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A commit to save my soul as I'm going to fuck up things a bit...
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@@ -33,8 +33,8 @@ class TestPick extends GameItem {
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boolean stackable = true
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int maxDurability = 147
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float durability = maxDurability
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int equipPosition = EquipPosition.HAND_GRIP
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String inventoryCategory = Category.TOOL
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int equipPosition = 9 //EquipPosition.HAND_GRIP
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String inventoryCategory = "tool" //Category.TOOL
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// !! TEST MATERIAL !!
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Material material = new Material(0,0,0,0,0,0,0,0,1,0.0)
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