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motherfucking git
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@@ -114,8 +114,6 @@ class TitleScreen(batch: SpriteBatch) : IngameInstance(batch) {
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private val gradWhiteBottom = Color(0xd8d8d8ff.toInt())
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lateinit var logo: TextureRegion
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val uiContainer = ArrayList<UICanvas?>()
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private lateinit var uiMenu: UICanvas
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@@ -174,9 +172,6 @@ class TitleScreen(batch: SpriteBatch) : IngameInstance(batch) {
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initViewPort(AppLoader.screenW, AppLoader.screenH)
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logo = TextureRegion(Texture(Gdx.files.internal("assets/graphics/logo_placeholder.tga")))
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logo.flip(false, true)
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Gdx.input.inputProcessor = TitleScreenController(this)
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@@ -317,7 +312,6 @@ class TitleScreen(batch: SpriteBatch) : IngameInstance(batch) {
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}
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override fun dispose() {
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logo.texture.dispose()
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uiMenu.dispose()
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demoWorld.dispose()
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}
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