bugs on fluid sim, Type is NULL but fill isn't 0/new temporary fluid draw

This commit is contained in:
Minjae Song
2018-12-16 02:10:04 +09:00
parent 191a91cb81
commit 4fa44abd3e
20 changed files with 64 additions and 98 deletions

View File

@@ -1,4 +1,4 @@
"id";"drop";"name" ; "shdr"; "shdg"; "shdb"; "shduv";"strength";"dsty";"mate";"fluid";"solid";"clear";"wall"; "lumr"; "lumg"; "lumb";"lumuv";"fall";"dlfn";"vscs";"fv";"friction"
"id";"drop";"name" ; "shdr"; "shdg"; "shdb"; "shduv";"strength";"dsty";"mate";"fluid";"solid";"clear";"wall"; "lumr"; "lumg"; "lumb"; "lumuv";"fall";"dlfn";"vscs";"fv";"friction"
"0"; "0";"BLOCK_AIR" ;"0.0312";"0.0312";"0.0312";"0.0312"; "1"; "1";"null"; "0"; "0"; "1"; "1";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "N/A"; "0";"4"
"16"; "17";"BLOCK_STONE" ;"0.1252";"0.1252";"0.1252";"0.1252"; "48";"2400";"rock"; "0"; "1"; "0"; "1";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "N/A"; "0";"16"
"17"; "17";"BLOCK_STONE_QUARRIED" ;"0.1252";"0.1252";"0.1252";"0.1252"; "48";"2400";"rock"; "0"; "1"; "0"; "1";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "N/A"; "0";"16"
@@ -97,37 +97,7 @@
"256"; "256";"BLOCK_LANTERN_IRON_REGULAR" ;"0.0312";"0.0312";"0.0312";"0.0312"; "1"; "N/A";"fxtr"; "0"; "0"; "1"; "0";"1.0000";"0.6372";"0.0000";"0.0000"; "0"; "0"; "N/A"; "0";"16"
"257"; "257";"BLOCK_SUNSTONE" ;"0.1252";"0.1252";"0.1252";"0.1252"; "1"; "N/A";"rock"; "0"; "1"; "0"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "2"; "N/A"; "0";"16"
"258"; "258";"BLOCK_DAYLIGHT_CAPACITOR" ;"0.1252";"0.1252";"0.1252";"0.1252"; "1"; "N/A";"glas"; "0"; "1"; "0"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "3"; "N/A"; "0";"16"
"4064"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4065"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4066"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4067"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4068"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4069"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4070"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4071"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4072"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4073"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4074"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4075"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4076"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4077"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4078"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4079"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4080"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4081"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4082"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4083"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4084"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4085"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4086"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4087"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4088"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4089"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4090"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4091"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4092"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4093"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4094"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"4094"; "0";"BLOCK_LAVA" ;"0.9696";"0.9696";"0.9696";"0.9696"; "100";"2600";"rock"; "1"; "0"; "1"; "0";"0.7664";"0.2032";"0.0000";"0.0000"; "0"; "0"; "32"; "0";"16"
"4095"; "0";"BLOCK_WATER" ;"0.1016";"0.0744";"0.0508";"0.0508"; "100";"1000";"watr"; "1"; "0"; "1"; "0";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "16"; "0";"16"
"-1"; "0";"BLOCK_NULL" ;"4.0000";"4.0000";"4.0000";"4.0000"; "-1";"2600";"null"; "0"; "0"; "1"; "1";"0.0000";"0.0000";"0.0000";"0.0000"; "0"; "0"; "N/A"; "0";"16"
@@ -159,9 +129,9 @@
## Illuminators ##
# Illuminator white: Mercury Lamp; CIELAB of (94, -5.131, 10.613), which is made out of CIEXYZ of (0.947638, 1.146481, 0.482263), measured with ColorMunki Spectrometer (If you want high CRI lamp, collect a daylight!)
# Illuminator white: Mercury Lamp; CIELAB of (94, -5.131, 10.613), which is made out of CIEXYZ of (0.947638, 1.146481, 0.482263), measured with ColorMunki Spectrometer (If you don't want green tinge, collect a daylight!)
# Illuminator orange: Sodium Lamp; CIE xy of (0.5375, 0.4153), CIEXYZ of (352.531139, 272.379377, 30.980339), measured with ColorMunki Spectrometer
# Defalut torch : Y 64 x 0.55183 y 0.40966 (Planckian ~1 770 K); real candlelight colour taken from Spyder5 colorimeter (for I couldn't afford i1DisplayPro/Colormunki)
# Defalut torch : Y 64 x 0.55183 y 0.40966 (Planckian ~1 770 K); real candlelight colour taken from Spyder5 colorimeter (for I couldn't afford i1DisplayPro/Colormunki -- at least back then!)
# Sunstone: Artificial sunlight, change colour over time in sync with sunlight. The light is set by game's code.
# Sunlight capacitor: daylight at noon. Set by game's code.
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