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equip item by body parts
Former-commit-id: 34294de21d16c03da98427edae3b3c6ed94088aa Former-commit-id: b37fe27635b1643e72e8f714bfea6ce214006931
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@@ -10,13 +10,9 @@ interface Pocketed {
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var inventory: ActorInventory
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/** Item currentry holding, like tools/weapons/scrolls/magic/etc.
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* Null if not holding anything
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*/
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var itemHolding: InventoryItem?
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/**
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* List of all equipped items (tools, armours, rings, necklaces, etc.)
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*/
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val itemEquipped: ArrayList<InventoryItem>
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val itemEquipped: Array<InventoryItem?>
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}
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