mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-16 13:34:06 +09:00
ingame uis will blur the background
This commit is contained in:
@@ -2,12 +2,14 @@ package net.torvald.terrarum.modulebasegame.ui
|
||||
|
||||
import com.badlogic.gdx.graphics.Camera
|
||||
import com.badlogic.gdx.graphics.Color
|
||||
import com.badlogic.gdx.graphics.OrthographicCamera
|
||||
import com.badlogic.gdx.graphics.g2d.SpriteBatch
|
||||
import net.torvald.terrarum.App
|
||||
import net.torvald.terrarum.Second
|
||||
import net.torvald.terrarum.Terrarum
|
||||
import net.torvald.terrarum.fillRect
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
import net.torvald.terrarum.ui.Toolkit
|
||||
import net.torvald.terrarum.ui.UICanvas
|
||||
|
||||
/**
|
||||
@@ -33,6 +35,7 @@ class UICheatDetected : UICanvas() {
|
||||
Terrarum.ingame?.consoleHandler?.setAsClose()
|
||||
Terrarum.ingame?.consoleHandler?.isVisible = false
|
||||
|
||||
Toolkit.blurEntireScreen(batch, camera as OrthographicCamera, 2f, 0, 0, width, height)
|
||||
batch.color = backgroundCol
|
||||
batch.fillRect(0f, 0f, width.toFloat(), height.toFloat())
|
||||
|
||||
|
||||
Reference in New Issue
Block a user