diff --git a/src/com/badlogic/gdx/graphics/glutils/Float16FrameBuffer.java b/src/com/badlogic/gdx/graphics/glutils/Float16FrameBuffer.java index 4e4560c30..dd59a53ce 100644 --- a/src/com/badlogic/gdx/graphics/glutils/Float16FrameBuffer.java +++ b/src/com/badlogic/gdx/graphics/glutils/Float16FrameBuffer.java @@ -41,7 +41,7 @@ public class Float16FrameBuffer extends FrameBuffer { } else { FloatFrameBufferBuilder bufferBuilder = new FloatFrameBufferBuilder(width, height); - bufferBuilder.addFloatAttachment(GL30.GL_RGBA16F, GL30.GL_RGBA, GL30.GL_FLOAT, false); + bufferBuilder.addFloatAttachment(GL30.GL_RGBA16F, GL30.GL_RGBA, GL30.GL_FLOAT, false); // FIXME sporadic black screen on GL_RGBA16F? or maybe it was Plasma bugging out? if (hasDepth) bufferBuilder.addBasicDepthRenderBuffer(); this.bufferBuilder = bufferBuilder; }