no more context fuckups on apploader

This commit is contained in:
minjaesong
2019-07-02 04:57:43 +09:00
parent eb4bdbacde
commit 4c23cde4a9
81 changed files with 635 additions and 563 deletions

View File

@@ -0,0 +1,61 @@
package net.torvald.terrarum;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.badlogic.gdx.graphics.Texture;
import net.torvald.terrarumsansbitmap.gdx.GameFontBase;
import java.io.File;
/**
* Created by minjaesong on 2019-06-27.
*/
public class MusicComposerApp extends ApplicationAdapter {
public static LwjglApplicationConfiguration appConfig;
public static GameFontBase fontGame;
public MusicComposerApp(LwjglApplicationConfiguration appConfig) {
this.appConfig = appConfig;
}
public void main(String[] args) {
LwjglApplicationConfiguration appConfig = new LwjglApplicationConfiguration();
appConfig.useGL30 = true; // utilising some GL trickeries, need this to be TRUE
appConfig.resizable = false;//true;
//appConfig.width = 1110; // photographic ratio (1.5:1)
//appConfig.height = 740; // photographic ratio (1.5:1)
appConfig.width = 1000;;;
appConfig.height = 666;
appConfig.backgroundFPS = 9999;
appConfig.foregroundFPS = 9999;
appConfig.title = "Speelklok";
appConfig.forceExit = false;
// load app icon
int[] appIconSizes = new int[]{256,128,64,32,16};
for (int size : appIconSizes) {
String name = "assets/appicon" + size + ".png";
if (new File("./" + name).exists()) {
appConfig.addIcon(name, Files.FileType.Internal);
}
}
new LwjglApplication(new MusicComposerApp(appConfig), appConfig);
}
@Override
public void create() {
fontGame = new GameFontBase("assets/graphics/fonts/terrarum-sans-bitmap", false, true,
Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest, false, 256, false
);
}
@Override
public void dispose() {
super.dispose();
}
}