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fix: RAM music should loop as they should now
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@@ -42,7 +42,7 @@ class TerrarumAudioMixerTrack(
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acc or (c shl (5*i))
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}
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var currentTrack: MusicContainer? = null
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var currentTrack: AudioBank? = null
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set(value) {
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field = if (value == null)
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null
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@@ -50,7 +50,7 @@ class TerrarumAudioMixerTrack(
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musicCache.getOrPut(value)
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}
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var nextTrack: MusicContainer? = null
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var nextTrack: AudioBank? = null
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set(value) {
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field = if (value == null)
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null
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