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1 meter is now 25 pixels
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@@ -2256,7 +2256,7 @@ open class ActorWithBody : Actor {
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* Constants
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*/
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@Transient const val METER = 24.0
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@Transient const val METER = 25.0
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/**
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* [m / s^2] * SI_TO_GAME_ACC -> [px / InternalFrame^2]
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*/
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