mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 18:44:05 +09:00
new savegame loading wip
This commit is contained in:
433
src/net/torvald/terrarum/modulebasegame/ui/UILoadSavegame.kt
Normal file
433
src/net/torvald/terrarum/modulebasegame/ui/UILoadSavegame.kt
Normal file
@@ -0,0 +1,433 @@
|
||||
package net.torvald.terrarum.modulebasegame.ui
|
||||
|
||||
import com.badlogic.gdx.Gdx
|
||||
import com.badlogic.gdx.Input
|
||||
import com.badlogic.gdx.graphics.*
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion
|
||||
import com.badlogic.gdx.graphics.glutils.FrameBuffer
|
||||
import com.badlogic.gdx.graphics.glutils.ShapeRenderer
|
||||
import com.badlogic.gdx.utils.GdxRuntimeException
|
||||
import com.badlogic.gdx.utils.JsonReader
|
||||
import com.jme3.math.FastMath
|
||||
import net.torvald.unicode.EMDASH
|
||||
import net.torvald.unicode.getKeycapConsole
|
||||
import net.torvald.unicode.getKeycapPC
|
||||
import net.torvald.terrarum.*
|
||||
import net.torvald.terrarum.App.printdbg
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.CELL_COL
|
||||
import net.torvald.terrarum.savegame.ByteArray64InputStream
|
||||
import net.torvald.terrarum.savegame.ByteArray64Reader
|
||||
import net.torvald.terrarum.savegame.DiskSkimmer
|
||||
import net.torvald.terrarum.savegame.EntryFile
|
||||
import net.torvald.terrarum.serialise.Common
|
||||
import net.torvald.terrarum.serialise.SaveLoadError
|
||||
import net.torvald.terrarum.modulebasegame.serialise.LoadSavegame
|
||||
import net.torvald.terrarum.savegame.VDFileID.BODYPART_TO_ENTRY_MAP
|
||||
import net.torvald.terrarum.savegame.VDFileID.SAVEGAMEINFO
|
||||
import net.torvald.terrarum.savegame.VDFileID.SPRITEDEF
|
||||
import net.torvald.terrarum.spriteassembler.ADProperties
|
||||
import net.torvald.terrarum.spriteassembler.ADProperties.Companion.EXTRA_HEADROOM_X
|
||||
import net.torvald.terrarum.spriteassembler.ADProperties.Companion.EXTRA_HEADROOM_Y
|
||||
import net.torvald.terrarum.spriteassembler.AssembleFrameBase
|
||||
import net.torvald.terrarum.spriteassembler.AssembleSheetPixmap
|
||||
import net.torvald.terrarum.ui.Movement
|
||||
import net.torvald.terrarum.ui.Toolkit
|
||||
import net.torvald.terrarum.ui.UICanvas
|
||||
import net.torvald.terrarum.ui.UIItem
|
||||
import net.torvald.terrarum.utils.JsonFetcher
|
||||
import net.torvald.terrarum.utils.forEachSiblings
|
||||
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
import java.time.Instant
|
||||
import java.time.format.DateTimeFormatter
|
||||
import java.util.*
|
||||
import java.util.zip.GZIPInputStream
|
||||
import kotlin.math.roundToInt
|
||||
|
||||
|
||||
/**
|
||||
* Only works if current screen set by the App is [TitleScreen]
|
||||
*
|
||||
* Created by minjaesong on 2023-06-24.
