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https://github.com/curioustorvald/Terrarum.git
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new thread pooling strategy and test program WIP
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@@ -9,6 +9,7 @@ import com.badlogic.gdx.graphics.Texture
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import com.badlogic.gdx.graphics.g2d.SpriteBatch
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import com.badlogic.gdx.graphics.glutils.ShaderProgram
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import net.torvald.terrarum.*
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import net.torvald.terrarum.modulebasegame.Ingame
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import net.torvald.terrarum.ui.UINSMenu
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/**
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@@ -83,6 +84,9 @@ class UITestPad1 : ScreenAdapter() {
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var _dct = 0f
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override fun render(delta: Float) {
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Gdx.graphics.setTitle(Ingame.getCanonicalTitle())
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// UPDATE
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nsMenu.update(delta)
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