fix: RAM music should loop as they should now

This commit is contained in:
minjaesong
2024-04-06 00:22:03 +09:00
parent 7416f15def
commit 3ef3f3f653
11 changed files with 180 additions and 51 deletions

View File

@@ -6,6 +6,7 @@ import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.App.printdbgerr
import net.torvald.terrarum.INGAME
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.audio.AudioBank
import net.torvald.terrarum.audio.MusicContainer
import net.torvald.terrarum.audio.TerrarumAudioMixerTrack
import net.torvald.terrarum.audio.TrackVolume
@@ -216,7 +217,7 @@ abstract class Actor : Comparable<Actor>, Runnable {
}*/
open @Event fun onAudioInterrupt(music: MusicContainer) {
open @Event fun onAudioInterrupt(music: AudioBank) {
music.songFinishedHook(music)
}