|
||||
*/
|
||||
class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
|
||||
|
||||
// private val hash = RandomWordsName(3)
|
||||
|
||||
init {
|
||||
CommonResourcePool.addToLoadingList("terrarum-defaultsavegamethumb") {
|
||||
TextureRegion(Texture(Gdx.files.internal("assets/graphics/gui/savegame_thumb_placeholder.png")))
|
||||
}
|
||||
CommonResourcePool.addToLoadingList("savegame_status_icon") {
|
||||
TextureRegionPack("assets/graphics/gui/savegame_status_icon.tga", 24, 24)
|
||||
}
|
||||
CommonResourcePool.loadAll()
|
||||
}
|
||||
|
||||
override var width: Int
|
||||
get() = Toolkit.drawWidth
|
||||
set(value) {}
|
||||
override var height: Int
|
||||
get() = App.scr.height
|
||||
set(value) {}
|
||||
override var openCloseTime: Second = OPENCLOSE_GENERIC
|
||||
|
||||
|
||||
private val shapeRenderer = App.makeShapeRenderer()
|
||||
|
||||
|
||||
internal val uiWidth = SAVE_CELL_WIDTH
|
||||
internal val uiX: Int
|
||||
get() = (Toolkit.drawWidth - uiWidth) / 2
|
||||
internal val uiXdiffChatOverlay = App.scr.chatWidth / 2
|
||||
|
||||
internal val textH = App.fontGame.lineHeight.toInt()
|
||||
|
||||
internal val cellGap = 20
|
||||
internal val cellInterval = cellGap + SAVE_CELL_HEIGHT
|
||||
internal val gradAreaHeight = 32
|
||||
|
||||
internal val titleTextPosY: Int = App.scr.tvSafeGraphicsHeight + 10
|
||||
internal val titleTopGradStart: Int = titleTextPosY + textH
|
||||
internal val titleTopGradEnd: Int = titleTopGradStart + gradAreaHeight
|
||||
internal val titleBottomGradStart: Int = height - App.scr.tvSafeGraphicsHeight - gradAreaHeight
|
||||
internal val titleBottomGradEnd: Int = titleBottomGradStart + gradAreaHeight
|
||||
internal val controlHelperY: Int = titleBottomGradStart + gradAreaHeight - textH
|
||||
|
||||
|
||||
private val controlHelp: String
|
||||
get() = if (App.environment == RunningEnvironment.PC)
|
||||
"${getKeycapPC(App.getConfigInt("control_key_up"))}${getKeycapPC(App.getConfigInt("control_key_down"))}" +
|
||||
" ${Lang["MENU_CONTROLS_SCROLL"]}"
|
||||
else
|
||||
"${getKeycapConsole('R')} ${Lang["MENU_CONTROLS_SCROLL"]}"
|
||||
|
||||
|
||||
private var scrollAreaHeight = height - 2 * App.scr.tvSafeGraphicsHeight - 64
|
||||
private var listScroll = 0 // only update when animation is finished
|
||||
private var savesVisible = (scrollAreaHeight + cellGap) / cellInterval
|
||||
|
||||
private var uiScroll = 0f
|
||||
private var scrollFrom = 0
|
||||
private var scrollTarget = 0
|
||||
private var scrollAnimCounter = 0f
|
||||
private val scrollAnimLen = 0.1f
|
||||
|
||||
private var sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, false)
|
||||
|
||||
private var showSpinner = false
|
||||
|
||||
private val playerCells = ArrayList<UIItemPlayerCells>()
|
||||
|
||||
var mode = 0; private set// 0: show players, 1: show worlds
|
||||
|
||||
override fun advanceMode() {
|
||||
mode += 1
|
||||
uiScroll = 0f
|
||||
scrollFrom = 0
|
||||
scrollTarget = 0
|
||||
scrollAnimCounter = 0f
|
||||
loadFired = 0
|
||||
|
||||
printdbg(this, "savelist mode: $mode")
|
||||
|
||||
// look for recently played world
|
||||
if (mode == 1) {
|
||||
UILoadGovernor.playerDisk!!.getFile(SAVEGAMEINFO)?.bytes?.let {
|
||||
var worldUUID: UUID? = null
|
||||
