mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 20:44:05 +09:00
no more context fuckups on apploader
This commit is contained in:
@@ -10,8 +10,8 @@ import net.torvald.terrarum.Terrarum.mouseTileY
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import net.torvald.terrarum.controller.TerrarumController
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import net.torvald.terrarum.gameworld.GameWorld
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import net.torvald.terrarum.imagefont.TinyAlphNum
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import net.torvald.terrarum.modulebasegame.Ingame
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import net.torvald.terrarum.modulebasegame.IngameRenderer
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
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import net.torvald.terrarum.modulebasegame.ui.ItemSlotImageFactory
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import net.torvald.terrarum.worlddrawer.CreateTileAtlas
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@@ -40,7 +40,7 @@ class BasicDebugInfoWindow : UICanvas() {
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private val world: GameWorld?
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get() = Terrarum.ingame?.world
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private val world2: GameWorldExtension?
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get() = Terrarum.ingame?.world as GameWorldExtension?
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get() = Terrarum.ingame?.world as? GameWorldExtension?
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override fun updateUI(delta: Float) {
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@@ -179,8 +179,8 @@ class BasicDebugInfoWindow : UICanvas() {
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//printLineColumn(batch, 2, 2, "Env colour temp $ccG" + FeaturesDrawer.colTemp)
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if (world != null) {
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printLineColumn(batch, 2, 5, "Time $ccG${world2!!.worldTime.todaySeconds.toString().padStart(5, '0')}" +
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" (${world2!!.worldTime.getFormattedTime()})")
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printLineColumn(batch, 2, 5, "Time $ccG${world2?.worldTime?.todaySeconds.toString().padStart(5, '0')}" +
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" (${world2?.worldTime?.getFormattedTime()})")
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}
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if (player != null) {
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@@ -189,14 +189,14 @@ class BasicDebugInfoWindow : UICanvas() {
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printLineColumn(batch, 2, 7, "noClip $ccG${player.isNoClip}")
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}
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drawHistogram(batch, LightmapRenderer.histogram,
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/*drawHistogram(batch, LightmapRenderer.histogram,
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Terrarum.WIDTH - histogramW - TinyAlphNum.W * 2,
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Terrarum.HEIGHT - histogramH - TinyAlphNum.H * 4
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)
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)*/ // histogram building is currently bugged
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batch.color = Color.WHITE
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val gamepad = (Terrarum.ingame as? Ingame)?.ingameController?.gamepad
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val gamepad = (Terrarum.ingame as? TerrarumIngame)?.ingameController?.gamepad
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if (gamepad != null) {
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drawGamepadAxis(gamepad, batch,
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gamepad.getAxis(AppLoader.getConfigInt("gamepadaxislx")),
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@@ -211,20 +211,20 @@ class BasicDebugInfoWindow : UICanvas() {
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*/
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// memory pressure
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Terrarum.fontSmallNumbers.draw(batch, "${ccY}MEM ", (Terrarum.WIDTH - 23 * TinyAlphNum.W - 2).toFloat(), line(1))
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AppLoader.fontSmallNumbers.draw(batch, "${ccY}MEM ", (Terrarum.WIDTH - 23 * TinyAlphNum.W - 2).toFloat(), line(1))
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// thread count
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Terrarum.fontSmallNumbers.draw(batch, "${ccY}CPUs${if (Terrarum.MULTITHREAD) ccG else ccR}${Terrarum.THREADS.toString().padStart(2, ' ')}",
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AppLoader.fontSmallNumbers.draw(batch, "${ccY}CPUs${if (AppLoader.MULTITHREAD) ccG else ccR}${AppLoader.THREADS.toString().padStart(2, ' ')}",
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(Terrarum.WIDTH - 2 - 8 * TinyAlphNum.W).toFloat(), line(2))
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// memory texts
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Terrarum.fontSmallNumbers.draw(batch, "${Terrarum.memJavaHeap}M",
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AppLoader.fontSmallNumbers.draw(batch, "${Terrarum.memJavaHeap}M",
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(Terrarum.WIDTH - 19 * TinyAlphNum.W - 2).toFloat(), line(1))
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Terrarum.fontSmallNumbers.draw(batch, "/${Terrarum.memNativeHeap}M/",
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AppLoader.fontSmallNumbers.draw(batch, "/${Terrarum.memNativeHeap}M/",
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(Terrarum.WIDTH - 14 * TinyAlphNum.W - 2).toFloat(), line(1))
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Terrarum.fontSmallNumbers.draw(batch, "${Terrarum.memXmx}M",
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AppLoader.fontSmallNumbers.draw(batch, "${Terrarum.memXmx}M",
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(Terrarum.WIDTH - 7 * TinyAlphNum.W - 2).toFloat(), line(1))
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// FPS count
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Terrarum.fontSmallNumbers.draw(batch, "${ccY}FPS${ccG}${Gdx.graphics.framesPerSecond.toString().padStart(3, ' ')}",
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AppLoader.fontSmallNumbers.draw(batch, "${ccY}FPS${ccG}${Gdx.graphics.framesPerSecond.toString().padStart(3, ' ')}",
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(Terrarum.WIDTH - 3 - 15 * TinyAlphNum.W).toFloat(), line(2))
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/**
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@@ -232,21 +232,21 @@ class BasicDebugInfoWindow : UICanvas() {
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*/
