implemented tile connection draw, frosty area in map gen, fixed too less floating islands, ocean water now generates properly

Former-commit-id: d280e2f95c10f1060bfaa794b31d91965badc373
Former-commit-id: d0881343a802658b1fe0b2ad59561ca6ceb7a805
This commit is contained in:
Song Minjae
2016-02-06 00:48:25 +09:00
parent d5c99aad5e
commit 4ddd020d07
27 changed files with 490 additions and 286 deletions

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@@ -18,6 +18,13 @@
"scale" : 1,
"scalevariable" : [100,100,100,100,100,100,100],
"speed" : 2.0,
"speedvariable" : [100,100,100,100,100,100,100],
"jump" : 5.5,
"jumpvariable" : [100,100,100,100,100,100,100],
"encumbrance" : 1000,
"basedefence" : "work in progress"
}