diff --git a/src/net/torvald/terrarum/worlddrawer/LightmapRenderer.kt b/src/net/torvald/terrarum/worlddrawer/LightmapRenderer.kt index 55f0f9a8a..95ac9fc40 100644 --- a/src/net/torvald/terrarum/worlddrawer/LightmapRenderer.kt +++ b/src/net/torvald/terrarum/worlddrawer/LightmapRenderer.kt @@ -68,7 +68,7 @@ object LightmapRenderer { const val overscan_open: Int = 40 const val overscan_opaque: Int = 10 - const val LIGHTMAP_OVERRENDER = 40 + const val LIGHTMAP_OVERRENDER = 20 private var LIGHTMAP_WIDTH: Int = (Terrarum.ingame?.ZOOM_MINIMUM ?: 1f).inv().times(App.scr.width).div(TILE_SIZE).ceilInt() + overscan_open * 2 + 3 private var LIGHTMAP_HEIGHT: Int = (Terrarum.ingame?.ZOOM_MINIMUM ?: 1f).inv().times(App.scr.height).div(TILE_SIZE).ceilInt() + overscan_open * 2 + 3 @@ -169,8 +169,8 @@ object LightmapRenderer { for_x_end = for_x_start + WorldCamera.zoomedWidth / TILE_SIZE + 3 for_y_end = for_y_start + WorldCamera.zoomedHeight / TILE_SIZE + 3 // same fix as above - for_draw_x_end = for_draw_x_start + WorldCamera.width / TILE_SIZE + 3 + LIGHTMAP_OVERRENDER - for_draw_y_end = for_draw_y_start + WorldCamera.height / TILE_SIZE + 3 + LIGHTMAP_OVERRENDER + for_draw_x_end = for_draw_x_start + WorldCamera.width / TILE_SIZE + 3 + 2*LIGHTMAP_OVERRENDER + for_draw_y_end = for_draw_y_start + WorldCamera.height / TILE_SIZE + 3 + 2*LIGHTMAP_OVERRENDER camX = WorldCamera.x / TILE_SIZE camY = WorldCamera.y / TILE_SIZE @@ -611,7 +611,7 @@ object LightmapRenderer { for (x in this_x_start..this_x_end) { - val solidMultMagic = isSolid(x, y) + val solidMultMagic = isSolid(x, y) // one of {1.2f, 1f, null} val arrayX = x.convX() val arrayY = y.convY() @@ -628,7 +628,7 @@ object LightmapRenderer { val uvlwg = (uvl.sqrt() - 1f) * (1f / 10f) val uvlwb = (uvl.sqrt() - 1f) * (1f / 8f) - val color = if (solidMultMagic == null) + if (solidMultMagic == null) lightBuffer.drawPixel( x - this_x_start, lightBuffer.height - 1 - y + this_y_start, // flip Y