mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 12:21:52 +09:00
TextButtonList working kinematic background
Former-commit-id: 8976d3b3d1e40731adf13430ad747351a6401b24
This commit is contained in:
@@ -11,5 +11,6 @@
|
||||
"GAME_INVENTORY_POTIONS" : "Potions",
|
||||
"GAME_INVENTORY_BLOCKS" : "Blocks",
|
||||
"GAME_INVENTORY_WALLS" : "Walls",
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL" : "Equipments"
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL" : "Equipments",
|
||||
"GAME_INVENTORY_FAVORITES" : "Favorites"
|
||||
}
|
||||
@@ -12,5 +12,6 @@
|
||||
"GAME_INVENTORY_POTIONS" : "Juomat",
|
||||
"GAME_INVENTORY_BLOCKS" : "Lohkareet",
|
||||
"GAME_INVENTORY_WALLS" : "Seinät",
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL" : "Varusteet"
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL" : "Varusteet",
|
||||
"GAME_INVENTORY_FAVORITES" : "Suosikit"
|
||||
}
|
||||
@@ -12,5 +12,6 @@
|
||||
"GAME_INVENTORY_POTIONS" : "Potions",
|
||||
"GAME_INVENTORY_BLOCKS" : "Blocs",
|
||||
"GAME_INVENTORY_WALLS" : "Murs",
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL" : "Équipements"
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL" : "Équipements",
|
||||
"GAME_INVENTORY_FAVORITES" : "Favoris"
|
||||
}
|
||||
@@ -12,5 +12,6 @@
|
||||
"GAME_INVENTORY_POTIONS" : "물약",
|
||||
"GAME_INVENTORY_BLOCKS" : "블록",
|
||||
"GAME_INVENTORY_WALLS" : "벽지",
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL" : "장비"
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL" : "장비",
|
||||
"GAME_INVENTORY_FAVORITES" : "중요"
|
||||
}
|
||||
@@ -81,13 +81,16 @@ private class SimpleUI : UICanvas {
|
||||
"CONTEXT_ITEM_MAGIC",
|
||||
"GAME_INVENTORY_BLOCKS",
|
||||
"GAME_INVENTORY_WALLS",
|
||||
"GAME_INVENTORY_FAVORITES",
|
||||
"MENU_LABEL_ALL"
|
||||
),
|
||||
width = (width / 3 / 100) * 100, // chop to hundreds unit (100, 200, 300, ...) with the black magic of integer division
|
||||
height = height,
|
||||
readFromLang = true,
|
||||
highlightBackCol = Color(0x202020),
|
||||
highlightBackBlendMode = BlendMode.NORMAL
|
||||
highlightBackBlendMode = BlendMode.NORMAL,
|
||||
backgroundCol = Color(0x383838),
|
||||
kinematic = true
|
||||
)
|
||||
|
||||
override fun update(gc: GameContainer, delta: Int) {
|
||||
@@ -100,10 +103,6 @@ private class SimpleUI : UICanvas {
|
||||
g.color = Color(0x202020)
|
||||
g.fillRect(0f, 0f, width.toFloat(), height.toFloat())
|
||||
|
||||
g.color = Color(0x383838)
|
||||
g.fillRect(0f, 0f, buttons.width.toFloat(), height.toFloat())
|
||||
|
||||
|
||||
buttons.render(gc, g)
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,8 @@ import java.util.logging.SimpleFormatter
|
||||
|
||||
const val GAME_NAME = "Terrarum"
|
||||
|
||||
typealias Millisec = Int
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 15-12-30.
