diff --git a/src/net/torvald/terrarum/modulebasegame/ui/UIGraphicsControlPanel.kt b/src/net/torvald/terrarum/modulebasegame/ui/UIGraphicsControlPanel.kt index 7032746ff..165651082 100644 --- a/src/net/torvald/terrarum/modulebasegame/ui/UIGraphicsControlPanel.kt +++ b/src/net/torvald/terrarum/modulebasegame/ui/UIGraphicsControlPanel.kt @@ -5,6 +5,7 @@ import com.badlogic.gdx.graphics.Camera import com.badlogic.gdx.graphics.Color import com.badlogic.gdx.graphics.g2d.SpriteBatch import net.torvald.terrarum.App +import net.torvald.terrarum.ceilInt import net.torvald.terrarum.langpack.Lang import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.CELL_COL import net.torvald.terrarum.ui.* @@ -130,7 +131,9 @@ class UIGraphicsControlPanel(remoCon: UIRemoCon?) : UICanvas() { batch.color = Toolkit.Theme.COL_ACTIVE Toolkit.drawBoxBorder(batch, xstart + 1, 1, App.scr.chatWidth - 2, App.scr.height - 2) - val overlayResTxt = "${App.scr.chatWidth}$TIMES${App.scr.height}" + + val overlayResTxt = "${(App.scr.chatWidth * App.scr.magn).ceilInt()}$TIMES${App.scr.windowH}" + App.fontGame.draw(batch, overlayResTxt, (xstart + (App.scr.chatWidth - App.fontGame.getWidth(overlayResTxt)) / 2).toFloat(), ((App.scr.height - App.fontGame.lineHeight) / 2).toFloat()