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tossing held items
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@@ -352,7 +352,7 @@ open class IngameInstance(val batch: FlippingSpriteBatch, val isMultiplayer: Boo
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* If the actor is null, this function will do nothing.
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*/
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open fun queueActorAddition(actor: Actor?) {
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printdbg(this, "New actor $actor")
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// printdbg(this, "New actor $actor")
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if (actor == null) return
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actorAdditionQueue.add(actor to StackTraceRecorder())
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}
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