working cangjie IME implementation

This commit is contained in:
minjaesong
2021-10-27 15:22:43 +09:00
parent 69aaca702d
commit 3ca96bce7f
6 changed files with 458 additions and 56 deletions

View File

@@ -7,6 +7,7 @@ import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.Pixmap
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.FrameBuffer
import com.jme3.math.FastMath
import net.torvald.terrarum.*
import net.torvald.terrarum.gamecontroller.IME
import net.torvald.terrarum.gamecontroller.IngameController
@@ -121,6 +122,9 @@ class UIItemTextLineInput(
private var imeOn = false
private var candidates: List<CodepointSequence> = listOf()
private val candidatesBackCol = TEXTINPUT_COL_BACKGROUND.cpy().mul(1f,1f,1f,1.5f)
private val candidateNumberStrWidth = App.fontGame.getWidth("8. ")
private fun getIME(): TerrarumInputMethod? {
if (!imeOn) return null
@@ -228,7 +232,7 @@ class UIItemTextLineInput(
// accept:
// - literal "<"
// - keysymbol that does not start with "<" (not always has length of 1 because UTF-16)
else if (char != null && char[0].code >= 32 && (char == "<" || !char.startsWith("<"))) {
else if (char != null && char.length > 0 && char[0].code >= 32 && (char == "<" || !char.startsWith("<"))) {
val shiftin = keycodes.contains(Input.Keys.SHIFT_LEFT) || keycodes.contains(Input.Keys.SHIFT_RIGHT)
val altgrin = keycodes.contains(Input.Keys.ALT_RIGHT)
@@ -343,8 +347,6 @@ class UIItemTextLineInput(
return textbuf.toJavaString()
}
private val candidateNumberStrWidth = App.fontGame.getWidth("8. ")
override fun render(batch: SpriteBatch, camera: Camera) {
batch.end()
@@ -406,7 +408,7 @@ class UIItemTextLineInput(
batch.draw(fbo.colorBufferTexture, posX + 2f, posY + 2f, fbo.width.toFloat(), fbo.height.toFloat())
// draw text cursor
val cursorXOnScreen = posX - cursorDrawScroll + cursorDrawX + 3
val cursorXOnScreen = posX - cursorDrawScroll + cursorDrawX + 2
if (isActive && cursorOn) {
val baseCol = if (maxLen.exceeds(textbuf, listOf(32))) TEXTINPUT_COL_TEXT_NOMORE else TEXTINPUT_COL_TEXT
@@ -441,39 +443,56 @@ class UIItemTextLineInput(
// draw candidates view
if (candidates.isNotEmpty()) {
val textWidths = candidates.map { App.fontGame.getWidth(CodepointSequence(it)) }
val candidateWinH = App.fontGame.lineHeight.toInt() * candidates.size
val candidatesMax = getIME()!!.maxCandidates()
val candidatesCount = minOf(candidatesMax, candidates.size)
val halfcount = FastMath.ceil(candidatesCount / 2f)
val candidateWinH = App.fontGame.lineHeight.toInt() * halfcount
val candidatePosX = cursorXOnScreen + 4
val candidatePosY = posY + 2
// candidate view text
if (getIME()!!.maxCandidates() > 1) {
val candidateWinW = textWidths.maxOrNull()!!.coerceAtLeast(20) + candidateNumberStrWidth
if (candidatesMax > 1) {
val longestCandidateW = textWidths.maxOrNull()!! + candidateNumberStrWidth
val candidateWinW = if (candidatesCount == 1) longestCandidateW else 2*longestCandidateW + 3
// candidate view background
batch.color = TEXTINPUT_COL_BACKGROUND
Toolkit.fillArea(batch, cursorXOnScreen + 2, posY + 27, candidateWinW + 4, candidateWinH)
batch.color = candidatesBackCol
Toolkit.fillArea(batch, candidatePosX, candidatePosY, candidateWinW + 4, candidateWinH)
// candidate view border
batch.color = Toolkit.Theme.COL_ACTIVE
Toolkit.drawBoxBorder(batch, cursorXOnScreen + 1, posY + 26, candidateWinW + 6, candidateWinH + 2)
Toolkit.drawBoxBorder(batch, candidatePosX - 1, candidatePosY - 1, candidateWinW + 6, candidateWinH + 2)
for (i in 0..minOf(9, candidates.lastIndex)) {
// candidate texts
for (i in 0 until candidatesCount) {
val candidateNum = listOf(i+48,46,32)
App.fontGame.draw(batch, CodepointSequence(candidateNum + candidates[i]), cursorXOnScreen + 4, posY + 27 + i * 20)
App.fontGame.draw(batch, CodepointSequence(candidateNum + candidates[i]),
candidatePosX + (i / halfcount) * (longestCandidateW + 3) + 2,
candidatePosY + (i % halfcount) * 20
)
}
// candidate view splitter
if (candidatesCount > 1) {
batch.color = batch.color.cpy().mul(0.65f,0.65f,0.65f,1f)
Toolkit.fillArea(batch, candidatePosX + longestCandidateW + 2, candidatePosY, 1, candidateWinH)
}
}
else {
val candidateWinW = textWidths.maxOrNull()!!.coerceAtLeast(20)
val candidateWinW = textWidths.maxOrNull()!!.coerceAtLeast(6)
// candidate view background
batch.color = TEXTINPUT_COL_BACKGROUND
Toolkit.fillArea(batch, cursorXOnScreen + 2, posY + 27, candidateWinW, candidateWinH)
batch.color = candidatesBackCol
Toolkit.fillArea(batch, candidatePosX, candidatePosY, candidateWinW, candidateWinH)
// candidate view border
batch.color = Toolkit.Theme.COL_ACTIVE
Toolkit.drawBoxBorder(batch, cursorXOnScreen + 1, posY + 26, candidateWinW + 2, candidateWinH + 2)
Toolkit.drawBoxBorder(batch, candidatePosX - 1, candidatePosY - 1, candidateWinW + 2, candidateWinH + 2)
val previewTextWidth = textWidths[0]
App.fontGame.draw(batch, candidates[0], cursorXOnScreen + 2 + (candidateWinW - previewTextWidth) / 2, posY + 27)
App.fontGame.draw(batch, candidates[0], candidatePosX + (candidateWinW - previewTextWidth) / 2, candidatePosY)
}
}
batch.color = Color.WHITE
super.render(batch, camera)
}