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adopting Java 9/Kotlin 1.2
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@@ -10,3 +10,78 @@ Follow these fomulae:
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- (ThisWgt / TargetWgt) ^ (3/4)
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# Cultivation and Forestry
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Lots of species to grow, comsume, process and trade
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- _Stardew Valley_ is specialised for the cultivation
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- Ground texture: use Actors
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- Crops grow stages: 4
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- Item sprite stages: 2 (fresh and rotten)
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If any cheating is detected (corrupted or tampered save, _Resetti_ triggered, addinventory), all itemised crops will rot and cheat-inflicted ground plants will reset their age to zero
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## Edible
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### Primary Foodstuffs
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- Wheat
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- Maize
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- Aubergine
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- Tomato
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- Leek (Allium ampeloprasum) / Bunching onion (A. fistulosum, in Chinese/Japanese/Korean language pack)
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- Garlic
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- Pumpkin
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- Cabbage
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- Hot Pepper (Capsicum annuum)
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### Primary Rooting Foodstuffs
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- Potato
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- Parsnip
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- Carrot
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### Secondary Foodstuffs
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- Ginger
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- Green Bean
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- Coffee
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- Strawberry
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- Hop
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- Grape
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### Exotic Foodstuffs
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- Rice
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- Napa Cabbage (Brassica rapa Pekinensis)
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### Trade Plants
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- Ginseng (Panax ginseng)
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## Fruit Trees
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- Apple
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- Orange (Citrus × sinensis)
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- Peach
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- Cherry (Prunus avium)
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- Pomegranate
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- Lemon
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- Pear (Pyrus communis)
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## Inedible
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- Sunflower
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- Rose
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- Hibiscus Flower
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# "Stalk" Market
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Some crops have highly varing market prices, which resembles stock market.
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- 4 Random number sets, one set is chosen and consumed
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- Market price = RNG-Table + Randomised "deviation"
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- Random sets are value noise with different width of "waves"
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