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if (ingame != null) {
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Terrarum.fontSmallNumbers.draw(batch, "${ccY}Actors total $ccG${ingame!!.actorContainerActive.size + ingame!!.actorContainerInactive.size}",
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AppLoader.fontSmallNumbers.draw(batch, "${ccY}Actors total $ccG${ingame!!.actorContainerActive.size + ingame!!.actorContainerInactive.size}",
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TinyAlphNum.W * 2f, Terrarum.HEIGHT - TinyAlphNum.H * 2f)
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Terrarum.fontSmallNumbers.draw(batch, "${ccY}Active $ccG${ingame!!.actorContainerActive.size}",
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AppLoader.fontSmallNumbers.draw(batch, "${ccY}Active $ccG${ingame!!.actorContainerActive.size}",
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(TinyAlphNum.W * 2 + 17 * 8).toFloat(), Terrarum.HEIGHT - TinyAlphNum.H * 2f)
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Terrarum.fontSmallNumbers.draw(batch, "${ccY}Dormant $ccG${ingame!!.actorContainerInactive.size}",
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AppLoader.fontSmallNumbers.draw(batch, "${ccY}Dormant $ccG${ingame!!.actorContainerInactive.size}",
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(TinyAlphNum.W * 2 + 28 * 8).toFloat(), Terrarum.HEIGHT - TinyAlphNum.H * 2f)
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if (ingame is Ingame) {
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Terrarum.fontSmallNumbers.draw(batch, "${ccM}Particles $ccG${(ingame as Ingame).particlesActive}",
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if (ingame is TerrarumIngame) {
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AppLoader.fontSmallNumbers.draw(batch, "${ccM}Particles $ccG${(ingame as TerrarumIngame).particlesActive}",
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(TinyAlphNum.W * 2 + 41 * 8).toFloat(), Terrarum.HEIGHT - TinyAlphNum.H * 2f)
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}
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}
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Terrarum.fontSmallNumbers.draw(batch, "${ccY}Actors rendering $ccG${IngameRenderer.renderingActorsCount}",
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AppLoader.fontSmallNumbers.draw(batch, "${ccY}Actors rendering $ccG${IngameRenderer.renderingActorsCount}",
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TinyAlphNum.W * 2f, Terrarum.HEIGHT - TinyAlphNum.H * 3f)
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Terrarum.fontSmallNumbers.draw(batch, "${ccY}UIs rendering $ccG${IngameRenderer.renderingUIsCount}",
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AppLoader.fontSmallNumbers.draw(batch, "${ccY}UIs rendering $ccG${IngameRenderer.renderingUIsCount}",
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TinyAlphNum.W * 2f + (21 * 8), Terrarum.HEIGHT - TinyAlphNum.H * 3f)
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/**
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@@ -254,7 +254,7 @@ class BasicDebugInfoWindow : UICanvas() {
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*/
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// processor and renderer
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Terrarum.fontSmallNumbers.draw(batch, "$ccY$totalHardwareName",
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AppLoader.fontSmallNumbers.draw(batch, "$ccY$totalHardwareName",
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(Terrarum.WIDTH - (totalHardwareName.length + 2) * TinyAlphNum.W).toFloat(), Terrarum.HEIGHT - TinyAlphNum.H * 2f)
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}
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@@ -263,13 +263,13 @@ class BasicDebugInfoWindow : UICanvas() {
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private val totalHardwareName = "$processorName $rendererName"
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private fun printLine(batch: SpriteBatch, l: Int, s: String) {
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Terrarum.fontSmallNumbers.draw(batch,
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AppLoader.fontSmallNumbers.draw(batch,
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s, TinyAlphNum.W * 2f, line(l)
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)
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}
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private fun printLineColumn(batch: SpriteBatch, col: Int, row: Int, s: String) {
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Terrarum.fontSmallNumbers.draw(batch,
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AppLoader.fontSmallNumbers.draw(batch,
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s, (TinyAlphNum.W * 2f + column(col)), line(row)
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)
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}
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@@ -293,9 +293,9 @@ class BasicDebugInfoWindow : UICanvas() {
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batch.color = uiColour
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batch.fillRect(x.toFloat(), y.toFloat(), w.plus(1), h)
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batch.color = Color.GRAY
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Terrarum.fontSmallNumbers.draw(batch, "0", x.toFloat(), y.toFloat() + h + 2)
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Terrarum.fontSmallNumbers.draw(batch, "255", x.toFloat() + w + 1 - 8 * 3, y.toFloat() + h + 2)
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Terrarum.fontSmallNumbers.draw(batch, "Histogramme", x + w / 2 - 5.5f * 8, y.toFloat() + h + 2)
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AppLoader.fontSmallNumbers.draw(batch, "0", x.toFloat(), y.toFloat() + h + 2)
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AppLoader.fontSmallNumbers.draw(batch, "255", x.toFloat() + w + 1 - 8 * 3, y.toFloat() + h + 2)
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AppLoader.fontSmallNumbers.draw(batch, "Histogramme", x + w / 2 - 5.5f * 8, y.toFloat() + h + 2)
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blendScreen(batch)
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for (c in 0..3) {
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@@ -342,7 +342,7 @@ class BasicDebugInfoWindow : UICanvas() {
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}
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batch.begin()
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Terrarum.fontSmallNumbers.draw(batch, gamepad.getName(), Terrarum.WIDTH - (gamepad.getName().length + 2f) * TinyAlphNum.W, uiY.toFloat() + h + 2)
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AppLoader.fontSmallNumbers.draw(batch, gamepad.getName(), Terrarum.WIDTH - (gamepad.getName().length + 2f) * TinyAlphNum.W, uiY.toFloat() + h + 2)
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}
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