|
||||
*/
|
||||
|
||||
@@ -202,7 +202,7 @@ open class ActorWithSprite(renderOrder: ActorOrder, val immobileBody: Boolean =
|
||||
/**
|
||||
* Post-hit invincibility, in milliseconds
|
||||
*/
|
||||
@Transient val INVINCIBILITY_TIME: Int = 500
|
||||
@Transient val INVINCIBILITY_TIME: Millisec = 500
|
||||
|
||||
@Transient internal val BASE_FRICTION = 0.3
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@ package net.torvald.terrarum.tileproperties
|
||||
|
||||
import com.jme3.math.FastMath
|
||||
import net.torvald.random.HQRNG
|
||||
import net.torvald.terrarum.Millisec
|
||||
import net.torvald.terrarum.Terrarum
|
||||
import net.torvald.terrarum.gameworld.WorldTime
|
||||
import net.torvald.terrarum.mapdrawer.LightmapRenderer
|
||||
@@ -13,17 +14,17 @@ import org.newdawn.slick.Color
|
||||
* Created by minjaesong on 16-06-16.
|
||||
*/
|
||||
object TilePropUtil {
|
||||
var flickerFuncX = 0 // in milliseconds; saves current status (time) of func
|
||||
val flickerFuncDomain = 100 // time between two noise sample, in milliseconds
|
||||
var flickerFuncX: Millisec = 0 // in milliseconds; saves current status (time) of func
|
||||
val flickerFuncDomain: Millisec = 100 // time between two noise sample, in milliseconds
|
||||
val flickerFuncRange = 0.012f // intensity [0, 1]
|
||||
|
||||
var breathFuncX = 0
|
||||
val breathRange = 0.02f
|
||||
val breathCycleDuration = 2000 // in milliseconds
|
||||
val breathCycleDuration: Millisec = 2000 // in milliseconds
|
||||
|
||||
var pulsateFuncX = 0
|
||||
val pulsateRange = 0.034f
|
||||
val pulsateCycleDuration = 500 // in milliseconds
|
||||
val pulsateCycleDuration: Millisec = 500 // in milliseconds
|
||||
|
||||
val random = HQRNG()
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package net.torvald.terrarum.ui
|
||||
|
||||
import net.torvald.terrarum.Millisec
|
||||
import org.newdawn.slick.GameContainer
|
||||
import org.newdawn.slick.Graphics
|
||||
import org.newdawn.slick.Input
|
||||
@@ -22,7 +23,7 @@ interface UICanvas {
|
||||
*
|
||||
* Timer itself is implemented in the handler.
|
||||
*/
|
||||
var openCloseTime: Int
|
||||
var openCloseTime: Millisec
|
||||
|
||||
fun update(gc: GameContainer, delta: Int)
|
||||
|
||||
|
||||
@@ -19,8 +19,8 @@ class UIItemTextButton(
|
||||
override val width: Int,
|
||||
val readFromLang: Boolean = false,
|
||||
val activeCol: Color = Color.white,
|
||||
val activeBackCol: Color = Color(0xd0d0d0),
|
||||
val activeBackBlendMode: String = BlendMode.MULTIPLY,
|
||||
val activeBackCol: Color = Color(0,0,0,0),
|
||||
val activeBackBlendMode: String = BlendMode.NORMAL,
|
||||
val highlightCol: Color = Color(0x00f8ff),
|
||||
val highlightBackCol: Color = Color(0xb0b0b0),
|
||||
val highlightBackBlendMode: String = BlendMode.MULTIPLY,
|
||||
|
||||
@@ -3,6 +3,7 @@ package net.torvald.terrarum.ui
|
||||
import net.torvald.terrarum.BlendMode
|
||||
import net.torvald.terrarum.gameactors.roundInt
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
import net.torvald.terrarum.Millisec
|
||||
import org.newdawn.slick.Color
|
||||
import org.newdawn.slick.GameContainer
|
||||
import org.newdawn.slick.Graphics
|
||||
@@ -18,50 +19,95 @@ class UIItemTextButtonList(
|
||||
