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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-14 23:56:07 +09:00
still working on the new savegame scheme
main game works fine, saving/loading will not be possible
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@@ -7,12 +7,14 @@ The main game directory is composed of following directories:
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```
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.Terrarum
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+ Players
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- <Player Name Here>, TVDA { (-1) player JSON, (-2) optional spritedef, (-3) optional spritedef-glow, (-1025) sprite-bodypart-name-to-entry-number-map.properties, (1+) optional textures and sprite defs }
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- <Player Name Here>, TVDA { (-1) player JSON, (-2) spritedef, (-3) optional spritedef-glow, (-1025) sprite-bodypart-name-to-entry-number-map.properties, (1+) optional bodyparts tga.gz }
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if file -1025 is not there, read bodyparts from assets directory
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optionally encrypt the files other than -1
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+ Shared
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- <e.g. Disk GUID>, TEVD { * }
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- <this directory can have anything>
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+ Worlds
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- <World Name Here>, TVDA { WriteWorld, actors (mainly fixtures) JSON, chunk data, screenshot.tga.gz taken by the last player }
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- <World Name Here>, TVDA { (-1) WriteWorld, (actorID) actors (mainly fixtures) JSON, (0x1_0000_0000 + (layerNumber << 24) + chunkNumber) chunk data, (-2) screenshot.tga.gz taken by the last player }
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```
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(TEVD stands for Terrarum Virtual Disk spec version 3, TVDA stands for spec version 254; both have MAGIC header of `TEVd`)
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