrawer
-import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.blockstats.BlockStats
import com.jme3.math.FastMath
import net.torvald.colourutil.ColourTemp
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.blendMul
import net.torvald.terrarum.fillRect
-import net.torvald.terrarum.inUse
/**
* Created by minjaesong on 15-12-31.
@@ -47,7 +44,7 @@ object FeaturesDrawer {
* usually targeted for the environmental temperature (desert/winterland), hence the name.
*/
fun drawEnvOverlay(batch: SpriteBatch) {
- val onscreen_tiles_max = FastMath.ceil(TerrarumGDX.HEIGHT * TerrarumGDX.WIDTH / FastMath.sqr (TILE_SIZE.toFloat())) * 2
+ val onscreen_tiles_max = FastMath.ceil(Terrarum.HEIGHT * Terrarum.WIDTH / FastMath.sqr (TILE_SIZE.toFloat())) * 2
val onscreen_tiles_cap = onscreen_tiles_max / 4f
val onscreen_cold_tiles = BlockStats.getCount(*TILES_COLD).toFloat()
val onscreen_warm_tiles = BlockStats.getCount(*TILES_WARM).toFloat()
@@ -55,15 +52,15 @@ object FeaturesDrawer {
val colTemp_cold = colTempLinearFunc(onscreen_cold_tiles / onscreen_tiles_cap)
val colTemp_warm = colTempLinearFunc(-(onscreen_warm_tiles / onscreen_tiles_cap))
colTemp = colTemp_warm + colTemp_cold - ENV_COLTEMP_NOON
- val zoom = TerrarumGDX.ingame!!.screenZoom
+ val zoom = Terrarum.ingame!!.screenZoom
blendMul()
batch.color = ColourTemp(colTemp)
batch.fillRect(WorldCamera.x * zoom,
WorldCamera.y * zoom,
- TerrarumGDX.WIDTH * if (zoom < 1) 1f / zoom else zoom,
- TerrarumGDX.HEIGHT * if (zoom < 1) 1f / zoom else zoom
+ Terrarum.WIDTH * if (zoom < 1) 1f / zoom else zoom,
+ Terrarum.HEIGHT * if (zoom < 1) 1f / zoom else zoom
)
}
diff --git a/src/net/torvald/terrarum/worlddrawer/LightmapRenderer.kt b/src/net/torvald/terrarum/worlddrawer/LightmapRenderer.kt
index 36611ef8e..d757a8253 100644
--- a/src/net/torvald/terrarum/worlddrawer/LightmapRenderer.kt
+++ b/src/net/torvald/terrarum/worlddrawer/LightmapRenderer.kt
@@ -1,30 +1,29 @@
package net.torvald.terrarum.worlddrawer
-import com.badlogic.gdx.Gdx
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
-import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import net.torvald.terrarum.gameactors.Luminous
import net.torvald.terrarum.blockproperties.BlockCodex
import com.jme3.math.FastMath
-import net.torvald.terrarum.StateInGameGDX
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Ingame
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.ActorWithPhysics
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.fillRect
import net.torvald.terrarum.gameactors.roundInt
-import net.torvald.terrarum.inUse
import java.util.*
/**
+ * Warning: you are not going to store float value to the lightmap -- see RGB_HDR_LUT (beziér)
+ *
* Created by minjaesong on 16-01-25.
*/
typealias RGB10 = Int
object LightmapRenderer {
- private val world: GameWorld = TerrarumGDX.ingame!!.world
+ private val world: GameWorld = Terrarum.ingame!!.world
// TODO if (VBO works on BlocksDrawer) THEN overscan of 256, utilise same technique in here
@@ -32,18 +31,22 @@ object LightmapRenderer {
val overscan_open: Int = Math.min(32, 256f.div(BlockCodex[Block.AIR].opacity and 0xFF).ceil())
val overscan_opaque: Int = Math.min(8, 256f.div(BlockCodex[Block.STONE].opacity and 0xFF).ceil())
+ init {
+ println("[LightmapRenderer] Overscan open: $overscan_open; opaque: $overscan_opaque")
+ }
+
// TODO resize(int, int) -aware
- val LIGHTMAP_WIDTH = TerrarumGDX.ingame!!.ZOOM_MINIMUM.inv().times(TerrarumGDX.WIDTH)
+ val LIGHTMAP_WIDTH = Terrarum.ingame!!.ZOOM_MINIMUM.inv().times(Terrarum.WIDTH)
.div(FeaturesDrawer.TILE_SIZE).ceil() + overscan_open * 2 + 3
- val LIGHTMAP_HEIGHT = TerrarumGDX.ingame!!.ZOOM_MINIMUM.inv().times(TerrarumGDX.HEIGHT)
+ val LIGHTMAP_HEIGHT = Terrarum.ingame!!.ZOOM_MINIMUM.inv().times(Terrarum.HEIGHT)
.div(FeaturesDrawer.TILE_SIZE).ceil() + overscan_open * 2 + 3
/**
* 8-Bit RGB values
*/
private val lightmap: Array = Array(LIGHTMAP_HEIGHT) { IntArray(LIGHTMAP_WIDTH) } // TODO framebuffer?