JsonFetcher.readFromJsonString(ByteArray64Reader(it, Common.CHARSET)).forEachSiblings { name, value ->
|
||||
if (name == "worldCurrentlyPlaying") worldUUID = UUID.fromString(value.asString())
|
||||
}
|
||||
|
||||
// TODO select the most recent loadable save by comparing manual and autosaves, NOT JUST going with loadable()
|
||||
UILoadGovernor.worldDisk = App.savegameWorlds[worldUUID!!]!!.loadable()
|
||||
|
||||
mode += 1
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun show() {
|
||||
try {
|
||||
remoCon.handler.lockToggle()
|
||||
showSpinner = true
|
||||
|
||||
Thread {
|
||||
// read savegames
|
||||
var savegamesCount = 0
|
||||
App.sortedPlayers.forEach { uuid ->
|
||||
val skimmer = App.savegamePlayers[uuid]!!.loadable()
|
||||
val x = uiX
|
||||
val y = titleTopGradEnd + cellInterval * savegamesCount
|
||||
try {
|
||||
playerCells.add(UIItemPlayerCells(this, x, y, skimmer))
|
||||
savegamesCount += 1
|
||||
}
|
||||
catch (e: Throwable) {
|
||||
System.err.println("[UILoadDemoSavefiles] Error while loading Player '${skimmer.diskFile.absolutePath}'")
|
||||
e.printStackTrace()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
remoCon.handler.unlockToggle()
|
||||
showSpinner = false
|
||||
}.start()
|
||||
|
||||
}
|
||||
catch (e: UninitializedPropertyAccessException) {}
|
||||
}
|
||||
|
||||
override fun hide() {
|
||||
playerCells.forEach { it.dispose() }
|
||||
playerCells.clear()
|
||||
}
|
||||
|
||||
private fun getCells() = playerCells
|
||||
private var loadFired = 0
|
||||
private var oldMode = -1
|
||||
|
||||
private val mode1Node = Yaml(UITitleRemoConYaml.injectedMenuSingleCharSel).parse()
|
||||
private val mode2Node = Yaml(UITitleRemoConYaml.injectedMenuSingleWorldSel).parse()
|
||||
|
||||
private val menus = listOf(mode1Node, mode2Node)
|
||||
private val titles = listOf("CONTEXT_CHARACTER", "MENU_LABEL_WORLD")
|
||||
|
||||
init {
|
||||
// this UI will NOT persist; the parent of the mode1Node must be set using an absolute value (e.g. treeRoot, not remoCon.currentRemoConContents)
|
||||
|
||||
//printdbg(this, "UILoadDemoSaveFiles called, from:")
|
||||
//printStackTrace(this)
|
||||
|
||||
mode1Node.parent = remoCon.treeRoot
|
||||
mode2Node.parent = mode1Node
|
||||
|
||||
mode1Node.data = "MENU_MODE_SINGLEPLAYER : net.torvald.terrarum.modulebasegame.ui.UILoadDemoSavefiles"
|
||||
mode2Node.data = "MENU_MODE_SINGLEPLAYER : net.torvald.terrarum.modulebasegame.ui.UILoadDemoSavefiles"
|
||||
|
||||
// printdbg(this, "mode1Node parent: ${mode1Node.parent?.data}") // will be 'null' because the parent is the root node
|
||||
// printdbg(this, "mode1Node data: ${mode1Node.data}")
|
||||
// printdbg(this, "mode2Node data: ${mode2Node.data}")
|
||||
}
|
||||
|
||||
private fun modeChangedHandler(mode: Int) {
|
||||
remoCon.setNewRemoConContents(menus[mode])
|
||||
}
|
||||
|
||||
override fun updateUI(delta: Float) {
|
||||
|
||||
if (mode < 2) {
|
||||
|
||||
if (oldMode != mode) {
|
||||
modeChangedHandler(mode)
|
||||
oldMode = mode
|
||||
}
|
||||
|
||||
if (scrollTarget != listScroll) {
|
||||
if (scrollAnimCounter < scrollAnimLen) {
|
||||
scrollAnimCounter += delta
|
||||
uiScroll = Movement.fastPullOut(
|
||||
scrollAnimCounter / scrollAnimLen,
|
||||
listScroll * cellInterval.toFloat(),
|
||||
scrollTarget * cellInterval.toFloat()
|
||||
)
|
||||
}
|
