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still working on the new savegame scheme
main game works fine, saving/loading will not be possible
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@@ -92,7 +92,7 @@ open class IngameInstance(val batch: SpriteBatch) : Screen {
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oldWorld.dispose()
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}
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/** how many different planets/stages/etc. are thenre. Whole stages must be manually managed by YOU. */
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var gameworldIndices = ArrayList<Int>()
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//var gameworldIndices = ArrayList<Int>()
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/** The actor the game is currently allowing you to control.
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*
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