- private val lanternMap = ArrayList(TerrarumGDX.ingame!!.ACTORCONTAINER_INITIAL_SIZE * 4)
+ private val lanternMap = ArrayList(Terrarum.ingame!!.ACTORCONTAINER_INITIAL_SIZE * 4)
private val AIR = Block.AIR
@@ -52,7 +55,7 @@ object LightmapRenderer {
private val OFFSET_B = 0
private const val TILE_SIZE = FeaturesDrawer.TILE_SIZE
- private val DRAW_TILE_SIZE: Float = FeaturesDrawer.TILE_SIZE / StateInGameGDX.lightmapDownsample
+ private val DRAW_TILE_SIZE: Float = FeaturesDrawer.TILE_SIZE / Ingame.lightmapDownsample
// color model related constants
const val MUL = 1024 // modify this to 1024 to implement 30-bit RGB
@@ -161,7 +164,7 @@ object LightmapRenderer {
// build noop map
for (i in 0..rect_size) {
val point = edgeToMaskNum(i)
- val tile = TerrarumGDX.ingame!!.world.getTileFromTerrain(point.first, point.second) ?: Block.NULL
+ val tile = Terrarum.ingame!!.world.getTileFromTerrain(point.first, point.second) ?: Block.NULL
val isSolid = BlockCodex[tile].isSolid
noop_mask.set(i, isSolid)
@@ -218,7 +221,7 @@ object LightmapRenderer {
private fun buildLanternmap() {
lanternMap.clear()
- TerrarumGDX.ingame!!.actorContainer.forEach { it ->
+ Terrarum.ingame!!.actorContainer.forEach { it ->
if (it is Luminous && it is ActorWithPhysics) {
// put lanterns to the area the luminantBox is occupying
for (lightBox in it.lightBoxList) {
@@ -250,11 +253,11 @@ object LightmapRenderer {
var ambientAccumulator = 0
var lightLevelThis: Int = 0
- val thisTerrain = TerrarumGDX.ingame!!.world.getTileFromTerrain(x, y)
- val thisWall = TerrarumGDX.ingame!!.world.getTileFromWall(x, y)
+ val thisTerrain = Terrarum.ingame!!.world.getTileFromTerrain(x, y)
+ val thisWall = Terrarum.ingame!!.world.getTileFromWall(x, y)
val thisTileLuminosity = BlockCodex[thisTerrain].luminosity
val thisTileOpacity = BlockCodex[thisTerrain].opacity
- val sunLight = TerrarumGDX.ingame!!.world.globalLight
+ val sunLight = Terrarum.ingame!!.world.globalLight
// MIX TILE
// open air
@@ -350,8 +353,8 @@ object LightmapRenderer {
batch.fillRect(
(x * DRAW_TILE_SIZE).round().toFloat(),
(y * DRAW_TILE_SIZE).round().toFloat(),
- (DRAW_TILE_SIZE.ceil() * sameLevelCounter).toFloat(),
- DRAW_TILE_SIZE.ceil().toFloat() + 1f
+ DRAW_TILE_SIZE.ceil() * sameLevelCounter + 1f,
+ DRAW_TILE_SIZE.ceil() + 1f
)
x += sameLevelCounter - 1
diff --git a/src/net/torvald/terrarum/worlddrawer/WorldCamera.kt b/src/net/torvald/terrarum/worlddrawer/WorldCamera.kt
index c744dd99a..502411dd8 100644
--- a/src/net/torvald/terrarum/worlddrawer/WorldCamera.kt
+++ b/src/net/torvald/terrarum/worlddrawer/WorldCamera.kt
@@ -1,11 +1,7 @@
package net.torvald.terrarum.worlddrawer
-import com.badlogic.gdx.Gdx
import com.jme3.math.FastMath
-import net.torvald.terrarum.TerrarumGDX
-import net.torvald.terrarum.gameactors.ceilInt
-import net.torvald.terrarum.gameactors.floor
-import net.torvald.terrarum.gameactors.floorInt
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.gameactors.roundInt
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.round
@@ -14,7 +10,7 @@ import net.torvald.terrarum.round
* Created by minjaesong on 2016-12-30.
