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better shadow for wall-stickers
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@@ -525,7 +525,7 @@ object IngameRenderer : Disposable {
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actorsRenderBehind?.forEach { it.drawBody(frameDelta, batch) }
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}
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}
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BlurMgr.makeBlur(fboRGBactorsBehind, fboRGBactorsBehindShadow, 0.25f)
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BlurMgr.makeBlurSmall(fboRGBactorsBehind, fboRGBactorsBehindShadow, 1f)
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fboRGBactorsMiddle.inAction(camera, batch) {
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clearBuffer()
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