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still working on the new savegame scheme
main game works fine, saving/loading will not be possible
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@@ -348,9 +348,9 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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// init map as chosen size
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val timeNow = App.getTIME_T()
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world = GameWorld(1, worldParams.width, worldParams.height, timeNow, timeNow) // new game, so the creation time is right now
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world = GameWorld(worldParams.width, worldParams.height, timeNow, timeNow) // new game, so the creation time is right now
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world.generatorSeed = worldParams.worldGenSeed
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gameworldIndices.add(world.worldIndex)
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//gameworldIndices.add(world.worldIndex)
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world.extraFields["basegame.economy"] = GameEconomy()
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// generate terrain for the map
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