val readFromLang: Boolean = false,
|
||||
|
||||
// copied directly from UIItemTextButton
|
||||
activeCol: Color = Color.white,
|
||||
activeBackCol: Color = Color(0xd0d0d0),
|
||||
activeBackBlendMode: String = BlendMode.MULTIPLY,
|
||||
highlightCol: Color = Color(0x00f8ff),
|
||||
highlightBackCol: Color = Color(0xb0b0b0),
|
||||
highlightBackBlendMode: String = BlendMode.MULTIPLY,
|
||||
inactiveCol: Color = Color(0xc8c8c8)
|
||||
val activeCol: Color = Color.white,
|
||||
val activeBackCol: Color = Color(0,0,0,0),
|
||||
val activeBackBlendMode: String = BlendMode.NORMAL,
|
||||
val highlightCol: Color = Color(0x00f8ff),
|
||||
val highlightBackCol: Color = Color(0xb0b0b0),
|
||||
val highlightBackBlendMode: String = BlendMode.MULTIPLY,
|
||||
val inactiveCol: Color = Color(0xc8c8c8),
|
||||
val backgroundCol: Color = Color(0,0,0,0),
|
||||
val backgroundBlendMode: String = BlendMode.NORMAL,
|
||||
val kinematic: Boolean = false // more "kinetic" movement of selector
|
||||
) : UIItem(parentUI) {
|
||||
|
||||
val buttons = labelsList.mapIndexed { index, s ->
|
||||
val height = this.height - UIItemTextButton.height
|
||||
UIItemTextButton(
|
||||
parentUI, s,
|
||||
posX = 0,
|
||||
posY = (height / labelsList.size.minus(1).toFloat() * index).roundInt(),
|
||||
width = width,
|
||||
readFromLang = true,
|
||||
activeCol = activeCol,
|
||||
activeBackCol = activeBackCol,
|
||||
activeBackBlendMode = activeBackBlendMode,
|
||||
highlightCol = highlightCol,
|
||||
highlightBackCol = highlightBackCol,
|
||||
highlightBackBlendMode = highlightBackBlendMode,
|
||||
inactiveCol = inactiveCol
|
||||
)
|
||||
if (!kinematic) {
|
||||
UIItemTextButton(
|
||||
parentUI, s,
|
||||
posX = 0,
|
||||
posY = (height / labelsList.size.minus(1).toFloat() * index).roundInt(),
|
||||
width = width,
|
||||
readFromLang = true,
|
||||
activeCol = activeCol,
|
||||
activeBackCol = activeBackCol,
|
||||
activeBackBlendMode = activeBackBlendMode,
|
||||
highlightCol = highlightCol,
|
||||
highlightBackCol = highlightBackCol,
|
||||
highlightBackBlendMode = highlightBackBlendMode,
|
||||
inactiveCol = inactiveCol
|
||||
)
|
||||
}
|
||||
else {
|
||||
UIItemTextButton(
|
||||
parentUI, s,
|
||||
posX = 0,
|
||||
posY = (height / labelsList.size.minus(1).toFloat() * index).roundInt(),
|
||||
width = width,
|
||||
readFromLang = true,
|
||||
activeBackCol = Color(0,0,0,0),
|
||||
activeBackBlendMode = BlendMode.NORMAL,
|
||||
highlightBackCol = Color(0,0,0,0)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
override var posX = 0
|
||||
override var posY = 0
|
||||
|
||||
var selected: Int? = labelsList.size - 1 // default to "All"
|
||||
var selected = labelsList.size - 1 // default to "All"
|
||||
private var highlightY = buttons[selected].posY.toDouble()
|
||||
private val highlighterMoveDuration: Millisec = 100
|
||||
private var highlighterMoveTimer: Millisec = 0
|
||||
private var highlighterMoving = false
|
||||
private var highlighterYStart = highlightY
|
||||
private var highlighterYEnd = highlightY
|
||||
|
||||
|
||||
override fun update(gc: GameContainer, delta: Int) {
|
||||
buttons.forEachIndexed { index, btn ->
|
||||
// update width because Lang is mutable (you can change language at any moment)
