UI: sub-UIs work?

This commit is contained in:
minjaesong
2017-07-25 17:21:02 +09:00
parent 30b43eaab5
commit 3d622835c7
31 changed files with 390 additions and 283 deletions

View File

@@ -1,5 +1,6 @@
package net.torvald.terrarum.virtualcomputer.worldobject.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.gameactors.Second
import net.torvald.terrarum.ui.*
@@ -24,11 +25,11 @@ class UITextTerminal(val terminal: Terminal) : UICanvas() {
*/
override var openCloseTime: Second = OPENCLOSE_GENERIC
override fun update(delta: Float) {
override fun updateUI(delta: Float) {
terminal.update(delta)
}
override fun render(batch: SpriteBatch) {
override fun renderUI(batch: SpriteBatch, camera: Camera) {
//terminal.render(gc, terminalDisplay.graphics)
}