working walls, quickbar and piemenu fixed

This commit is contained in:
Song Minjae
2017-04-27 17:22:56 +09:00
parent 56b77d1838
commit 3e54dcab2c
12 changed files with 168 additions and 55 deletions

View File

@@ -4,6 +4,7 @@ package net.torvald.terrarum.itemproperties
* Created by minjaesong on 16-09-09.
*/
object IVKey {
/** Weapon types or Armour types. Does not affect inventory categorising */
const val ITEMTYPE = "itemtype" // "sword1h", "sword2h", "pick", "hammer", "tile", "wall", etc
const val UUID = "uuid" // some items need UUID to be stored
@@ -12,8 +13,6 @@ object IVKey {
object ItemType {
const val BLOCK = "tile"
const val WALL = "wall"
// tools
const val PICK = "pick"
const val HAMMER= "hammer"