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font update
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@@ -472,8 +472,9 @@ public class App implements ApplicationListener {
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}*/
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fontGame = new GameFontBase(FONT_DIR, false, true,
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false, Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest, false, 90, false
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fontGame = new GameFontBase(FONT_DIR, false, true, false,
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Texture.TextureFilter.Nearest, Texture.TextureFilter.Nearest, false,
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256, false
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);
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Lang.invoke();
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