||||
else {
|
||||
scrollAnimCounter = 0f
|
||||
listScroll = scrollTarget
|
||||
uiScroll = cellInterval.toFloat() * scrollTarget
|
||||
}
|
||||
}
|
||||
|
||||
val cells = getCells()
|
||||
|
||||
for (index in 0 until cells.size) {
|
||||
|
||||
|
||||
val it = cells[index]
|
||||
if (index in listScroll - 2 until listScroll + savesVisible + 2) {
|
||||
// re-position
|
||||
it.posY = (it.initialY - uiScroll).roundToInt()
|
||||
it.update(delta)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
override fun renderUI(batch: SpriteBatch, camera: Camera) {
|
||||
|
||||
if (mode == 2) {
|
||||
loadFired += 1
|
||||
// to hide the "flipped skybox" artefact
|
||||
batch.end()
|
||||
|
||||
gdxClearAndEnableBlend(.094f, .094f, .094f, 0f)
|
||||
|
||||
batch.begin()
|
||||
|
||||
batch.color = Color.WHITE
|
||||
val txt = Lang["MENU_IO_LOADING"]
|
||||
App.fontGame.draw(batch, txt, (App.scr.width - App.fontGame.getWidth(txt)) / 2f, (App.scr.height - App.fontGame.lineHeight) / 2f)
|
||||
|
||||
if (loadFired == 2) {
|
||||
LoadSavegame(UILoadGovernor.playerDisk!!, UILoadGovernor.worldDisk)
|
||||
}
|
||||
}
|
||||
else {
|
||||
batch.end()
|
||||
|
||||
val cells = getCells()
|
||||
|
||||
lateinit var savePixmap: Pixmap
|
||||
sliderFBO.inAction(camera as OrthographicCamera, batch) {
|
||||
gdxClearAndEnableBlend(0f, 0f, 0f, 0f)
|
||||
|
||||
setCameraPosition(batch, camera, 0f, 0f)
|
||||
batch.color = Color.WHITE
|
||||
batch.inUse {
|
||||
for (index in 0 until cells.size) {
|
||||
val it = cells[index]
|
||||
|
||||
if (App.getConfigBoolean("fx_streamerslayout"))
|
||||
it.posX += uiXdiffChatOverlay
|
||||
|
||||
if (index in listScroll - 2 until listScroll + savesVisible + 2)
|
||||
it.render(batch, camera)
|
||||
|
||||
if (App.getConfigBoolean("fx_streamerslayout"))
|
||||
it.posX -= uiXdiffChatOverlay
|
||||
}
|
||||
}
|
||||
savePixmap = Pixmap.createFromFrameBuffer(0, 0, sliderFBO.width, sliderFBO.height)
|
||||
savePixmap.blending = Pixmap.Blending.None
|
||||
}
|
||||
|
||||
|
||||
// implement "wipe-out" by CPU-rendering (*deep exhale*)
|
||||
//savePixmap.setColor(1f,1f,1f,0f)
|
||||
savePixmap.setColor(0f, 0f, 0f, 0f)
|
||||
savePixmap.fillRectangle(0, savePixmap.height - titleTopGradStart, savePixmap.width, titleTopGradStart)
|
||||
// top grad
|
||||
for (y in titleTopGradStart until titleTopGradEnd) {
|
||||
val alpha = (y - titleTopGradStart).toFloat() / gradAreaHeight
|
||||
for (x in 0 until savePixmap.width) {
|
||||
val col = savePixmap.getPixel(x, savePixmap.height - y)
|
||||
val blendAlpha = (col.and(0xFF) * alpha).roundToInt()
|
||||
savePixmap.drawPixel(x, savePixmap.height - y, col.and(0xFFFFFF00.toInt()) or blendAlpha)
|
||||
}
|
||||
}
|
||||
// bottom grad
|
||||
for (y in titleBottomGradStart until titleBottomGradEnd) {
|
||||
val alpha = 1f - ((y - titleBottomGradStart).toFloat() / gradAreaHeight)
|
||||
for (x in 0 until savePixmap.width) {
|
||||
val col = savePixmap.getPixel(x, savePixmap.height - y)
|
||||
val blendAlpha = (col.and(0xFF) * alpha).roundToInt()
|
||||
savePixmap.drawPixel(x, savePixmap.height - y, col.and(0xFFFFFF00.toInt()) or blendAlpha)
|
||||
}
|
||||
}
|
||||
savePixmap.setColor(0f, 0f, 0f, 0f)
|
||||
savePixmap.fillRectangle(0, 0, savePixmap.width, height - titleBottomGradEnd + 1)
|
||||
