PNG -> TGA

Former-commit-id: 394d3af24b5f1a125c40197a09f47867cc6fc566
Former-commit-id: 5428b1d2d7370b5a912851d5f5aa9f6b036f64f5
This commit is contained in:
Song Minjae
2017-01-16 18:24:19 +09:00
parent 9fdee8c5ad
commit 47e3ffb6ce
187 changed files with 223 additions and 149 deletions

View File

@@ -27,12 +27,12 @@ object PlayerBuilderSigrid {
p.referenceID = 0x51621D // the only constant of this procedural universe
p.makeNewSprite(28, 51)
p.sprite!!.setSpriteImage("assets/graphics/sprites/test_player.png")
p.sprite!!.setSpriteImage("assets/graphics/sprites/test_player.tga")
p.sprite!!.setDelay(200)
p.sprite!!.setRowsAndFrames(1, 1)
p.makeNewSpriteGlow(28, 51)
p.spriteGlow!!.setSpriteImage("assets/graphics/sprites/test_player_glow.png")
p.spriteGlow!!.setSpriteImage("assets/graphics/sprites/test_player_glow.tga")
p.spriteGlow!!.setDelay(200)
p.spriteGlow!!.setRowsAndFrames(1, 1)