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still working on the new savegame scheme
main game works fine, saving/loading will not be possible
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@@ -11,7 +11,7 @@ class SpriteAssemblerTest {
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operator fun invoke() {
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val properties = ADProperties(StringReader(ADLParsingTest().TEST_STR))
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AssembleSheetPixmap.invoke(properties)
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AssembleSheetPixmap.fromAssetsDir(properties)
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}
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}
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