removing inventory-removiitem prints

This commit is contained in:
minjaesong
2023-10-04 02:20:36 +09:00
parent 6529901e64
commit 4100d338a8
2 changed files with 4 additions and 4 deletions

View File

@@ -112,7 +112,7 @@ object WorldSimulator {
}
fun growOrKillGrass() {
repeat(2 * world.worldTime.timeDelta) {
repeat(2 * world.worldTime.timeDelta) { // TODO: season-dependent growth rate
val rx = rng.nextInt(updateXFrom, updateXTo + 1)
val ry = rng.nextInt(updateYFrom, updateYTo + 1)
val tile = world.getTileFromTerrain(rx, ry)

View File

@@ -1,5 +1,6 @@
package net.torvald.terrarum.modulebasegame.gameactors
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.BlockCodex
import net.torvald.terrarum.ItemCodex
import net.torvald.terrarum.Terrarum
@@ -89,8 +90,7 @@ open class FixtureInventory() {
val item = filterItem(item0)!!
// println("[ActorInventory] add-by-elem $item, $count")
// printdbg(this, "add-by-elem $item, $count")
// other invalid values
if (count == 0L)
@@ -139,7 +139,7 @@ open class FixtureInventory() {
* e.g. re-assign after this operation */
open fun remove(item: GameItem, count: Long = 1, unequipFun: (InventoryPair) -> Unit) {
println("[ActorInventory] remove $item, $count")
// printdbg(this, "remove $item, $count")
if (count == 0L)
// throw IllegalArgumentException("[${this.javaClass.canonicalName}] Item count is zero.")