|
||||
val textW = UIItemTextButton.font.getWidth(
|
||||
if (readFromLang) Lang[btn.labelText] else btn.labelText
|
||||
if (highlighterMoving) {
|
||||
highlighterMoveTimer += delta
|
||||
highlightY = UIUtils.moveQuick(
|
||||
highlighterYStart,
|
||||
highlighterYEnd,
|
||||
highlighterMoveTimer.toDouble(),
|
||||
highlighterMoveDuration.toDouble()
|
||||
)
|
||||
|
||||
if (highlighterMoveTimer > highlighterMoveDuration) {
|
||||
highlighterMoveTimer = 0
|
||||
highlighterYStart = highlighterYEnd
|
||||
highlightY = highlighterYEnd
|
||||
highlighterMoving = false
|
||||
}
|
||||
}
|
||||
|
||||
buttons.forEachIndexed { index, btn ->
|
||||
btn.update(gc, delta)
|
||||
|
||||
|
||||
if (btn.mousePushed) {
|
||||
selected = index
|
||||
if (btn.mousePushed && index != selected) {
|
||||
if (kinematic) {
|
||||
highlighterYStart = buttons[selected].posY.toDouble()
|
||||
selected = index
|
||||
highlighterMoving = true
|
||||
highlighterYEnd = buttons[selected].posY.toDouble()
|
||||
}
|
||||
else {
|
||||
selected = index
|
||||
highlightY = buttons[selected].posY.toDouble()
|
||||
}
|
||||
}
|
||||
btn.highlighted = (index == selected) // forcibly highlight if this.highlighted != null
|
||||
|
||||
@@ -69,6 +115,13 @@ class UIItemTextButtonList(
|
||||
}
|
||||
|
||||
override fun render(gc: GameContainer, g: Graphics) {
|
||||
g.color = backgroundCol
|
||||
BlendMode.resolve(backgroundBlendMode)
|
||||
g.fillRect(posX.toFloat(), posY.toFloat(), width.toFloat(), height.toFloat())
|
||||
|
||||
g.color = highlightBackCol
|
||||
g.fillRect(posX.toFloat(), highlightY.toFloat(), width.toFloat(), UIItemTextButton.height.toFloat())
|
||||
|
||||
buttons.forEach { it.render(gc, g) }
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package net.torvald.terrarum.ui
|
||||
|
||||
import com.jme3.math.FastMath
|
||||
import net.torvald.terrarum.Millisec
|
||||
import net.torvald.terrarum.Terrarum
|
||||
import net.torvald.terrarum.gameactors.AVKey
|
||||
import org.dyn4j.geometry.Vector2
|
||||
@@ -26,7 +27,7 @@ class UIPieMenu : UICanvas {
|
||||
/**
|
||||
* In milliseconds
|
||||
*/
|
||||
override var openCloseTime: Int = 160
|
||||
override var openCloseTime: Millisec = 160
|
||||
|
||||
private val smallenSize = 0.93f
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package net.torvald.terrarum.ui
|
||||
|
||||
import net.torvald.terrarum.Millisec
|
||||
import net.torvald.terrarum.Terrarum
|
||||
import net.torvald.terrarum.gameactors.AVKey
|
||||
import org.newdawn.slick.GameContainer
|
||||
@@ -16,7 +17,7 @@ class UIQuickBar : UICanvas, MouseControlled {
|
||||
/**
|
||||
* In milliseconds
|
||||
*/
|
||||
override var openCloseTime: Int = 160
|
||||
override var openCloseTime: Millisec = 160
|
||||
|
||||
private val startPointX = ItemSlotImageBuilder.slotLarge.width / 2
|
||||
private val startPointY = ItemSlotImageBuilder.slotLarge.height / 2
|
||||
|
||||
11
src/net/torvald/terrarum/ui/UIUtils.kt
Normal file
11
src/net/torvald/terrarum/ui/UIUtils.kt
Normal file
@@ -0,0 +1,11 @@
|
||||
package net.torvald.terrarum.ui
|
||||
|
||||
import net.torvald.terrarum.gameactors.sqr
|
||||
|
||||
/**
|
||||
* Created by SKYHi14 on 2017-03-14.
