backend stuffs in the Terrarum moved to the AppLoader

This commit is contained in:
minjaesong
2019-07-02 05:10:32 +09:00
parent 4c23cde4a9
commit 42dbaaa242
34 changed files with 214 additions and 252 deletions

View File

@@ -307,13 +307,13 @@ abstract class UICanvas(
).roundInt()
Position.RIGHT -> ui.handler.posX = Movement.fastPullOut(
ui.handler.openCloseCounter / openCloseTime,
Terrarum.WIDTH.toFloat(),
Terrarum.WIDTH - ui.width.toFloat()
AppLoader.screenW.toFloat(),
AppLoader.screenW - ui.width.toFloat()
).roundInt()
Position.BOTTOM -> ui.handler.posY = Movement.fastPullOut(
ui.handler.openCloseCounter / openCloseTime,
Terrarum.HEIGHT.toFloat(),
Terrarum.HEIGHT - ui.height.toFloat()
AppLoader.screenH.toFloat(),
AppLoader.screenH - ui.height.toFloat()
).roundInt()
}
}
@@ -331,13 +331,13 @@ abstract class UICanvas(
).roundInt()
Position.RIGHT -> ui.handler.posX = Movement.fastPullOut(
ui.handler.openCloseCounter / openCloseTime,
Terrarum.WIDTH - ui.width.toFloat(),
Terrarum.WIDTH.toFloat()
AppLoader.screenW - ui.width.toFloat(),
AppLoader.screenW.toFloat()
).roundInt()
Position.BOTTOM -> ui.handler.posY = Movement.fastPullOut(
ui.handler.openCloseCounter / openCloseTime,
Terrarum.HEIGHT - ui.height.toFloat(),
Terrarum.HEIGHT.toFloat()
AppLoader.screenH - ui.height.toFloat(),
AppLoader.screenH.toFloat()
).roundInt()
}
}
@@ -345,16 +345,16 @@ abstract class UICanvas(
when (position) {
Position.LEFT -> ui.handler.posX = 0
Position.TOP -> ui.handler.posY = 0
Position.RIGHT -> ui.handler.posX = Terrarum.WIDTH - ui.width
Position.BOTTOM -> ui.handler.posY = Terrarum.HEIGHT - ui.height
Position.RIGHT -> ui.handler.posX = AppLoader.screenW - ui.width
Position.BOTTOM -> ui.handler.posY = AppLoader.screenH - ui.height
}
}
fun endClosingPopOut(ui: UICanvas, position: Position) {
when (position) {
Position.LEFT -> ui.handler.posX = -ui.width
Position.TOP -> ui.handler.posY = -ui.height
Position.RIGHT -> ui.handler.posX = Terrarum.WIDTH
Position.BOTTOM -> ui.handler.posY = Terrarum.HEIGHT
Position.RIGHT -> ui.handler.posX = AppLoader.screenW
Position.BOTTOM -> ui.handler.posY = AppLoader.screenH
}
}