wait spinner

This commit is contained in:
minjaesong
2021-10-01 17:28:44 +09:00
parent 88c76105d2
commit 49daf5d870
3 changed files with 24 additions and 4 deletions

View File

@@ -381,6 +381,7 @@ public class App implements ApplicationListener {
CommonResourcePool.INSTANCE.addToLoadingList("blockmarkings_common", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/blocks/block_markings_common.tga"), 16, 16, 0, 0, 0, 0, false, false, false));
CommonResourcePool.INSTANCE.addToLoadingList("blockmarking_actor", () -> new BlockMarkerActor());
CommonResourcePool.INSTANCE.addToLoadingList("loading_circle_64", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/gui/loading_circle_64.tga"), 64, 64, 0, 0, 0, 0, false, false, false));
CommonResourcePool.INSTANCE.addToLoadingList("inline_loading_spinner", () -> new TextureRegionPack(Gdx.files.internal("assets/graphics/gui/inline_loading_spinner.tga"), 20, 20, 0, 0, 0, 0, false, false, false));
newTempFile("wenquanyi.tga"); // temp file required by the font