ingame uis will blur the background

This commit is contained in:
minjaesong
2021-09-09 22:16:56 +09:00
parent edd454e1d5
commit 5050935847
7 changed files with 39 additions and 24 deletions

View File

@@ -2,12 +2,14 @@ package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.App
import net.torvald.terrarum.Second
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.fillRect
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.ui.Toolkit
import net.torvald.terrarum.ui.UICanvas
/**
@@ -33,6 +35,7 @@ class UICheatDetected : UICanvas() {
Terrarum.ingame?.consoleHandler?.setAsClose()
Terrarum.ingame?.consoleHandler?.isVisible = false
Toolkit.blurEntireScreen(batch, camera as OrthographicCamera, 2f, 0, 0, width, height)
batch.color = backgroundCol
batch.fillRect(0f, 0f, width.toFloat(), height.toFloat())