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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-11 19:14:05 +09:00
no more context fuckups on apploader
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@@ -318,7 +318,7 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
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private var updateAkku = 0.0
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override fun render(delta: Float) {
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Gdx.graphics.setTitle(Ingame.getCanonicalTitle())
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Gdx.graphics.setTitle(TerrarumIngame.getCanonicalTitle())
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// ASYNCHRONOUS UPDATE AND RENDER //
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@@ -590,7 +590,7 @@ class MovableWorldCamera(val parent: BuildingMaker) : ActorHumanoid(0, usePhysic
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class YamlCommandExit : YamlInvokable {
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override fun invoke(args: Array<Any>) {
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Terrarum.setScreen(TitleScreen(Terrarum.batch))
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AppLoader.setScreen(TitleScreen(Terrarum.batch))
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}
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}
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