bop sound change

This commit is contained in:
minjaesong
2024-04-03 02:04:55 +09:00
parent 4094457ab9
commit 3e396c63ed

View File

@@ -286,9 +286,9 @@ abstract class UIItem(var parentUI: UICanvas, val initialX: Int, val initialY: I
object UIItemAccessibilityUtil {
// TODO have multiple bop instances (num of copies equal to guiTracks), then play the track with its index according to getFreeGuiTrack()
fun playHapticCursorHovered() {
App.playGUIsound(CommonResourcePool.getAs("sound:haptic_bup"), 0.3)
App.playGUIsound(CommonResourcePool.getAs("sound:haptic_bop"), 0.25)
}
fun playHapticPushedDown() {
App.playGUIsoundHigh(CommonResourcePool.getAs("sound:haptic_bip"), 0.5)
App.playGUIsoundHigh(CommonResourcePool.getAs("sound:haptic_bip"), 0.8)
}
}