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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-16 13:34:06 +09:00
no more context fuckups on apploader
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@@ -22,7 +22,7 @@ import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.concurrent.BlockingThreadPool
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import net.torvald.terrarum.concurrent.sliceEvenly
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import net.torvald.terrarum.inUse
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import net.torvald.terrarum.modulebasegame.Ingame
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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import net.torvald.terrarum.roundInt
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import kotlin.math.absoluteValue
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@@ -100,7 +100,7 @@ class NoiseGenerator : ScreenAdapter() {
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private var timerFired = false
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override fun render(delta: Float) {
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Gdx.graphics.setTitle(Ingame.getCanonicalTitle())
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Gdx.graphics.setTitle(TerrarumIngame.getCanonicalTitle())
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updateTestGovernor(delta)
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@@ -138,7 +138,7 @@ class NoiseGenerator : ScreenAdapter() {
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batch.draw(texture, 0f, 0f)
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batch.color = Color.CYAN
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Terrarum.fontGame.draw(batch, "Tests: $totalTestsDone / ${testSets.size * samplingCount}", 10f, 10f)
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AppLoader.fontGame.draw(batch, "Tests: $totalTestsDone / ${testSets.size * samplingCount}", 10f, 10f)
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}
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}
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