*/
object WorldCamera {
- private val world: GameWorld? = TerrarumGDX.ingame?.world
+ private val world: GameWorld? = Terrarum.ingame?.world
private val TILE_SIZE = FeaturesDrawer.TILE_SIZE
var x: Int = 0
@@ -35,12 +31,12 @@ object WorldCamera {
get() = y + height.ushr(1)
fun update() {
- if (TerrarumGDX.ingame != null) {
+ if (Terrarum.ingame != null) {
- val player = TerrarumGDX.ingame!!.player
+ val player = Terrarum.ingame!!.player
- width = FastMath.ceil(TerrarumGDX.WIDTH / TerrarumGDX.ingame!!.screenZoom) // div, not mul
- height = FastMath.ceil(TerrarumGDX.HEIGHT / TerrarumGDX.ingame!!.screenZoom)
+ width = FastMath.ceil(Terrarum.WIDTH / Terrarum.ingame!!.screenZoom) // div, not mul
+ height = FastMath.ceil(Terrarum.HEIGHT / Terrarum.ingame!!.screenZoom)
// position - (WH / 2)
x = (// X only: ROUNDWORLD implementation
diff --git a/src/net/torvald/terrarum/worldgenerator/WorldGenerator.kt b/src/net/torvald/terrarum/worldgenerator/WorldGenerator.kt
index 984d7a63b..c8a18c083 100644
--- a/src/net/torvald/terrarum/worldgenerator/WorldGenerator.kt
+++ b/src/net/torvald/terrarum/worldgenerator/WorldGenerator.kt
@@ -6,7 +6,7 @@ import net.torvald.terrarum.blockproperties.Block
import com.jme3.math.FastMath
import com.sudoplay.joise.Joise
import com.sudoplay.joise.module.*
-import net.torvald.terrarum.TerrarumGDX
+import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.concurrent.ThreadParallel
import net.torvald.terrarum.gameactors.roundInt
import java.util.*
@@ -748,14 +748,14 @@ object WorldGenerator {
}
private fun processNoiseLayers(noiseRecords: Array) {
- if (TerrarumGDX.MULTITHREAD) {
+ if (Terrarum.MULTITHREAD) {
// set up indices
- for (i in 0..TerrarumGDX.THREADS - 1) {
+ for (i in 0..Terrarum.THREADS - 1) {
ThreadParallel.map(
i,
ThreadProcessNoiseLayers(
- HEIGHT.toFloat().div(TerrarumGDX.THREADS).times(i).roundInt(),
- HEIGHT.toFloat().div(TerrarumGDX.THREADS).times(i.plus(1)).roundInt() - 1,
+ HEIGHT.toFloat().div(Terrarum.THREADS).times(i).roundInt(),
+ HEIGHT.toFloat().div(Terrarum.THREADS).times(i.plus(1)).roundInt() - 1,
noiseRecords
),
"SampleJoiseMap"
diff --git a/work_files/DataFormats/Paper tape format.txt b/work_files/DataFormats/Paper tape format.txt
index f4961aa71..beb78cc86 100644
--- a/work_files/DataFormats/Paper tape format.txt
+++ b/work_files/DataFormats/Paper tape format.txt
@@ -34,14 +34,10 @@ bb bb bb bb bb bb bb bb // 64 bits make one tick
|Note Note
|(C6) (C1)
3 bits are program notes, which are:
-- 000 : NOP
-- 001 : (unused)
-- 010 : Halve the speed (applied to next tick)
-- 011 : Double the speed (applied to next tick)
-- 100 : Quarter the speed (applied to next tick)
-- 101 : Quadruple the speed (applied to next tick)
-- 110 : (unused)
-- 111 : Play current tick and halt
+- 000 : NOP, turns off all effects
+- 001 : Engage down-arpeggiator
+- 010 : Engage up-arpeggiator
+- 100 : Engage triggering repeat on that single row (can be combined with arpeggio)
================================================================================
Computer tape format
diff --git a/work_files/UI/musicmachine_UI.psd b/work_files/UI/musicmachine_UI.psd
index e7ce9a254..13f0847a2 100644
--- a/work_files/UI/musicmachine_UI.psd
+++ b/work_files/UI/musicmachine_UI.psd
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:7e302cab4aeba30bbd6ab7ad0c88c55dd36ac325a8b5ae1eb2309f82a1cda062
-size 711924
+oid sha256:da55c181e53de693e7c17a71bcd0037550bf5389e02122648f920645600a7991
+size 671474
diff --git a/work_files/graphics/fonts/hangul_johab.psd b/work_files/graphics/fonts/hangul_johab.psd
index c5dcf6617..b2c7ce0ff 100644
--- a/work_files/graphics/fonts/hangul_johab.psd
+++ b/work_files/graphics/fonts/hangul_johab.psd
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:3ad43bd83627d98bbbdecb66ce7cc2c793ba9197936494e3a278d15b0adf2011
-size 146381
+oid sha256:7e20ead492bf87f67a2159bbfc40426cd3ea44fca1b35237901fd90a17a47acf
+size 146448
diff --git a/work_files/graphics/fonts/latinExt_additional_variable.psd b/work_files/graphics/fonts/latinExt_additional_variable.psd
new file mode 100644
index 000000000..064989101
--- /dev/null
+++ b/work_files/graphics/fonts/latinExt_additional_variable.psd
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:c398b740e926809438b55309eb9247323bddd2686cc4bc35647325296e585c96
+size 284184