game item to load its own image if needed; common resource pool to assist that

This commit is contained in:
minjaesong
2019-03-10 17:46:48 +09:00
parent 9cf30ab3f4
commit 4b91f485a5
21 changed files with 197 additions and 66 deletions

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@@ -71,6 +71,10 @@ Payload "FlTP" -- world fluid types, array of: (Int48 tileAddress, Signed Int16
Payload "FlFL" -- world fluid fills, array of: (Int48 tileAddress, Float32 amount)
Uncompressed size will be arbitrary (multiple of tens)
If the 'amount' < 0.0001f (WorldSimulator.FLUID_MIN_MASS), the entry must be discarded
Payload "CtYP" -- conduit types, array of: (Int48 tileAddress, Uint32 bitarray)
can hold 32 different wires simultaneously
Payload "CfL0" -- conduit fills, aka size of liquid/gas packet, array of: (Int48 tileAddress, Float32 fill)
CfL0..CfL9, CfLa..CfLf are available to store values for 16 different things.
EOF 45 E
EOF 6E n