|
||||
|
||||
|
||||
setCameraPosition(batch, camera, 0f, 0f)
|
||||
val saveTex = TextureRegion(Texture(savePixmap)); saveTex.flip(false, true)
|
||||
batch.inUse {
|
||||
batch.draw(saveTex, (width - uiWidth - 10) / 2f, 0f)
|
||||
|
||||
// draw texts
|
||||
val loadGameTitleStr = Lang[titles[mode]]// + "$EMDASH$hash"
|
||||
// "Game Load"
|
||||
App.fontUITitle.draw(batch, loadGameTitleStr, (width - App.fontUITitle.getWidth(loadGameTitleStr)).div(2).toFloat(), titleTextPosY.toFloat())
|
||||
// Control help
|
||||
App.fontGame.draw(batch, controlHelp, uiX.toFloat(), controlHelperY.toFloat())
|
||||
}
|
||||
|
||||
saveTex.texture.dispose()
|
||||
savePixmap.dispose()
|
||||
|
||||
batch.begin()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
override fun keyDown(keycode: Int): Boolean {
|
||||
if (this.isVisible) {
|
||||
val cells = getCells()
|
||||
|
||||
if ((keycode == Input.Keys.UP || keycode == App.getConfigInt("control_key_up")) && scrollTarget > 0) {
|
||||
scrollFrom = listScroll
|
||||
scrollTarget -= 1
|
||||
scrollAnimCounter = 0f
|
||||
}
|
||||
else if ((keycode == Input.Keys.DOWN || keycode == App.getConfigInt("control_key_down")) && scrollTarget < cells.size - savesVisible) {
|
||||
scrollFrom = listScroll
|
||||
scrollTarget += 1
|
||||
scrollAnimCounter = 0f
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
|
||||
getCells().forEach { it.touchDown(screenX, screenY, pointer, button) }
|
||||
return true
|
||||
}
|
||||
|
||||
override fun touchUp(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
|
||||
getCells().forEach { it.touchUp(screenX, screenY, pointer, button) }
|
||||
return true
|
||||
}
|
||||
|
||||
override fun scrolled(amountX: Float, amountY: Float): Boolean {
|
||||
if (this.isVisible) {
|
||||
val cells = getCells()
|
||||
|
||||
if (amountY <= -1f && scrollTarget > 0) {
|
||||
scrollFrom = listScroll
|
||||
scrollTarget -= 1
|
||||
scrollAnimCounter = 0f
|
||||
}
|
||||
else if (amountY >= 1f && scrollTarget < cells.size - savesVisible) {
|
||||
scrollFrom = listScroll
|
||||
scrollTarget += 1
|
||||
scrollAnimCounter = 0f
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
override fun endClosing(delta: Float) {
|
||||
super.endClosing(delta)
|
||||
listScroll = 0
|
||||
scrollTarget = 0
|
||||
uiScroll = 0f
|
||||
}
|
||||
|
||||
override fun dispose() {
|
||||
try { shapeRenderer.dispose() } catch (e: IllegalArgumentException) {}
|
||||
try { sliderFBO.dispose() } catch (e: IllegalArgumentException) {}
|
||||
}
|
||||
|
||||
override fun resize(width: Int, height: Int) {
|
||||
super.resize(width, height)
|
||||
scrollAreaHeight = height - 2 * App.scr.tvSafeGraphicsHeight - 64
|
||||
savesVisible = (scrollAreaHeight + cellInterval) / (cellInterval + SAVE_CELL_HEIGHT)
|
||||
|
||||
listScroll = 0
|
||||
scrollTarget = 0
|
||||
uiScroll = 0f
|
||||
|
||||
sliderFBO.dispose()
|
||||
sliderFBO = FrameBuffer(Pixmap.Format.RGBA8888, uiWidth + 10, height, false)
|
||||
}
|
||||
|
||||
private fun setCameraPosition(batch: SpriteBatch, camera: Camera, newX: Float, newY: Float) {
|
||||
camera.position.set((-newX + App.scr.halfw).round(), (-newY + App.scr.halfh).round(), 0f)
|
||||
camera.update()
|
||||
batch.projectionMatrix = camera.combined
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user