blending fix

This commit is contained in:
minjaesong
2026-05-17 13:03:55 +09:00
parent b01d1683b7
commit 426f0b0aab

View File

@@ -485,7 +485,7 @@ object IngameRenderer : Disposable {
// composite UI on top of the world with the contextual dim tint // composite UI on top of the world with the contextual dim tint
setCameraPosition(0f, 0f) setCameraPosition(0f, 0f)
blendNormalStraightAlpha(batch) blendNormalPremultAlpha(batch)
uiTex.texture.setFilter(Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest) uiTex.texture.setFilter(Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest)
batch.inUse { batch.inUse {