|
||||
*/
|
||||
object UIUtils {
|
||||
fun moveQuick(start: Double, end: Double, timer: Double, duration: Double) =
|
||||
(start - end) * ((timer / duration) - 1).sqr() + end
|
||||
}
|
||||
@@ -8,6 +8,7 @@ import org.luaj.vm2.lib.TwoArgFunction
|
||||
import org.luaj.vm2.lib.ZeroArgFunction
|
||||
import org.luaj.vm2.lib.jse.JsePlatform
|
||||
import net.torvald.terrarum.KVHashMap
|
||||
import net.torvald.terrarum.Millisec
|
||||
import net.torvald.terrarum.gameactors.roundInt
|
||||
import net.torvald.terrarum.virtualcomputer.luaapi.*
|
||||
import net.torvald.terrarum.virtualcomputer.peripheral.*
|
||||
@@ -361,7 +362,7 @@ class TerrarumComputer(peripheralSlots: Int) {
|
||||
// let's regard it as a tracker...
|
||||
private val beepQueue = ArrayList<Pair<Int, Double>>()
|
||||
private var beepCursor = -1
|
||||
private var beepQueueLineExecTimer = 0 // millisec
|
||||
private var beepQueueLineExecTimer: Millisec = 0
|
||||
private var beepQueueFired = false
|
||||
|
||||
private fun driveBeepQueueManager(delta: Int) {
|
||||
@@ -432,7 +433,7 @@ class TerrarumComputer(peripheralSlots: Int) {
|
||||
*
|
||||
* ,---. (true, true) ,---- (true, false) ----. (false, true) ----- (false, false)
|
||||
*/
|
||||
private fun makeAudioData(duration: Int, freq: Double,
|
||||
private fun makeAudioData(duration: Millisec, freq: Double,
|
||||
rampUp: Boolean = true, rampDown: Boolean = true): ByteBuffer {
|
||||
val audioData = BufferUtils.createByteBuffer(duration.times(sampleRate).div(1000))
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package net.torvald.terrarum.virtualcomputer.terminal
|
||||
|
||||
import net.torvald.terrarum.Millisec
|
||||
import org.newdawn.slick.Color
|
||||
import org.newdawn.slick.GameContainer
|
||||
import org.newdawn.slick.Graphics
|
||||
@@ -61,7 +62,7 @@ interface Terminal : Teletype {
|
||||
* @param duration: milliseconds
|
||||
* @param freg: Frequency (float)
|
||||
*/
|
||||
fun emitTone(duration: Int, freq: Double)
|
||||
fun emitTone(duration: Millisec, freq: Double)
|
||||
|
||||
override fun bell(pattern: String)
|
||||
/** Requires keyPressed() event to be processed.
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package net.torvald.terrarum.virtualcomputer.worldobject.ui
|
||||
|
||||
import net.torvald.terrarum.Millisec
|
||||
import net.torvald.terrarum.ui.*
|
||||
import net.torvald.terrarum.ui.UICanvas.Companion.OPENCLOSE_GENERIC
|
||||
import net.torvald.terrarum.virtualcomputer.terminal.Terminal
|
||||
@@ -52,7 +53,7 @@ class UITextTerminal(val terminal: Terminal) : UICanvas, KeyboardControlled, Mou
|
||||
*
|
||||
* Timer itself is implemented in the handler.
|
||||
*/
|
||||
override var openCloseTime: Int = OPENCLOSE_GENERIC
|
||||
override var openCloseTime: Millisec = OPENCLOSE_GENERIC
|
||||
|
||||
override fun update(gc: GameContainer, delta: Int) {
|
||||
terminal.update(gc, delta)
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 124 KiB After Width: | Height: | Size: 155 KiB |
Binary file not shown.
Reference in New Issue
Block a user